Magnate
RELATED UNI-WIKI REFERENCES
|
Development SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The Magnate is the Amarr Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the Anathema. Its bonus to cycle time for hacking, archaeology, and salvaging modules means it can be very effective for looting exploration sites as well. However, as an exploration vessel, the Magnate suffers in comparison to the other racial exploration frigates due to only having 3 mid slots, which limits the modules it can fit for exploring relic and data sites.
Skills
Further information about additional or recommended skills to pilot Magnate for a specific or its common role(s) can be written here.
Fitting
For more info on fittings, please click here
Tactics
While not designed for combat, one can still combat fit an exploration frigate to catch unsuspected lone gankers off guard. When fitting for combat, as other races' exploration frigates, the Magnate has a severe shortage of power grid while having a huge CPU reservoir. Plus the ship has no bonus to guns or missiles, it is best to fit missile or rockets to save on power grid for prop and repper. The large CPU left over can then be used to fit a range of damage, resist or ewar mods.
Notes
You can add notes here.