Difference between revisions of "Exequror"

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==Fitting==
 
==Fitting==
{{ShipFitting|
+
For more info on fittings, please go [[Exequror/Fittings|here]]
ship=Exequror|
 
shipTypeID=634|
 
fitName=Mission Assistance|
 
fitID=PvE|
 
high1name=Medium Solace Scoped Remote Armor Repairer|
 
high1typeID=16447|
 
high2name=Medium Solace Scoped Remote Armor Repairer|
 
high2typeID=16447|
 
high3name=Medium Solace Scoped Remote Armor Repairer|
 
high3typeID=16447|
 
mid1name=Cap Recharger II|
 
mid1typeID=2032|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Cap Recharger II|
 
mid3typeID=2032|
 
mid4name=10MN Afterburner II|
 
mid4typeID=12058|
 
low1name=800mm Rolled Tungsten Compact Plates|
 
low1typeID=11317|
 
low2name=Medium Armor Repairer II|
 
low2typeID=3530|
 
low3name=Armor Explosive Hardener II|
 
low3typeID=11646|
 
low4name=Armor Explosive Hardener II|
 
low4typeID=11646|
 
low5name=Armor Kinetic Hardener II|
 
low5typeID=11644|
 
low6name=Capacitor Power Relay II|
 
low6typeID=1447|
 
drone1name=Light Armor Maintenance Bot I x5|
 
drone1typeID=23711|
 
drone2name=Hobgoblin II x5|
 
drone2typeID=2456|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Auxiliary Nano Pump I|
 
rig1typeID=31047|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Remote Repair Augmentor I|
 
rig3typeID=31073|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=634:16447;3:2032;3:12058;1:1447;1:3530;1:11317;1:11644;1:11646;2:31047;1:31073;2:2456;5:23711;5::|
 
skills=Gallente Cruiser V</li><li>Power Grid Management V</li><li>Energy Grid Upgrades IV</li><li>Capacitor Management IV</li><li>Capacitor System Operations V</li><li>Remote Armor Repair Systems IV</li><li>Armor Rigging II|
 
notes=Intended to give remote repping (without any logi partners) to a mission gang for PvE content.</li>
 
<li>A +3% power grid rig may be required. The afterburner can be downsized to a meta version to free up a small amount of power grid.  You'll lose about 30 m/s with all V skills.</li>
 
<li>This is a very useful fit to train an alt to run. Level 4 missions and difficult sites can easily be run as the sole logi. The Exequror can speed and sig tank for a long time if you make sure to clear cruisers and webbing frigates first.  Set the Exequror to orbit your DD ship at 15-20km with afterburner on.</li>
 
<li>Check EFT for cap stability. This fit can run everything cap stable with moderately high capacitor skills. However, you don't usually need to run both self and remote repairs at the same time, because the NPCs will normally focus fire on only one of your ships.</li><li>Change the hardeners depending on what rats you are fighting.</li>
 
}}
 
 
 
{{ShipFitting|
 
ship=Exequror|
 
shipTypeID=634|
 
fitName=Low-skill Fit|
 
fitID=Low-skill-Fit|
 
high1name=Medium Solace Scoped Remote Armor Repairer|
 
high1typeID=16447|
 
high2name=Medium Solace Scoped Remote Armor Repairer|
 
high2typeID=16447|
 
high3name=Medium Solace Scoped Remote Armor Repairer|
 
high3typeID=16447|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Cap Recharger II|
 
mid3typeID=2032|
 
mid4name=Cap Recharger II|
 
mid4typeID=2032|
 
low1name=Thermic Plating II|
 
low1typeID=1296|
 
low2name=800mm Rolled Tungsten Compact Plates|
 
low2typeID=11317|
 
low3name=Kinetic Plating II|
 
low3typeID=1286|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
low5name='Refuge' Adaptive Nano Plating I|
 
low5typeID=16311|
 
low6name=Explosive Plating II|
 
low6typeID=1266|
 
drone1name=Medium Armor Maintenance Bot I x5|
 
drone1typeID=23709|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Remote Repair Augmentor I|
 
rig1typeID=31073|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Remote Repair Augmentor I|
 
rig3typeID=31073|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=634:16447;3:2032;3:6005;1:1266;1:1286;1:1296;1:2048;1:11317;1:16311;1:31073;3:23709;5::|
 
skills=|
 
notes=You can drop one of the repair rigs for a Trimark Armor Pump if you have good cap without it.</li><li>Replace 'Refuge' Adaptive Nano Plating I with Energized Adaptive Membrane II when you get the skills for it.</li>}}
 
 
 
{{ShipFitting|
 
ship=Exequror|
 
shipTypeID=634|
 
fitName=High Skill|
 
fitID=High-skills|
 
high1name=Medium Remote Armor Repairer II|
 
high1typeID=26913|
 
high2name=Medium Remote Armor Repairer II|
 
high2typeID=26913|
 
high3name=Medium Remote Armor Repairer II|
 
high3typeID=26913|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Sensor Booster II|
 
mid2typeID=1952|
 
mid3name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid3typeID=20236|
 
mid4name=Small Capacitor Booster II|
 
mid4typeID=3568|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Armor EM Hardener II|
 
low2typeID=11642|
 
low3name=Armor Kinetic Hardener II|
 
low3typeID=11644|
 
low4name=Armor Thermic Hardener II|
 
low4typeID=11648|
 
low5name=Armor Explosive Hardener II|
 
low5typeID=11646|
 
low6name=800mm Reinforced Steel Plates II|
 
low6typeID=20351|
 
drone1name=Medium Armor Maintenance Bot I x5|
 
drone1typeID=23709|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Targeting Range Script x1|
 
charge1typeID=29009|
 
charge2name=Navy Cap Booster 400 x1|
 
charge2typeID=32006|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Remote Repair Augmentor I|
 
rig1typeID=31073|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=634:26913;3:1952;1:3568;1:6005;1:20236;1:2048;1:11642;1:11644;1:11646;1:11648;1:20351;1:31055;1:31073;2:23709;5:29009;1:32006;1::|
 
skills=|
 
notes=Use the CapBooster to keep all repairers running.</li>}}
 
 
 
