Epithal

From EVE University Wiki
Revision as of 16:27, 17 November 2016 by Noemie belacqua (talk | contribs) (→‎Summary: clarifed that you can't use the Epithal to move a PI command centre)
Jump to: navigation, search
EVE University Database
 
Ship Database
Epithal
Epithal
Gallente Federation
Gallente Federation
Standard Industrial Ships
Epithal Class
Highlight
Has Large Planetary Commodities Hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Aside from being endowed with the usual hauling capabilities of Industrials, the Epithal possesses an extra cargo bay. That bay is equipped with sealed sub-chambers capable of maintaining hospitable environments for practically any kind of organism or entity, from biocells to viral agents, and is meant solely for ferrying planetary commodities. The Epithal was originally designed as a variant of the Iteron, but eventually evolved to perform an entirely separate role.

SHIP BONUSES

Gallente Industrial bonuses (per skill level):
10% bonus to ship planetary commodity hold capacity
5% bonus to ship max velocity
Role Bonus:
90% reduction to effective distance traveled for jump fatigue

Required Skills
Training Time what's this?
5h 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Occator
Occator.jpg
CornerT2s.png
Occator
Transport Ships Epithal Class
Icon highlights.png50,000 m³ Fleet Hangar
Icon hi slot.png2 (0/2) Icon mid slot.png3 Icon low slot.png6
Icon powergrid.png290 MW Icon cpu.png260 tf
Icon velocity.png110 m/sec
Icon capacity.png3,900 m³

Ship Attributes

Fittings
Powergrid
powergrid
130 MW
CPU
cpu output
270 tf
Capacitor
capacitor
550 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
120 m/sec
Inertia Modifier
inertia modifier (agility)
0.9
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
15.97 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
2
Magnetometric Sensor
Magnetometric sensor strength
11 points
Sig. Radius
signature radius
195 m
Scan Res.
scan resolution
70 mm
Structure
Structure Hitpoints
structure hitpoints
1,000 HP
Mass
ship mass
12,800,000 kg
Volume
ship volume
250,000 m³
Cargo Capacity
cargo capacity
550 m³
Planetary Commodities Capacity
capacity
45,000 m³
Armor
Armor Hitpoints
armor hitpoints
740 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
580 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Epithal is a Gallente industrial specialized in transporting Planetary Interaction (PI) commodities. Besides its enormous PI cargo bay (which can only be used to transport PI commodities) it also has a small "normal" hold - but one which is notably too small to fit a command center (needed to initially set up a planetary colony). Therefore, in order to set up a planetary colony you must first bring the command center to the star system using another industrial ship with a sufficiently large cargo hold. Once the colony is running you can use an Epithal to move the products and resources generated by your colony.

Just like with other specialized haulers, the size of the PI commodities cargo hold cannot be increased by fitting modules (e.g. Expanded Cargoholds) to the ship; these will only affect the ship's "normal" cargo hold.

Before the Odyssey 1.1 patch, this ship was known as the "Iteron Mark III".

Skills

Further information about additional or recommended skills to pilot Epithal for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Epithal roles or piloting tactics. You can write them here.

Notes

You can add notes here.