Difference between revisions of "Zarmazd"
Drebin 679 (talk | contribs) (Added boilerplate summary, and added past expansions (just its release stats).) |
Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
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{{update|Missing: Player made info (fits, summary, tactics etc.).}}<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | {{update|Missing: Player made info (fits, summary, tactics etc.).}}<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : 15 | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| powergrid=950 MW | | powergrid=950 MW | ||
| cpu=365 tf | | cpu=365 tf | ||
− | | capacitor= | + | | capacitor=2,350 GJ |
| highs=4 | | highs=4 | ||
| turrets=3 | | turrets=3 | ||
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| maxvelocity=238 m/sec | | maxvelocity=238 m/sec | ||
| inertia=0.72 | | inertia=0.72 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
| warptime=10.22 s | | warptime=10.22 s | ||
| targetrange=70.00 km | | targetrange=70.00 km | ||
| sigradius=70 m | | sigradius=70 m | ||
| maxlockedtargets=10 | | maxlockedtargets=10 | ||
− | | sensortype= | + | | sensortype=RADAR |
| sensorvalue=22 points | | sensorvalue=22 points | ||
| scanres=380 mm | | scanres=380 mm | ||
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{{Expansion past| | {{Expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
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+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
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+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | |||
'''December 2018 Release 1.0 - Released 2018-12-11''' | '''December 2018 Release 1.0 - Released 2018-12-11''' | ||
Revision as of 03:34, 16 October 2019
Reason: Missing: Player made info (fits, summary, tactics etc.).
RELATED UNI-WIKI REFERENCES
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The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's Rodiva-class support cruiser to create a logistics cruiser adapted for capsuleer use. The Zarmazd's design combines elements of the Amarr Guardian-class armor logistics cruiser's technology with the Triglavian ship frame, energy system and signature adaptive mutaplasmid repair system. The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output. "It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis." – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy SHIP BONUSES
Logistics Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Zarmazd is the Triglavian T2 Logistics Cruiser. Like other T2 Logistics Cruisers, it is a souped up version of its T1 variant, the Rodiva. Unlike other T2 Logistics Cruisers though, it is bonuses for the same Heavy Mutadaptive Remote Armor Repairer module as the Rodiva, simply receiving a better repair amount bonus for it.
Skills
Further information about additional or recommended skills to pilot Zarmazd for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Zarmazd roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
December 2018 Release 1.0 - Released 2018-12-11
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Notes
Notes can be added here