RELATED UNI-WIKI REFERENCES
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The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
SHIP BONUSES
Amarr Frigate bonuses (per skill level): 10% bonus to Remote Armor Repairer amount 10% reduction in Remote Armor Repairer activation cost Logistics Frigates bonuses (per skill level): 5% reduction in Remote Armor Repairer duration and activation cost 7.5% bonus to all armor hitpoints Role Bonus: 50% bonus to Remote Armor Repairer optimal range 600% bonus to Remote Armor Repairer falloff
Required Skills
Training Time what's this?19d 6h 50m
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Grouping
▪ Variations Inquisitor
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51 MW 135 tf
405 m/sec
250 m³
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,Purifier
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Can Use Covert Ops Cloak
45 MW 305 tf
300 m/sec
260 m³
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Ship Attributes
Fittings |
High 3
Launchers 0
Turrets 2
Rig
2
small
Calibration 400
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Navigation |
Base Time to Warp 7.91 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 400 HP
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Armor |
Armor Hitpoints 550 HP
Armor Resistances
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Shields |
Shield Capacity 300 HP
Shield Resistances
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Summary
The Deacon is the Tech 2 Amarr logistics frigate, specialized in providing powerful remote armour repair in a tough, hard-to-hit hull. To the bonuses of its base hull, the Inquisitor, the Deacon adds a bonus to remote armour repairer cycle time, an additional reduction in remote armour repairer capacitor cost, and a bonus to armour damage resistance.
Skills
Further information about additional or recommended skills to pilot the Deacon for a specific or its common role(s) can be written here.
Tactics
You can add any notes on tactics here.
Notes
You can write additional notes for the Deacon here.
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