Deacon
RELATED UNI-WIKI REFERENCES
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The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp. SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Deacon is the Tech 2 Amarr logistics frigate, specialized in providing powerful remote armour repair in a tough, hard-to-hit hull. In addition to the bonuses of its base hull, the Inquisitor, the Deacon adds a bonus to remote armour repairer cycle time, an additional reduction in remote armour repairer capacitor cost and a bonus to its total armour hitpoints.
Skills
As a Tech 2 ship, the Deacon works best with strong support skills, and good fitting skills to squeeze the maximum possible performance from the hull. Capacitor support skills are particularly important, as sustaining the remote repairers takes a lot of energy, and armour tanking skills boost the ship's survivability.
Tactics
With the armour damage resistance bonus and a generous five low slots, the Deacon can mount a very solid tank for a frigate. Even with the hull bonuses, running three remote armour repairers at once places a high strain on the capacitor, and Deacon fits often use an active capacitor booster in their mid slots.
Notes
You can write additional notes for the Deacon here.