Difference between revisions of "Astero"
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==Skills== | ==Skills== | ||
− | '' | + | '''Cloaking IV''': DO NOT UNDOCK the Astero until you can fit the Covert Ops Cloak. |
+ | |||
+ | '''Hull Upgrades V''': Another vital skill, for fitting T2 Tank. | ||
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+ | '''Amarr Frigate IV/V''': The higher this skill the more you're likely to take the Astero through a High Sec Ghost Site intact. | ||
+ | |||
+ | '''Astrometrics IV''': Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: '''Acquisition''', '''Pinpointing''' and '''Rangefinding'''. | ||
+ | |||
+ | Hacking III/IV: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face. | ||
==Fitting== | ==Fitting== |
Revision as of 13:21, 1 August 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Astero is the frigate of the Sisters of Eve faction, introduced in Rubicon 1.0. It has bonuses to drones and armor resists, the largest drone bay available in the frigate class, and the ability to fit a covert ops cloak.
The Astero is primarily designed as a cloaky exploration ship, with a particular emphasis on extended operation away from stations.
The Astero is the only T1 ship that can fit a covert ops cloak, meaning it could be an attractive cloaky scout for lower skilled players. However, besides being expensive for the job, the Astero has the major drawback that it does not have the CPU that other scanning frigates and covert ops ships have, meaning it must make many fitting trade-offs to fit an expanded probe launcher, which is normally a standard part of a cloaky scout's fit.
Skills
Cloaking IV: DO NOT UNDOCK the Astero until you can fit the Covert Ops Cloak.
Hull Upgrades V: Another vital skill, for fitting T2 Tank.
Amarr Frigate IV/V: The higher this skill the more you're likely to take the Astero through a High Sec Ghost Site intact.
Astrometrics IV: Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: Acquisition, Pinpointing and Rangefinding.
Hacking III/IV: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
Fitting
Covert Ops Cloaking Device II
Sisters Core Probe Launcher
Experimental 1MN Afterburner I
Data Analyzer I
Relic Analyzer I
Warp Scrambler I
Damage Control II
Energized Adaptive Nano Membrane II
Small Armor Repairer II
Drone Damage Amplifier II
Small Gravity Capacitor Upgrade I
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Hobgoblin II x5
Warrior II x5
Acolyte II x5
Sisters Core Scanner Probe x8
- Amarr Frigate 4+
- Gallente frigate 4+
- Cloaking 4
- Good light drone skills
- T2 armor tanking
- Basic exploration skills
- Basic exploration fit
- Can run most highsec combat sites with drones
- Warp Scrambler makes you able to kill other explores in low and nullsec. It can be replaced with Scan Rangefinding Array
- Should survive highsec ghost sites with adequate tanking skills & Amarr frigate skills
Dual Light Beam Laser II
Dual Light Beam Laser II
1MN Afterburner II
Cap Recharger II
Cap Recharger II
Phased Weapon Navigation Array Generation Extron
Damage Control II
Energized Adaptive Nano Membrane II
Small Armor Repairer II
Drone Damage Amplifier II
Small Capacitor Control Circuit I
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Hobgoblin II x5
Warrior II x5
Acolyte II x5
Gleam S x1
Aurora S x2
- Amarr Frigate 4+
- Gallente frigate 4+
- Cloaking 4
- Good light drone skills
- T2 armor tanking
- Basic exploration skills
- Variation of the exploration fit for PvE combat
- Swap out lasers for a cloak and a probe launcher to find combat sites
Tactics
No sub-article about Astero roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Astero here.