Difference between revisions of "Stratios"

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'''Astrometrics IV''': Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: '''Acquisition''', '''Pinpointing''' and '''Rangefinding'''.
 
'''Astrometrics IV''': Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: '''Acquisition''', '''Pinpointing''' and '''Rangefinding'''.
  
Hacking III/IV: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
+
'''Hacking III/IV''': The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
  
 
==Fitting==
 
==Fitting==

Revision as of 01:44, 17 November 2014

EVE University Database
 
Ship Database
Stratios
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Stratios
Sisters of EVE
Sisters of EVE
Pirate Faction Ships
Stratios Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Stratios is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal.

It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.

And lastly, an ingenious but cryptic transfer in part of the warp core functionality to an outlying cylindrical structure means the Stratios is able to run certain higher-level cloaking functions with very little technical cost, and minimal interference from warp. The Sisters of EVE have refused to comment on this technology, other than to recommend it not be tampered with.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
10% bonus to Drone hitpoints and damage
Amarr Cruiser bonuses (per skill level):
4% bonus to all armor resistances
Role Bonus:
50% bonus to Medium Energy Turret optimal range
37.5% bonus to Core and Combat Scanner Probe strength
10+ bonus to Relic and Data Analyzer virus strength
• Can fit Covert Ops Cloaking Device
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
1d 20h 12m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
920 MW
CPU
cpu output
400 tf
Capacitor
capacitor
1,700 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
5
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
182 m/sec
Inertia Modifier
inertia modifier (agility)
0.47
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
6.09 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
400 m³
Drone Bandwidth
drone bandwidth
100 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
signature radius
150 m
Scan Res.
scan resolution
275 mm
Structure
Structure Hitpoints
structure hitpoints
2,450 HP
Mass
ship mass
9,350,000 kg
Volume
ship volume
101,000 m³
Cargo Capacity
cargo capacity
550 m³
Armor
Armor Hitpoints
armor hitpoints
2,400 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,950 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Stratios is the cruiser for the Sisters of Eve faction, introduced in Rubicon 1.0. It has bonuses to drones and armor resists, the largest drone bay available in the cruiser class, and the ability to fit a Covert Ops Cloak and Covert Cynosural Field Generator. The Stratios is primarily designed as a cloaky exploration ship, with a particular emphasis on extended operation away from stations.

Skills

Cloaking IV: DO NOT UNDOCK the Stratios until you can fit the Covert Ops Cloak.

Hull Upgrades V: Another vital skill, for fitting T2 Tank.

Amarr Cruiser IV: The higher this skill the more you're likely to take the Stratios through a Ghost Site intact.

Astrometrics IV: Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: Acquisition, Pinpointing and Rangefinding.

Hacking III/IV: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.

Fitting

Exploration
Stratios: Exploration
EFT
[Stratios, Exploration]
Covert Ops Cloaking Device II
Sisters Core Probe Launcher
Focused Medium Pulse Laser II
Focused Medium Pulse Laser II
Focused Medium Pulse Laser II

10MN Afterburner II
Omnidirectional Tracking Link II
Data Analyzer I
Relic Analyzer I
PL-0 Shipment Probe

Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Drone Damage Amplifier II

Medium Anti-Explosive Pump I
Medium Trimark Armor Pump I
Medium Sentry Damage Augmentor I


Ogre I x5
Garde I x5
Hammerhead II x5
Hobgoblin II x5
Salvage Drone I x5

Core Scanner Probe I x16
Scorch M x3
Conflagration M x3

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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Amarr cruiser 4+
  • Gallente cruiser 4+
  • Cloaking 4
  • Good drone skills
  • T2 armor tanking
  • Basic exploration skills
NOTES
  • All-round fit for exploration and PvE
  • Tough tank and good offensive skills
  • Runs combat and ghost sites
  • Use stealth to avoid PvP
  • Medium Sentry Damage Augmentor rig can be swapped out for a Medium Trimark Armor Pump or a Gravitiy Capacitor Upgrade


Tactics

No sub-article about Stratios roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Stratios here.