High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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"Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it."
"What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over."
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
SHIP BONUSES
Caldari Carrier bonuses (per skill level):
4% bonus to all shield resistances
Gallente Carrier bonuses (per skill level):
5% bonus to Remote Shield Booster amount
Role Bonus:
• Can fit Triage module
• Can use two Command Burst modules
50% reduction in CPU requirements for Command Burst modules
1000% bonus to Logistics Drone transfer amount and hitpoints
200% bonus to Command Burst area of effect range
5x penalty to Entosis Link cycle time
• Can only online one Capacitor Booster module
Required Skills
Training Time what's this?151d 3m 34s21h 5
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Grouping
▪ Variations Minokawa
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High Amount of Medium Slots 10,000 m³ Fleet Hangar 1,000,000 m³ Ship Maintenance Bay
475,000 MW 925 tf
75 m/sec
2,600 m³
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Ship Attributes
Fittings |
High 6
Launchers 0
Turrets 0
Rig
3
capital
Calibration 350
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Navigation |
Base Time to Warp 69 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 50 Mbit/sec
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Targeting |
Gravimetric Sensor 77 points
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Structure |
Structure Hitpoints 160,000 HP
Ship Maintenance Bay Capacity 1,000,000 m³
Fleet Hangar Capacity 10,000 m³
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Armor |
Armor Hitpoints 120,000 HP
Armor Resistances
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Shields |
Shield Capacity 150,000 HP
Shield Resistances
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Summary
The Loggerhead is a Guristas Force Auxiliary. It requires both Caldari and Gallente carrier skills to fly. Predictably for a Guristas ship, it offers a large boost to logistics drone durability and transfer amount.
Skills
Tactics
The Loggerhead functions much the same as the Minokawa it is based on, simply swapping out the remote capacitor bonuses for logistics drone bonuses. Loggerheads do not see much use in nulsec or lowsec due to the inherent weak tank of FAXs compared to other capital ships and the Loggerhead's very high cost compared to other FAXs. The Loggerhead is primarily used in wormhole space there are significantly fewer threats to FAXs and where the small advantage gained by a faction FAX is very valuable.
Notes
The Loggerhead could be named after a type of Oceanic Omnivorous Sea Turtle found in most parts of the world. It could also refer to the Loggerhead Shrike, a type of bird found in North America. It is known for its carnivorous tendencies and its habit of impaling its prey on thorns to kill them.
Patch History
A long, long time ago...
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...] -Surgical Strike Dev Blog
- Can now only online one Capacitor Booster module
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Amarr |
Caldari |
Gallente |
Minmatar |
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