Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.
SHIP BONUSES
Amarr Cruiser Skill Bonus: 5% bonus to Tracking Disruptor effectiveness and 10% bonus to drone hit points and damage per level. Recon Ships Skill Bonus: 20% bonus to Energy Vampire and Energy Neutralizer transfer amount and -96% to -100% reduced CPU need for cloaking device per level. Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration. Note: can fit covert cynosural field generators
Required Skills
Amarr Cruiser V29d 15h 6m
Spaceship Command III4h 26m
Amarr Frigate IV2d 2h 17m
Recon Ships I50m
Spaceship Command V5d 22h 13m
Signature Analysis V5d 22h 13m
Covert Ops IV4d 4h 34m
Training Time what's this?
47d 23h 41m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
150 m³
Drone Bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
104 km
Max Locked Targets
7
RADAR Sensor
24 points
Sig. Radius
156 m
Scan Res.
237 mm
Structure
Structure Hitpoints
872 HP
Mass
11,370,000 kg
Volume
120,000 m³
Cargo Capacity
315 m³
Armor
Armor Hitpoints
1,800 HP
Armor Resistances
EM
50
THR
35
KIN
44
EXP
60
Shields
Shield Capacity
788 HP
Shield Resistances
EM
0
THR
20
KIN
55
EXP
75
Summary
You can write a summary for Pilgrim here.
Skills
Further information about additional or recommended skills to pilot Pilgrim for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Pilgrim.
Tactics
No sub-article about Pilgrim roles or piloting tactics. You can write them here.
Notes
For more information about capacitor warfare and other capacitor warfare using ships see the Capacitor Warfare Guide.