At the end of days when they descend Watch for the coming of the Ark For within it Salvation is carried.
-The Scriptures, Apocalypse Verses 32:6
Developer : Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
SHIP BONUSES
Amarr Freighter bonuses (per skill level): 5% bonus to ship cargo capacity 5% bonus to ship inertia modifier Jump Freighters bonuses (per skill level): 10% bonus to ship shield, armor and hull hitpoints 10% reduction in jump fuel requirement
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
0.00 km
Max Locked Targets
0
RADAR Sensor
86 points
Sig. Radius
2,812 m
Scan Res.
0 mm
Structure
Structure Hitpoints
135,000 HP
Mass
900,000,000 kg
Volume
18,500,000 m³
Cargo Capacity
275,625 m³
Fuel Capacity
10,000 m³
Armor
Armor Hitpoints
28,800 HP
Armor Resistances
EM
50
THR
35
KIN
25
EXP
28
Shields
Shield Capacity
6,000 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
55
Summary
You can write a summary for Ark here.
Skills
Further information about additional or recommended skills to pilot Ark for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Ark.
Tactics
No sub-article about Ark roles or piloting tactics. You can write them here.