RELATED UNI-WIKI REFERENCES
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The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level): 7.5% bonus to Target Painter effectiveness 10% bonus to Target Painter optimal range
Required Skills
Training Time what's this?25m 0s
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Grouping
▪ Variations Vigil Fleet Issue
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38 MW 190 tf
400 m/sec
250 m³
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, Hyena
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36 MW 145 tf
375 m/sec
150 m³
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Ship Attributes
Fittings |
High 2
Launchers 2
Turrets 0
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 4.82 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 300 HP
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Armor |
Armor Hitpoints 300 HP
Armor Resistances
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Shields |
Shield Capacity 350 HP
Shield Resistances
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Summary
The Vigil is the Minmatar EWAR frigate. It has bonuses to target painting effectiveness and range.
Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships.
Tactics
Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters.
Notes
You can add notes here.
Patch History
A long, long time ago...
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Retribution v.1.0 – Build: 476047 – 04.12.12
- Minmatar Frigate bonuses: +10% to target painter optimal range and +7.5% to target painter effectiveness per level
- Slot layout: 2 H, 5 M, 2 L, 0 turrets, 2 launchers
- Fittings: 26 PWG, 225 CPU
- Defense (shields / armor / hull): 350 / 300 / 300
- Capacitor (amount / recharge rate / cap per second): 235 / 130 s / 1.80
- Mobility (max velocity / agility / mass / align time): 410 / 3.22 / 1080000 / 3.25 s
- Drones (bandwidth / bay): 5 / 5
- Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 560 / 6
- Sensor strength: 12 Ladar
- Signature radius: 34
The Target Painting effectiveness bonuses on the Vigil and Bellicose have been increased to 7.5% per level
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