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| ==Fitting== | | ==Fitting== |
− | For more info on fittings, please go [[Broadsword/Fittings|here]]
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− | ==Fleet-Up Fittings==
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| For more info on fittings, please go [[Broadsword/Fittings|here]] | | For more info on fittings, please go [[Broadsword/Fittings|here]] |
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Revision as of 21:37, 15 April 2016
RELATED UNI-WIKI REFERENCES
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Name: Broadsword Hull: Rupture Class Role: Heavy Interdiction Cruiser
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.
Developer: Core Complexion Inc.
Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.
SHIP BONUSES
Minmatar Cruiser bonuses (per skill level): 5% bonus to Medium Projectile Turret rate of fire 5% bonus to Medium Projectile Turret damage Heavy Interdiction Cruisers bonuses (per skill level): 10% bonus to Medium Projectile Turret falloff 5% bonus to Warp Disruption Field Generator scramble range Role Bonus: • Can fit Warp Disruption Field Generator 20% bonus to all shield resistances
Required Skills
Training Time what's this?71d 9h 59m 40s
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Grouping
▪ Variations Muninn
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1,000 MW 405 tf
235 m/sec
515 m³
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,Rupture
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860 MW 350 tf
210 m/sec
450 m³
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Ship Attributes
Fittings |
High 6
Launchers 3
Turrets 5
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 11.44 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 1,400 HP
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Armor |
Armor Hitpoints 1,600 HP
Armor Resistances
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Shields |
Shield Capacity 2,000 HP
Shield Resistances
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Summary
The Broadsword is the Minmatar Heavy Interdiction Cruiser. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Broadsword is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The Broadsword and the Caldari Onyx have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked Devoter can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.
Skills
Further information about additional or recommended skills to pilot Broadsword for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Broadsword roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Broadsword here.
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