RELATED UNI-WIKI REFERENCES
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Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
SHIP BONUSES
Minmatar Cruiser bonuses (per skill level): 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire 7.5% bonus to Target Painter effectiveness
Required Skills
Training Time what's this?19h 15m 30s
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Grouping
▪ Variations Huginn
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750 MW 400 tf
240 m/sec
315 m³
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,Rapier
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Can Use Covert Ops Cloak
750 MW 480 tf
230 m/sec
315 m³
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Ship Attributes
Fittings |
High 4
Launchers 4
Turrets 0
Rig
3
medium
Calibration 400
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Navigation |
Base Time to Warp 8.17 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 40 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 1,500 HP
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Armor |
Armor Hitpoints 1,200 HP
Armor Resistances
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Shields |
Shield Capacity 1,400 HP
Shield Resistances
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Summary
The Bellicose is the Minmatar E-War cruiser with bonuses for the effectiveness of target painters. Although the vigil's target painters have a longer range than those of the Bellicose, the cruiser provides a far more durable platform from which to project E-War. On top of that, like the Arbitrator, the Bellicose has a secondary bonus for combat, in this case for the rate of fire of Light, Heavy and Heavy Assault Missile Launchers, meaning that the ship can also double up as a damage dealer.
Skills
Further information about additional or recommended skills to pilot Bellicose for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Bellicose roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch Notes
A long, long time ago...
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Lifeblood v. 1.0 - Build: 1203953 - October 24th, 2017
- Powergrid increased from 575 MW to 650 MW (+75 MW)
- CPU increased from 360 tf to 400 tf (+40 tf)
- Maximum Target Range increased from 42.5km to 62.5km (+20 km)
YC118.8 Release
Published on Tuesday, September 13th, 2016
- Realigned boosters on the Bellicose.
Retribution 1.0
Released on Tuesday, December 4, 2012
- Minmatar Cruiser bonuses: -5% heavy assault missile launcher, heavy missile launcher and rapid light missile launcher rate of fire and +7.5 target painting strength per level
- Slot layout: 4 H, 5 M, 4 L, 0 turrets, 4 launchers
- Fittings: 575 PWG, 360 CPU
- Defense (shields / armor / hull): 1400 / 1200 / 1500
- Capacitor (amount / recharge rate / cap per second): 1200 / 428 s / 2.8
- Mobility (max velocity / agility / mass / align time): 240 / 0.51 / 11550000 / 5.5 s
- Drones (bandwidth / bay): 40 / 40
- Targeting (max targeting range / Scan Resolution / Max Locked targets): 42.5km / 300 / 7
- Sensor strength: 14 Ladar
- Signature radius: 120
- The Target Painting effectiveness bonuses on the Vigil and Bellicose have been increased to 7.5% per level, and the Golem, Hynea, Huginn and Rapier to 10% per level
Inferno 1.1
Deployed on Monday, June 25, 2012.
- Minmatar booster locators on the Bellicose and its variants have been moved closer to the engine exhaust.
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