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HIGHLIGHTS
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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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If our enemies watch the skies then we must strike from below.
- – Fleet Admiral Mininela Erinen
This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations.
SHIP BONUSES
Caldari Battleship bonuses (per skill level): 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire 4% bonus to all shield resistances Role Bonus: 100% bonus to Shield Extender hitpoints 50% bonus to Armor Plate hitpoints 5% Additional bonus to Reinforced Bulkhead hitpoints
Required Skills
Training Time what's this?4d 2h 5m 50s
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Grouping
▪ Variations Rattlesnake
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High Amount of Medium Slots
10,000 MW 710 tf
94 m/sec
815 m³
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,Widow
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High Amount of High Slots High Amount of Medium Slots
9,800 MW 800 tf
106 m/sec
750 m³
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,Scorpion
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High Amount of Medium Slots
9,500 MW 750 tf
94 m/sec
690 m³
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Ship Attributes
Fittings |
High 7
Launchers 6
Turrets 4
Rig
3
large
Calibration 400
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Navigation |
Base Time to Warp 17.95 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 75 Mbit/sec
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Targeting |
Gravimetric Sensor 30 points
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Structure |
Structure Hitpoints 9,900 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 9,350 HP
Armor Resistances
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Shields |
Shield Capacity 12,650 HP
Shield Resistances
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Summary
A radically different ship to its regular Scorpion counterpart, the Scorpion Navy Issue (commonly abbreviated CNS) is a combat-oriented missile boat, with more in common with a Raven than a Scorpion. With its hull bonus to resistances and 8 mid slots it can be fit with a monster tank and still have slots left over for tackle and utility modules. The Scorpion doesn't have the range bonus of the Raven, but with missile supports to 4 can still fire cruise missiles 120km.
The Navy Scorpion and Navy Raven are similar ships and are often compared. The Navy Scorpion has a stronger tank and is easier to fit, while the Navy Raven has a longer range and does more damage to smaller ships.
Skills
Further information about additional or recommended skills to pilot Scorpion Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Scorpion Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Scorpion Navy Issue here.
Patch History
A long, long time ago...
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Version 20.09 Version 2022-10-11.1 Patch notes
- 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- T1, Faction and Pirate Battleship base hp increased by 10%
- T1, Faction and Pirate Battleship base scan resolution increased 30%
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
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