{{ShipFitting|
 
ship=Exequror|
 
shipTypeID=634|
 
fitName=Passive|
 
fitID=Passive|
 
high1name=Medium Remote Armor Repairer II|
 
high1typeID=26913|
 
high2name=Medium Remote Armor Repairer II|
 
high2typeID=26913|
 
high3name=Medium Remote Armor Repairer II|
 
high3typeID=26913|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid2typeID=20236|
 
mid3name=Medium Peroxide Capacitor Power Cell|
 
mid3typeID=6083|
 
mid4name=Sensor Booster II|
 
mid4typeID=1952|
 
low1name=Pseudoelectron Containment Field I|
 
low1typeID=5837|
 
low2name=800mm Reinforced Steel Plates II|
 
low2typeID=20351|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Armor Explosive Hardener II|
 
low4typeID=11646|
 
low5name=Dark Blood Energized Thermic Membrane|
 
low5typeID=14094|
 
low6name=Dark Blood Energized Kinetic Membrane|
 
low6typeID=14076|
 
drone1name=Medium Armor Maintenance Bot II x5|
 
drone1typeID=28205|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Targeting Range Script x1|
 
charge1typeID=29009|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Remote Repair Augmentor I|
 
rig1typeID=31073|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Remote Repair Augmentor I|
 
rig3typeID=31073|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=634:26913;3:1952;1:6005;1:6083;1:20236;1:5837;1:11269;1:11646;1:14076;1:14094;1:20351;1:31073;3:28205;5:29009;1::|
 
skills=|
 
notes=}}
 
 
 
==Fleet Up Fittings==
 
<wikifit>634</wikifit>
 
  
 +
==Fleet-Up Fittings==
 +
For more info on fittings, please go [[Exequror/Fittings|here]]
  
 
==Tactics==
 
==Tactics==

Revision as of 18:12, 23 March 2016

This page should be updated due to game changes.
Reason: Fittings needs updates for cap because of changes in Dezember 2015 Update.


EVE University Database
 
Ship Database
Exequror
Exequror
Gallente Federation
Gallente Federation
Standard Cruisers
Exequror Class
RELATED UNI-WIKI REFERENCES

Development
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
12.5% bonus to Remote Armor Repairer amount
5% reduction in Remote Armor Repairer activation cost
Role Bonus:
430% bonus to Remote Armor Repairer optimal range and falloff
100% bonus to Logistic Drone transfer amount

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Oneiros
Oneiros.jpg
CornerT2s.png
Oneiros
Logistics Cruisers Exequror Class
Icon hi slot.png4 (0/2) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png1,050 MW Icon cpu.png370 tf
Icon velocity.png230 m/sec
Icon capacity.png600 m³
,Exequror Navy Issue
Exequror Navy Issue.jpg
CornerTFs.png
Exequror Navy Issue
Faction Cruisers Exequror Class
Icon hi slot.png5 (0/4) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,030 MW Icon cpu.png340 tf
Icon velocity.png270 m/sec
Icon capacity.png465 m³

Ship Attributes

Fittings
Powergrid
powergrid
610 MW
CPU
cpu output
275 tf
Capacitor
capacitor
1,925 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.61
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
9.32 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
14 points
Sig. Radius
signature radius
80 m
Scan Res.
scan resolution
295 mm
Structure
Structure Hitpoints
structure hitpoints
1,600 HP
Mass
ship mass
11,020,000 kg
Volume
ship volume
113,000 m³
Cargo Capacity
cargo capacity
495 m³
Armor
Armor Hitpoints
armor hitpoints
1,400 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Exequror was previously an unloved cruiser, with a large cargo bay but lackluster combat bonuses. With Retribution it was retooled as a dedicated T1 armor logistics cruiser, with bonuses to remote armor repair range and power. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low skills.

Skills

The recommended certificates under the ships description is an excellent starting point:

  • Core Competency Basic [Certificate]
  • Armor Tanking Basic [Certificate]
  • Logistics Chief Basic [Certificate] - To enable its remote repair features

Fitting

For more info on fittings, please go here

Fleet-Up Fittings

For more info on fittings, please go here

Tactics


  • PVP:

    As a remote rep ship your job is to keep your fellow pilots alive. Add your Fleet commander, any other remote repair ships and a few of your friends to your watch list. Open your fleet window and select the broadcast history tab. Your job is to lock up and put reps on anyone that broadcasts "Need Armor" or if you see a big red block where the green armor block should be with someone on your watch list. Ask your FC who you're going to "anchor" on and make sure to orbit that person unless told "Get out there and save him!" Use your ECM drones to jam out tackling frigates or anyone else the FC may designate as "bad".

    Be prepaired to get primaried and exploded when the other guys realize you're a field medic. That fact is universal for any type of logistics pilot.


  • A final note on the Exequror:

    This ship is a great stepping stone, and when utilized correctly it can give a lot of valued play to a new player. It's even used by highly skilled players as a cheap logistics boat to rep posses or in high risk situations like null sec gas mining! Just don't expect too much from it and keep in mind which ship you want to move onto next.

Notes

This vessel qualifies for the University PYOS, and BYOM.