Reason: Review for December 2021, Version 19.11 changes.
Attributes updated. Summary and Skills needs to be looked at
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I only come back here so I can get the kredits I need to spend more time out there.
Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules. SHIP BONUSES
Mining Barge bonuses (per skill level):
Ship Attributes
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Summary
The Mackinaw has the largest mining hold of the Exhumers, which makes it ideal for solo operations, but sacrifices some tank and yield. With maximum Mining Barge and Exhumers skills, the Mackinaw has a total mining hold capacity of 44 296.9 m³.
Skills
Flying Skills
- Exhumers II (but I recommend you to boost it to IV as soon as possible)
- Astrogeology V
Mining Optimization Skills
- Ice Harvesting V (to be able to fit Ice Harvester II)
- Mining Upgrades V (to reduce CPU loss from Ice Harvester Upgrades)
Defense Skills
Tactics
- Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Mackinaw packaged in a hauler, which raises less (albeit still some) suspicion.
- A Badger, even at base skills, has a capacity of 3,900 m3, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its rigs are destroyed, so either use cheap Tech I rigs or design your ship around not using them.
Notes
You can write additional notes for Mackinaw here.
Patch History
| A long, long time ago... |
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2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
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