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Hurricane Fleet Issue: Difference between revisions

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}}  
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<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
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* on editing the attributes, please make sure that you don't
* SHIP ATTRIBUTES SECTION (last update : 26.03.2013)
* leave/misstype any tags required. please follow the same
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* format below and edit only the values (after the = sign).
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same  
| shipid=33157
* format below and edit only the values (after the = sign).
| shipimg=Hurricane Fleet Issue.png
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| shipname=Hurricane Fleet Issue
| caption=Hurricane Fleet Issue
|shipid=33157
| class=Combat Battlecruiser
|shipimg=HurricaneFleetIssue.png
| grouping=Faction Battlecruisers
|shipname=Hurricane Fleet Issue
| hulltype=Hurricane Class
|caption=Hurricane Fleet Issue
| faction=Minmatar Republic
|class=Battlecruiser
| race=Minmatar
|grouping=Faction Battlecruisers
| roles=unspecified
|hulltype=Hurricane Class
| variations={{Ship|Sleipnir}},{{Ship|Hurricane}}
|faction=Minmatar Republic
| tech=F
|race=Minmatar
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|roles=
| powergrid=1,350 MW
|variations={{Ship|Hurricane}}
| cpu=420 tf
|tech=F
| capacitor=2,250 GJ
| highs=8
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| turrets=6
| launchers=3
|powergrid=1350 MW
| mediums=4
|cpu=420 tf
| lows=6
|capacitor=2250 GJ
| mass=12,500,000 kg
|highs=8
| volume=216,000 m&#179;
|turrets=6
| cargohold=425 m&#179;
|launchers=3
| extrahold=
|mediums=4
| extraholdtype=
|lows=6
| dronebay=30 m&#179;
| bandwidth=30 Mbit/sec
|mass=12,500,000 kg
| info=<b>Development</b><br>In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.
|volume=216,000 m&#179;
| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret damage<br>5% bonus to Medium Projectile Turret rate of fire<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Warfare Link modules<br>
|cargohold=425 m&#179;
| structurehp=5,250 HP
| shieldhp=6,375 HP
|dronebay=30 m&#179;
| shieldem=0
|bandwidth=30 Mbit/sec
| shieldexp=50
| shieldkin=40
|info=In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.
| shieldtherm=20
| armorhp=6,750 HP
|bonuses=<b>Minmatar Battlecruiser skill bonuses per level:</b><br />5% bonus to Medium Projectile Turret damage<br />5% bonus to Medium Projectile Turret Rate of Fire<br><br><b>Role Bonus:</b><br>Can fit Warfare Link modules
| armorem=60
| armorexp=10
|structurehp=5250 HP
| armorkin=25
|shieldhp=6375 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| armortherm=35
|armorhp=6750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
| maxvelocity=165 m/sec
| inertia=0.704
|maxvelocity=165 m/s
| warpspeed=2.5 AU/s
|inertia=0.704
| warptime=12.2 s
|warpspeed=3 AU/s
| targetrange=50.00 km
|warptime=12.2s
| sigradius=250 m
| maxlockedtargets=6
|targetrange=50 km
| sensortype=LADAR
|sigradius=250 m
| sensorvalue=20 points
|maxlockedtargets=6
| scanres=220 mm
|sensortype=LADAR
| reqskills=*{{RequiredSkill|Minmatar Battlecruiser|II}}
|sensorvalue=20 points
**{{RequiredSkill|Spaceship Command|III}}
|scanres=220 mm
**{{RequiredSkill|Minmatar Cruiser|III}}
***{{RequiredSkill|Spaceship Command|II}}
|reqskills=
***{{RequiredSkill|Minmatar Destroyer|III}}
*Minmatar Battlecruiser II<small>4h 6m</small>
****{{RequiredSkill|Minmatar Frigate|III}}
**Minmatar Cruiser III<small>22h 13m</small>
*****{{RequiredSkill|Spaceship Command|I}}
**Spaceship Command III<small>4h 26m</small>
**Minmatar Frigate III<small>8h 52m</small>
|totaltraintime= 1d 15h 37m
|forumlinks=
|wikireferences=
|externallinks=[https://forums.eveonline.com/default.aspx?g=posts&t=224248&find=unread Faction battlecruiser list on the EVE forums]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=2d 1h 9m 40s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Hurricane%20Fleet%20Issue Hurricane Fleet Issue on Eve Online Wiki]
| highlights1=Can Use Warfare Links
| highlights2=
| highlights3=
| highlights4=
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