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Hofstadter (talk | contribs) |
Hofstadter (talk | contribs) |
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Scorch M | Scorch M | ||
|drones= | |drones= | ||
Hobgoblin II | Hobgoblin II x2 | ||
|rigs= | |rigs= | ||
Medium Anti-Thermal Screen Reinforcer | Medium Anti-Thermal Screen Reinforcer II<br> | ||
Medium Core Defense Field Extender I<br> | Medium Core Defense Field Extender I<br> | ||
Medium Core Defense Field Extender I | Medium Core Defense Field Extender I | ||
| Line 125: | Line 125: | ||
*Lack of shield HP and shield resist is compensated by its small signature radius and decent speed. | *Lack of shield HP and shield resist is compensated by its small signature radius and decent speed. | ||
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard site. | *Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard site. | ||
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management. | |||
*Fitting overall is very similar to that of an Incursion Vigilant. | |||
}}{{Fittings | |||
|name=Ashimmu, Shield Incursion | |||
|high= | |||
Heavy Pulse Laser II<br> | |||
Heavy Pulse Laser II<br> | |||
Heavy Pulse Laser II<br> | |||
Medium Diminishing Power System Drain I<br> | |||
Medium Diminishing Power System Drain I<br> | |||
Medium Diminishing Power System Drain I | |||
|mid= | |||
Tracking Computer II, Optimal Range Script<br> | |||
Tracking Computer II, Tracking Speed Script<br> | |||
Federation Navy Stasis Webifier<br> | |||
10MN Afterburner II | |||
|low= | |||
1600mm Reinforced Rolled Tungsten Plates I<br> | |||
Energized Adaptive Nano Membrane II<br> | |||
Armor EM Hardener II<br> | |||
Heat Sink II<br> | |||
Heat Sink II | |||
|charges= | |||
Scorch M, Conflagration M | |||
|drones= | |||
Hobgoblin II x2 | |||
|rigs= | |||
Medium Anti-Thermic Pump II<br> | |||
Medium Anti-Explosive Pump II<br> | |||
Medium Anti-Kinetic Pump II | |||
|recommended1= | |||
|recommended2= | |||
|recommended3= | |||
|notes= | |||
*Ashimmu has a high price tag comparing to its offensive capability and is not commonly seen in Incursions. | |||
*The stasis webifier bonus on an Ashimmu makes it suitable for anti-frigate roles in Incursion Vanguard fleets. | |||
*Lack of armor HP and Kinetic/Explosive armor resist is compensated by its very small signature radius and speed tank with an afterburner. | |||
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5, which is enough for Vanguard site. Alternatively, the afterburner allows the effective use of short range Conflagration or Multifrequency ammo with a range of 8.6+6.5 and much higher dps. All range stats are data when piloted with all V skills. | |||
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management. | *Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management. | ||
*Fitting overall is very similar to that of an Incursion Vigilant. | *Fitting overall is very similar to that of an Incursion Vigilant. | ||