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Ashimmu: Difference between revisions

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==Fitting==
==Fitting==
''No tagged fittings for Ashimmu.''
{{Fittings
|name=Ashimmu, Shield Incursion
|high=
Heavy Pulse Laser II<br>
Heavy Pulse Laser II<br>
Heavy Pulse Laser II<br>
Medium Diminishing Power System Drain I<br>
Medium Diminishing Power System Drain I<br>
Medium Diminishing Power System Drain I
|mid=
Adaptive Invulnerability Field II<br>
EM Ward Field II<br>
Large Shield Extender II<br>
Federation Navy Stasis Webifier
|low=
Heat Sink II<br>
Heat Sink II<br>
Heat Sink II<br>
Tracking Enhancer II<br>
Damage Control II
|charges=
Scorch M
|drones=
Hobgoblin II x5
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|recommended1=
|recommended2=
|recommended3=
|notes=
*Ashimmu has a high price tag comparing to its offensive capability and is not commonly seen in Incursions.
*The stasis webifier bonus on an Ashimmu makes it suitable for anti-frigate roles in Incursion Vanguard fleets.
*Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard site.
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
*Fitting overall is very similar to that of an Incursion Vigilant.
}}


==Tactics==
==Tactics==