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Anathema: Difference between revisions

From EVE University Wiki
Converted section to use {{sk}} template for skills links.
Line 168: Line 168:
shipDNA=11188:11578;1:28756;1:5973;1:33176;1:33178;1:33180;1:1236;1:2605;2:31213;2:30488;8::|
shipDNA=11188:11578;1:28756;1:5973;1:33176;1:33178;1:33180;1:1236;1:2605;2:31213;2:30488;8::|
skills=Amarr Frigate V</li><li>Covert Ops IV</li><li>Cloaking IV</li><li>Astrometrics 4</li><li>Warp Drive Operation 4</li><li>Evasive Maneuvering V|
skills=Amarr Frigate V</li><li>Covert Ops IV</li><li>Cloaking IV</li><li>Astrometrics 4</li><li>Warp Drive Operation 4</li><li>Evasive Maneuvering V|
notes=This is intended to be a pure scanning ship, probably most useful for WH scanning where solo exploration isn't possible in a CovOps and you just want to scan as many signatures as possible as fast as possible. </li><li>Two nanofibers and one overdrive hits the 4 second alignment breakpoint while maintaining good speed. If you have poor agility skills, check in EFT to ensure you don't need to change your lows to hit <4 second aligns</li><li>This fit is expensive for a dedicated scanning ship; however, short of upgrading to the extremely expensive RSS Core Scanner Probes, training your scanning skills (and then upgrading the scanning mids to T2), or using Virtue implants, this is the best there is. If you're careful you shouldn't lose CovOps often. </li><li>If you're going to downgrade for price, your most efficient downgrade is to an Expanded Probe Launcher I, but you will either need CovOps 5 or be forced to drop one of the scanning mids. Expanded Probe Launcher II will require dropping one of the scanning mids regardless of your CovOps skill.}}
notes=This is intended to be a pure scanning ship, probably most useful for WH scanning where solo exploration isn't possible in a CovOps and you just want to scan as many signatures as possible as fast as possible. </li><li>Two nanofibers and one overdrive hits the 4 second alignment breakpoint while maintaining good speed. If you have poor agility skills, check in EFT to ensure you don't need to change your lows to hit <4 second aligns</li><li>This fit is expensive for a dedicated scanning ship; however, short of upgrading to the extremely expensive RSS Core Scanner Probes, training your scanning skills (and then upgrading the scanning mids to T2), or using Virtue implants, this is the best there is. If you're careful you shouldn't lose CovOps often. </li><li>If you're going to downgrade for price, your most efficient downgrade is to an Expanded Probe Launcher I, but you will either need CovOps 5 or be forced to drop one of the scanning mids. Expanded Probe Launcher II will require dropping one of the scanning mids regardless of your CovOps skill.}}{{ShipFitting
| ship=Anathema
| shipTypeID=11188
| fitName=General Exploration
| fitID=General-Exploration
| low1name=Nanofiber Internal Structure II
| low1typeID=2605
| low2name=Expanded Cargohold II
| low2typeID=1319
| low3name=Expanded Cargohold II
| low3typeID=1319
| mid1name=Limited 1MN Microwarpdrive I
| mid1typeID=5973
| mid2name=Data Analyzer I
| mid2typeID=22175
| mid3name=Relic Analyzer I
| mid3typeID=22177
| mid4name=Cargo Scanner I
| mid4typeID=442
| high1name=Covert Ops Cloaking Device II
| high1typeID=11578
| high2name=Sisters Core Probe Launcher, Core Scanner Probe I
| high2typeID=28758
| charge1name=Core Scanner Probe I x1
| charge1typeID=30013
| rig1name=Small Hyperspatial Velocity Optimizer I
| rig1typeID=31159
| rig2name=Small Hyperspatial Velocity Optimizer I
| rig2typeID=31159
| high3name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=The cargo scanner is optional, allows you to skip cans that do not contain valuable loot, but you can fit scanning modules here as well.  Feel free to add more Nanofibers for additional safety (quicker align) or another Expanded Cargohold for more loot.  You can replace the rigs with scanning or hacking modules but the biggest time sink for exploration is generally time spent in warp.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PHOEBE 1.0
| showTOC=Y
| shipDNA=11188:2605;1:1319;2:5973;1:22175;1:22177;1:442;1:11578;1:28758;1:30013;1:31159;2::
| fleetup=
}}


==Tactics==
==Tactics==