High Amount of Low Slots
HIGHLIGHTS
10,000 m³ Fleet Hangar
HIGHLIGHTS
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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"Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20
Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.
From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.
SHIP BONUSES
Amarr Carrier bonuses (per skill level): 5% bonus to Remote Capacitor Transmitter and Remote Armor Repairer amount 4% bonus to all armor resistances 1% bonus to Armored Command and Information Command burst strength and duration Role Bonus: • Can fit Triage modules • Can use two Command Burst modules 50% reduction in CPU requirements for Command Burst modules 200% bonus to Command Burst area of effect range 200% bonus to Logistics Drone transfer amount 5x penalty to Entosis Link duration • Can only online one Capacitor Booster module
Required Skills
Training Time what's this?147d 13h 43m 40s
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Grouping
▪ Variations Dagon
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High Amount of Low Slots 1,000m³ Corpse hold
660,000 MW 540 tf
85 m/sec
2,400 m³
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Ship Attributes
Fittings |
High 6
Launchers 0
Turrets 0
Rig
3
capital
Calibration 400
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Navigation |
Base Time to Warp 76.274 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 124,000 HP
Ship Maintenance Bay Capacity 1,000,000 m³
Fleet Hangar Capacity 10,000 m³
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Armor |
Armor Hitpoints 114,500 HP
Armor Resistances
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Shields |
Shield Capacity 62,000 HP
Shield Resistances
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Summary
The Apostle is the Amarr Force Auxiliary, designed specifically to provide capital-sized remote armor repair to friendly ships. The Apostle is popular among most null-sec and low-sec alliances who use armor capitals, as its armor repair abilities are unmatched. Capable of both a powerful active tank and an extremely durable buffer tank, Apostles can shrug off multiple hits from large numbers of hostiles while still providing support to friendly ships. This durability combined with the effectiveness of armor capitals in general has made the Apostle the most popular Force Auxiliary among the major null-sec blocs.
Its bonuses to armor hit points transferred, not cycle time, make it slightly better for large capital brawls where repairs are mostly sent to capital class ships. For big armor brawls when the triage is fit with buffer, the Apostle is a good choice over the Ninazu or Lif for armor repairs.
Skills
Further information about additional or recommended skills to pilot Apostle for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Apostle roles or piloting tactics. You can write them here.
Patch History
A long, long time ago...
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...] -Surgical Strike Dev Blog
- Can now only online one Capacitor Booster module
Onslaught Release 1.0 - Released 2018-11-13
- Bonus to capacitor pool removed. It was 5% bonus to maximum capacitor pool per skill level before.
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Notes
You can write additional notes for the Apostle here.
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