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Broadsword: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
m Updated for Phoebe
Plebe (talk | contribs)
m Updated for Phoebe
Line 27: Line 27:
  | mediums=6
  | mediums=6
  | lows=4
  | lows=4
  | mass=14,820,000 kg
  | mass=15,000,000 kg
  | volume=96,000 m³
  | volume=96,000 m³
  | cargohold=452 m³
  | cargohold=452 m³
Line 34: Line 34:
  | info=Name: Broadsword<br>Hull: Rupture Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.<br><br>
  | info=Name: Broadsword<br>Hull: Rupture Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.<br><br>
  | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>5% bonus to Medium Projectile Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret falloff<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Warp Disruption Field Generator<br>20% bonus to all shield resistances<br>
  | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>5% bonus to Medium Projectile Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret falloff<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Warp Disruption Field Generator<br>20% bonus to all shield resistances<br>
  | structurehp=1,406 HP
  | structurehp=1,400 HP
  | shieldhp=1,582 HP
  | shieldhp=2,000 HP
  | shieldem=75
  | shieldem=75
  | shieldexp=50
  | shieldexp=50
  | shieldkin=40
  | shieldkin=40
  | shieldtherm=60
  | shieldtherm=60
  | armorhp=2,004 HP
  | armorhp=1,600 HP
  | armorem=90
  | armorem=90
  | armorexp=10
  | armorexp=10
  | armorkin=25
  | armorkin=25
  | armortherm=67.5
  | armortherm=67.5
  | maxvelocity=214 m/sec
  | maxvelocity=220 m/sec
  | inertia=0.572
  | inertia=0.55
  | warpspeed=3.3 AU/s
  | warpspeed=3.3 AU/s
  | warptime=11.75 s
  | warptime=11.44 s
  | targetrange=55.00 km
  | targetrange=55.00 km
  | sigradius=130 m
  | sigradius=130 m
  | maxlockedtargets=5
  | maxlockedtargets=6
  | sensortype=LADAR
  | sensortype=LADAR
  | sensorvalue=13 points
  | sensorvalue=14 points
  | scanres=245 mm
  | scanres=255 mm
  | reqskills=*{{RequiredSkill|Minmatar Cruiser|V}}
  | reqskills=*{{RequiredSkill|Minmatar Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Spaceship Command|II}}