Rorqual

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Ship Database
Rorqual
Rorqual
Outer Ring Excavations
Outer Ring Excavations
Capital Industrial Ships
Rorqual Class
Highlight
Can Use Command Bursts
HIGHLIGHTS
Highlight
1,000,000m³ Ship Maintenance Bay
HIGHLIGHTS
Highlight
40,000 m³ Fleet Hangar
HIGHLIGHTS
Highlight
Can Compress Ore
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Rorqual was conceived and designed by Outer Ring Excavations in response to a growing need for capital industry platforms with the ability to support and sustain large-scale mining operations in uninhabited areas of space.

To that end, the Rorqual's primary strength lies in its ability to grind raw ores into particles of smaller size than possible before, while still maintaining their distinctive molecular structure. This means the vessel is able to carry vast amounts of ore in compressed form.

Additionally, the Rorqual is able to fit a capital tractor beam unit, capable of pulling in cargo containers from far greater distances and at far greater speeds than smaller beams can. It also possesses a sizeable drone bay, jump drive capability and the capacity to fit a clone vat bay. This combination of elements makes the Rorqual the ideal nexus to build deep space mining operations around.

Due to its specialization towards industrial operations, its ship maintenance bay is able to accommodate only industrial ships, mining barges and their tech 2 variants

SHIP BONUSES

Capital Industrial Ships bonuses (per skill level):
5% reduction in fuel consumption for Industrial Core
3% bonus to Shield Command Burst effect strength and duration
5% bonus to Mining Foreman burst effect strength and duration
10% reduction in Drone ice harvesting cycle time
10% bonus to Drone hitpoints, damage, and ore mining yield
Role Bonus:
900% bonus to Survey Scanner range
200% bonus to Cargo Scanners range
• Can fit Industrial Core
• Can fit Clone Vat Bay
• Can fit 3 Command Burst modules
• Can fit one Pulse Activated Nexus Invulnerability Core module
• Can operate 'Excavator' Drones
90% reduction to effective distance traveled for jump fatigue
400% bonus to Capital Remote Shield Booster optimal range
50% bonus to command and mining foreman burst area of effect range
5x penalty to entosis link cycle time

Required Skills
Training Time what's this?
88d 20h 56m 54s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
420,000 MW
CPU
cpu output
1,200 tf
Capacitor
capacitor
67,500 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
4
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
60 m/sec
Inertia Modifier
inertia modifier (agility)
0.07
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
77.632 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
8,800 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
200.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
115 points
Sig. Radius
signature radius
11,500 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
300,000 HP
Mass
ship mass
800,000,000 kg
Volume
ship volume
14,500,000 m³
Cargo Capacity
cargo capacity
40,000 m³
Ore Capacity
capacity
300,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
40,000 m³
Fuel Bay Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
60,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
90,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Before the Citadel Expansion the Rorqual was mostly a toy for Mining Forman Links and ore compression in the field. Nowadays it's a serious weapon for the industrial backbone of major nullsec alliances and also sees use as a PvP ship as well, using its high drone damage and capital tank to good effect.

Skills

Further information about additional or recommended skills to pilot Rorqual for a specific or it's common role(s) can be written here.

Fitting

Rorqual - Shield No Prop Standard Issue Mining Fit
Rorqual: Rorqual - Shield No Prop Standard Issue Mining Fit
EFT
[Rorqual, Rorqual - Shield No Prop Standard Issue Mining Fit]
Industrial Core II
Cynosural Field Generator I
Capital Remote Shield Booster I
Pulse Activated Nexus Invulnerability Core
Dark Blood Heavy Energy Neutralizer
Imperial Navy Large EMP Smartbomb
Drone Link Augmentor I
Shield Command Burst II, Shield Harmonizing Charge

Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
CONCORD Capital Shield Booster
Capital Capacitor Booster II, Cap Booster 3200
Capital Capacitor Booster II, Cap Booster 3200
Drone Navigation Computer II
Drone Navigation Computer II

Damage Control II
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II

Capital Drone Mining Augmentor I
Capital Drone Mining Augmentor II
Capital Drone Mining Augmentor II


Republic Fleet Warrior x10
Federation Navy Hammerhead x5
Curator I x5
Praetor I x10
'Excavator' Mining Drone x5

Cap Booster 3200 x199
Shield Harmonizing Charge x1
Liquid Ozone x1000

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FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Your high slots and your two utility mid slots may change according to what you're doing. Always keep: The Industrial Core, the Cynosural Field Generator, the Capital Remote Shield Booster, the PANIC module. The heavy energy neutralizer, the smartbomb, the Drone Link Augmentor (some people use two), and the shield command burst (for your own local tank purposes if you get dropped on) can be changed according to what you prefer. Consider a CONCORD Capital Remote Shield Booster.
  • The mid slots should be the same as shown, you may elect to use T2 Adaptive Invulnerability Fields and T1 (Meta 0) Capital Capacitor Boosters. If you get dropped, you'll definitely want Shield Boost Amplifiers in place of the Drone Navigation Computers; if you have problems with people messing with your Excavators you may prefer a Warp Disruptor in place of one of the DNCs, and swap in some Drone Damage Amplifiers in the lowslots.
  • When you come into the mining area, drop a mobile depot first, then send the mining drones out. Wait until the Mobile Depot finishes anchoring BEFORE you hit the Industrial Core. The Capital Remote Shield Booster helps you save your mining drones from attack and can be used to help subcap miners tank Mercoxit damage.
  • Tanks 24K DPS as shown, 52K DPS if you use two Shield Boost Amplifiers and pop Improved Blue Pill. Not a Battle Rorqual. Not meant for unsupported areas. Do not use Rorquals in times of high unrest.


Tactics

Avoid using the Rorqual for mining command bursts - command bursts give the pilot a weapons timer, which inhibits his ability to refit off his Mobile Depot.

Notes

• Rorquals cannot enter into High Security Space.