Difference between revisions of "Raptor"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/1/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11178 | |
− | + | | shipimg=Raptor.jpg | |
− | + | | shipname=Raptor | |
− | + | | caption=Raptor | |
− | + | | class=Interceptor | |
− | + | | grouping=Interceptors | |
− | + | | hulltype=Condor Class | |
− | + | | faction=Caldari State | |
− | + | | race=Caldari | |
− | + | | roles=Fleet Interceptor | |
− | + | | variations={{Ship|Crow}},{{Ship|Condor}} | |
− | + | | tech=2 | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=36 MW | |
− | + | | cpu=155 tf | |
− | + | | capacitor=355 GJ | |
− | + | | highs=4 | |
− | + | | turrets=3 | |
− | + | | launchers=1 | |
− | + | | mediums=3 | |
− | + | | lows=3 | |
− | + | | mass=999,000 kg | |
− | + | | volume=18,000 m³ | |
− | + | | cargohold=92 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=Name: Raptor<br>Hull: Condor Class<br>Role: Interceptor<br><br>Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Lai Dai<br><br>Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.<br><br> | |
− | + | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br> | |
− | + | | structurehp=425 HP | |
− | + | | shieldhp=525 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=30 | |
− | + | | armorhp=350 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=55 | |
− | + | | maxvelocity=420 m/sec | |
− | + | | inertia=3.35 | |
− | + | | warpspeed=8 AU/s | |
− | + | | warptime=4.64 s | |
− | + | | targetrange=27.50 km | |
− | + | | sigradius=34 m | |
− | + | | maxlockedtargets=5 | |
− | + | | sensortype=Gravimetric | |
− | + | | sensorvalue=14 points | |
− | + | | scanres=940 mm | |
− | + | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|I}} | |
− | + | *{{RequiredSkill|Interceptors|I}} | |
− | **Spaceship Command I | + | **{{RequiredSkill|Spaceship Command|III}} |
− | *Interceptors I | + | **{{RequiredSkill|Evasive Maneuvering|V}} |
− | **Spaceship Command III | + | ***{{RequiredSkill|Navigation|II}} |
− | **Evasive Maneuvering V | ||
− | ***Navigation II | ||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=23d 22h 40m 30s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Raptor Raptor on Eve Online Wiki] | ||
+ | | highlights1=Fast Target Locking Time | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 19:30, 1 June 2014
RELATED UNI-WIKI REFERENCES
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Name: Raptor SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. Even after its revamp in Rubicon 1.0 the Raptor is subpar among interceptors. When blaster fit its DPS is far below that of the Taranis, though it makes up for this somewhat with more speed. When rail fit the Raptor's damage is quite low, and it is almost matched in DPS by the Crow, which also has an advantage in range and speed.
Skills
Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Medium F-S9 Regolith Shield Induction
Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Pseudoelectron Containment Field I
Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Void S x1
- A blaster Raptor for fast Rubicon Inty gangs. Those with very good fitting skills can upgrade the Ion blasters to Neutrons (this may require a tech II MAPC as well).
- With all skills at V, this Raptor moves at 3808 m/s (5450 with heat) and aligns in 3 s with prop mod off. DPS with Void is just above 200. With the bonus, the optimal for Void is just above 2 km. This Raptor has 5.5 EHP, with a gaping EM hole (the damage rig could be swapped for an anti-EM for a loss of 15 dps).
125mm Railgun II
125mm Railgun II
125mm Railgun II
DDO Photometry Tracking Disruptor I
Limited 1MN Microwarpdrive I
Warp Disruptor II
Magnetic Field Stabilizer II
Pseudoelectron Containment Field I
Nanofiber Internal Structure II
Small Hybrid Burst Aerator I
Small Polycarbon Engine Housing I
Optimal Range Disruption Script x1
Caldari Navy Antimatter Charge S x1
- A kiting rail Raptor for Rubicon Inty gangs.
- With all skills at V, this Raptor moves at 4366 m/s (6247 with heat) and aligns in 2.3 s with prop mod off. DPS with faction ammo is around 125 (238 volley). The bonus extends the optimal range of the rails to 10 km (with 6.3 km falloff) using faction ammo. Like most inty kiters this Raptor is fragile, with 3k EHP.
75mm Gatling Rail II
75mm Gatling Rail II
75mm Gatling Rail II
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Disruptor II
Damage Control II
Micro Auxiliary Power Core II
Overdrive Injector System II
Small Ionic Field Projector I
Small Polycarbon Engine Housing I
Caldari Navy Antimatter Charge S x1
- Fit an anti-EM or auxiliary thrust rig instead of the Polycarbon and/or a Nanofiber or SigAmp instead of the Overdrive if you prefer.
Tactics
No sub-article about Raptor roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Raptor here.