Difference between revisions of "Hurricane Fleet Issue"
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− | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} | + | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
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− | <!-- Template marker : DON'T EDIT LINE --> | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=33157 | |
− | + | | shipimg=Hurricane Fleet Issue.png | |
− | + | | shipname=Hurricane Fleet Issue | |
− | + | | caption=Hurricane Fleet Issue | |
− | + | | class=Combat Battlecruiser | |
− | + | | grouping=Faction Battlecruisers | |
− | + | | hulltype=Hurricane Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Sleipnir}},{{Ship|Hurricane}} | |
− | + | | tech=F | |
− | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=1,350 MW | |
− | + | | cpu=420 tf | |
− | + | | capacitor=2,250 GJ | |
− | + | | highs=8 | |
− | + | | turrets=6 | |
− | + | | launchers=3 | |
− | + | | mediums=4 | |
− | + | | lows=6 | |
− | + | | mass=12,500,000 kg | |
− | + | | volume=216,000 m³ | |
− | + | | cargohold=425 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=30 m³ | |
− | + | | bandwidth=30 Mbit/sec | |
− | + | | info=<b>Development</b><br>In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be. | |
− | + | | bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret damage<br>5% bonus to Medium Projectile Turret rate of fire<br><b>Role Bonus:</b><br>• Can fit Warfare Link modules<br> | |
− | + | | structurehp=5,250 HP | |
− | + | | shieldhp=6,375 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=6,750 HP | |
− | + | | armorem=60 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=165 m/sec | |
− | + | | inertia=0.704 | |
− | + | | warpspeed=2.5 AU/s | |
− | + | | warptime=12.2 s | |
− | + | | targetrange=50.00 km | |
− | + | | sigradius=250 m | |
− | + | | maxlockedtargets=6 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=20 points | |
− | + | | scanres=220 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battlecruiser|II}} | |
− | + | **{{RequiredSkill|Spaceship Command|III}} | |
− | + | **{{RequiredSkill|Minmatar Cruiser|III}} | |
− | + | ***{{RequiredSkill|Spaceship Command|II}} | |
− | + | ***{{RequiredSkill|Minmatar Destroyer|III}} | |
− | *Minmatar Battlecruiser II | + | ****{{RequiredSkill|Minmatar Frigate|III}} |
− | + | *****{{RequiredSkill|Spaceship Command|I}} | |
− | **Spaceship Command III | ||
− | **Minmatar | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=2d 1h 9m 40s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Hurricane%20Fleet%20Issue Hurricane Fleet Issue on Eve Online Wiki] | ||
+ | | highlights1=Can Use Warfare Links | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 23:31, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Minmatar Battlecruiser bonuses (per skill level):
Ship Attributes
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Summary
The Hurricane Fleet Issue is a faction battlecruiser. It has been likened to the old Hurricane before the Retribution nerfs, with 8 high slots, 6 turrets and sufficient powergrid for two medium energy neutralizers. With some extra EHP to boot, it's a nice upgrade over the standard Hurricane, though the high price means older characters may be wanting to look into the higher DPS Sleipnir instead.
Skills
- Minmatar Battlecruiser to V to properly take advantage of the Hurricane Fleet Issue's massive DPS buff that comes with every extra level in the skill.
- Gunnery V, Medium Projectile Turret V and Medium Autocannon Specialization/Medium Artillery Specialization trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types.
- Rapid Firing, Surgical Strike, skills which increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV.
- Along with the obvious Engineering and Electronics fitting skills required for fitting most ships, Weapon Upgrades and Advanced Weapon Upgrades should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid.
- Sharpshooter is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important for autocannon fits.
- Drones V, Combat Drone Operation V, Drone Interfacing IV and Gallente Drone Operation I/Minmatar Drone Operation I are all are important for getting as much DPS out of the 30m3 bandwidth as possible.
- The appropriate skills required for fitting a Full T2 Armour or Shield Tank#Tank.
Fitting
No tagged fittings for Hurricane Fleet Issue.
Tactics
No sub-article about Hurricane Fleet Issue roles or piloting tactics. You can write them here.
Notes
No notes for the Hurricane Fleet Issue.