Your IP address will be publicly visible if you make any edits.
Moracha
From EVE University Wiki
More actions
Revision as of 04:56, 2 December 2016 by Djavin novienta(talk | contribs)(Removed Name/Hull/Role information. Redundant, located prominently in left sidebar.)
The Moracha is what goes bump in the night. Built to be the ultimate tool of piracy and terror, this Recon Ship combines the electronic warfare and covert abilities of its class with the speed and ferocity that Angel Cartel cruisers are known for. The first ever capsuleer ship to use the Ixion ship hull, the distinctive appearance of the Moracha goes along with incredible combat capabilities that make it ideal for both solo and wolfpack hunting.
SHIP BONUSES
Gallente Cruiser bonuses (per skill level): 15% bonus to Medium Projectile Turret falloff Minmatar Cruiser bonuses (per skill level): 30% bonus to Medium Projectile Turret damage Recon Ships bonuses (per skill level): 30% bonus to Stasis Webifier optimal range 20% reduction in Cloaking Devices CPU requirement Role Bonus: • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
850 MW
CPU
400 tf
Capacitor
1,415 GJ
High
4
Launchers
1
Turrets
3
Medium
6
Low
5
Rig
3
medium
Calibration
400
Navigation
Max Velocity
260 m/sec
Inertia Modifier
0.47
Warp Speed
3.3 AU/s
Base Time to Warp
5.67 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.