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Guardian: Difference between revisions

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Al hubbard (talk | contribs)
Added Frostline attribute changes
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Those are only variants of the same prinicple. You want to maximize Raw Hitpoints repaired, Tank (buffer/resists/speed), and you want to counter E-war mainly ECM.  
Those are only variants of the same principle. You want to maximize Raw Hitpoints repaired, Tank (buffer/resists/speed), and you want to counter E-war mainly ECM.  
Since logi has most of the time no range issues that leads to Afterburner/ECCM in the Mid Slots. A plate and as many resistance modules as can be fit in the Low Slots (some fit Damage Controls too) and as much Repairs as you can fit in the Highs with 1 or 2 Energy Transmitter depending on skill and enemy neutralizing power.
Since logi has most of the time no range issues that leads to Afterburner/ECCM in the Mid Slots. A plate and as many resistance modules as can be fit in the Low Slots (some fit Damage Controls too) and as much Repairs as you can fit in the Highs with 1 or 2 Energy Transmitter depending on skill and enemy neutralizing power.
==Fleet Up Fittings==
<wikifit>11987</wikifit>


==Tactics==
==Tactics==