notes=While the T2 Light Neutron Blasters are cheaper and have a lower activation cost, these Meta 4 turrets are easier to fit, easier to skill, and the overall fit is cap stable.}}
Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.
SHIP BONUSES
Gallente Frigate bonuses (per skill level): 10% bonus to Small Hybrid Turret falloff Minmatar Frigate bonuses (per skill level): 10% bonus to Stasis Webifier effectiveness Role Bonus: 200% bonus to Small Hybrid Turret damage
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
35 MW
CPU
145 tf
Capacitor
390 GJ
High
3
Launchers
0
Turrets
2
Medium
3
Low
4
Rig
3
small
Calibration
350
Navigation
Max Velocity
385 m/sec
Inertia Modifier
3.2
Warp Speed
5 AU/s
Base Time to Warp
3.65 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
25.00 km
Max Locked Targets
5
Magnetometric Sensor
12 points
Sig. Radius
35 m
Scan Res.
650 mm
Structure
Structure Hitpoints
630 HP
Mass
823,000 kg
Volume
26,500 m³
Cargo Capacity
140 m³
Armor
Armor Hitpoints
560 HP
Armor Resistances
EM
50
THR
35
KIN
35
EXP
10
Shields
Shield Capacity
530 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Daredevil is a Serpentis faction frigate. It is a potent ship, with two turrets acting as six due to its special ability and its bonus to webs allowing it to stop most ships in their tracks. Daredevils can be quite deadly, doing a large amount of damage for a frigate sized hull, and being able to slow ships to 10% velocity with one web makes deploying that damage even easier.
Although expensive, it is easy to skill into and has enough firepower to blast through all the L1 and L2 missions, including the SoE epic arc and the Dagan mission at the end. You can shield tank it for more DPS at the expense of some EHP and the tacking abilities, but the extra DPS is probably a waste for missioning.
Skills
Further information about additional or recommended skills to pilot Daredevil for a specific or it's common role(s) can be written here.