Difference between revisions of "Bhaalgorn"
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==Fitting== | ==Fitting== | ||
{{:Incursion Fitting|BhaalgornShield}} | {{:Incursion Fitting|BhaalgornShield}} | ||
+ | {{Fittings | ||
+ | |name=Bhaalgorn, Capacitor Warfare | ||
+ | |high= | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I<br> | ||
+ | Heavy Unstable Power Fluctuator I | ||
+ | |mid= | ||
+ | Prototype 100MN MicroWarpdrive I<br> | ||
+ | Heavy Capacitor Booster II<br> | ||
+ | Ship Scanner II<br> | ||
+ | Federation Navy Stasis Webifier<br> | ||
+ | Conjunctive Radar ECCM Scanning Array I | ||
+ | |low= | ||
+ | Damage Control II<br> | ||
+ | Energized Adaptive Nano Membrane II<br> | ||
+ | Energized Adaptive Nano Membrane II<br> | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I<br> | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I<br> | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I<br> | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I | ||
+ | |charges= | ||
+ | Cap Booster 800, Navy Cap Booster 800 | ||
+ | |drones= | ||
+ | |rigs= | ||
+ | Medium Trimark Armor Pump I<br> | ||
+ | Medium Trimark Armor Pump I<br> | ||
+ | Medium Ancillary Current Router I | ||
+ | |recommended1= | ||
+ | |recommended2= | ||
+ | |recommended3= | ||
+ | |notes= | ||
+ | *Basic Neut fit Bhaalgorn seen in small scale fights involving Carriers and Dreadnoughts. It has the capability of neutralizing 7350 GJ every 24 seconds, with an EHP of 164k. | ||
+ | *Ship scanner should be used as frequently as possible to spy on targets' capacitor level, providing vital enemy intelligence to FC and avoiding wasteful energy neutralizer cycles. | ||
+ | *Bhaalgorn is high on the jamming priority list. This is countered by the med-slot ECCM module, giving a ship sensor strength of 54.9 in Radar. | ||
+ | *Best used with energy transfer from Guardians, as the fit is not cap stable. Every 1 GJ energy generated by the Guardian is converted to 18.9 GJ neutralized on enemy ships, magnifying the importance of capacitor warfare and giving a clear indication of how it could turn the side of a battle. | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 17:10, 14 July 2012
RELATED UNI-WIKI REFERENCES
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Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce. SHIP BONUSES
Special Ability: 100% bonus to Large Energy Turret damage
Ship Attributes
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Summary
The Bhaalgorn is a pirate faction battleship with bonuses to capacitor warfare and stasis webs that make it good for pvp despite its price tag. It is a laser boat with 4 turret slots, but that are effectively 8 with the 100% damage role bonus. With 7 low slots to its 5 mids the Bhaalgorn is usually armor tanked, which also allows mids to be used for webs.
Its bonus to stasis webs makes the Bhaalgorn a popular ship for incursions.
Skills
Further information about additional or recommended skills to pilot Bhaalgorn for a specific or it's common role(s) can be written here.
Fitting
Incursion Fitting Template:Fittings
Tactics
No sub-article about Bhaalgorn roles or piloting tactics. You can write them here.
Notes
For more information about capacitor warfare and other capacitor warfare using ships see the Capacitor Warfare Guide.