Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD.
With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.
While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
SHIP BONUSES
Recon Ships bonuses (per skill level): 5% bonus to Warp Scrambler and Warp Disruptor optimal range 10% to Stasis Webifier optimal range 10% bonus to warp speed and acceleration Gallente Cruiser bonuses (per skill level): 5% bonus to Medium Hybrid Turret damage 7.5% bonus to Medium Hybrid Turret tracking speed Minmatar Cruiser bonuses (per skill level): 5% bonus to Medium Projectile Turret rate of fire 10% bonus to Medium Projectile Turret falloff Caldari Cruiser bonuses (per skill level): 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire 10% bonus to Heavy Missile and Heavy Assault Missile flight time Amarr Cruiser bonuses (per skill level): 5% bonus to Medium Energy Turret damage 10% bonus to Medium Energy Turret optimal range Role Bonus: 100% reduction in Cloaking Devices CPU requirement • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator • Cloak reactivation delay reduced to 5 seconds 80% reduction in Cynosural Field Generator liquid ozone consumption 50% reduction in Cynosural Field Generator duration 10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship • Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
1,100 MW
CPU
500 tf
Capacitor
1,300 GJ
High
6
Launchers
4
Turrets
4
Medium
5
Low
5
Rig
2
Medium
Calibration
400
Navigation
Max Velocity
170 m/sec
Inertia Modifier
0.55
Warp Speed
3.3 AU/s
Base Time to Warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
90 km
Max Locked Targets
10
Gravimetric Sensor
35 points
Sig. Radius
120 m
Scan Res.
320 mm
Structure
Structure Hitpoints
600 HP
Mass
12,500,000 kg
Volume
100,000 m³
Cargo Capacity
300 m³
Armor
Armor Hitpoints
1,800 HP
Armor Resistances
EM
33
THR
33
KIN
33
EXP
33
Shields
Shield Capacity
1,800 HP
Shield Resistances
EM
33
THR
33
KIN
33
EXP
33
Summary
The Enforcer was issued to those who bought their Fanfest 2017 tickets before 2017/01/01.
Recruiting ten friends via the Recruit a Friend program and getting the BPC to make the ship is one of the ways to get it.