Difference between revisions of "Jaguar"
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==Tactics== | ==Tactics== | ||
− | Jaguars are generally used to get fast and heavy tackle on kiting ships. Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to approach at an angle until you are very close, in order to maintain transversal velocity and make it hard for them to track. Once you are in close, scram them, turn off your microwarpdrive, and then orbit at 500. With a dualprop fit turn on the afterburner at this point. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible. Also, because of the microwarpdrive signature radius bonus on the jaguar hull, if there is capacitor to keep the microwarpdrive on after you establish tackle, do so, since it will help sig tank incoming missile dps. Dualprop jaguar fits are best against enemies that use long range projectile weapons, especially if the enemy is fit with a warp scrambler and a stasis webifier, since they will not be able to hit. However, against missile based ships, or ships fit for brawling, sig tanking the incoming dps is not always possible. In this case sacrificing the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to facetank large amounts of damage if fit with several Medium Ancillary Shield Boosters. For example, against a autocannon Cynabal, a dualprop Jaguar would be able to | + | Jaguars are generally used to get fast and heavy tackle on kiting ships. Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to approach at an angle until you are very close, in order to maintain transversal velocity and make it hard for them to track. Once you are in close, scram them, turn off your microwarpdrive, and then orbit at 500. With a dualprop fit turn on the afterburner at this point. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible. Also, because of the microwarpdrive signature radius bonus on the jaguar hull, if there is capacitor to keep the microwarpdrive on after you establish tackle, do so, since it will help sig tank incoming missile dps. Dualprop jaguar fits are best against enemies that use long range projectile weapons, especially if the enemy is fit with a warp scrambler and a stasis webifier, since they will not be able to hit. However, against missile based ships, or ships fit for brawling, sig tanking the incoming dps is not always possible. In this case sacrificing the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to facetank large amounts of damage if fit with several Medium Ancillary Shield Boosters. For example, against a autocannon Cynabal, a dualprop Jaguar would be able to mitigate a significant amount of damage with its afterburner. However, against an Orthrus, the afterburner will be useless, and fitting 3 shield boosters would buy reinforcements a significant amount of time to arrive. |
==Patch History== | ==Patch History== |
Revision as of 13:22, 14 August 2020
RELATED UNI-WIKI REFERENCES
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The Jaguar is a fast and versatile missile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher frigate, which has become a reliable staple in the Minmatar arsenal. SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Jaguar is known for being the assault frigate with the ability to fit an exceptional tank. It has a remarkable 5 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. These factors combined make it one of the best frigate-sized heavy tacklers.
Its damage is augmented slightly by a small drone bay.
Skills
The Jaguar is generally flown as an extremely tanky frigate, relying both active tank and its small signature radius in order to mitigate incoming damage. Because of this, navigation skills like Acceleration Control, Evasive Maneuvering, Navigation, and Afterburner are all very useful. Additionally, the Shield Rigging skill will be useful to allow you to add shield rigs without significantly hurting your signature radius. Shield skills are less important because Jaguars are generally fit with medium ancillary shield boosters, which do not require any skills to use well. For solo or very smallgang Jaguar fits, where the Jaguar is doing damage in addition to getting tackle, t2 rockets are useful.
Tactics
Jaguars are generally used to get fast and heavy tackle on kiting ships. Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to approach at an angle until you are very close, in order to maintain transversal velocity and make it hard for them to track. Once you are in close, scram them, turn off your microwarpdrive, and then orbit at 500. With a dualprop fit turn on the afterburner at this point. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible. Also, because of the microwarpdrive signature radius bonus on the jaguar hull, if there is capacitor to keep the microwarpdrive on after you establish tackle, do so, since it will help sig tank incoming missile dps. Dualprop jaguar fits are best against enemies that use long range projectile weapons, especially if the enemy is fit with a warp scrambler and a stasis webifier, since they will not be able to hit. However, against missile based ships, or ships fit for brawling, sig tanking the incoming dps is not always possible. In this case sacrificing the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to facetank large amounts of damage if fit with several Medium Ancillary Shield Boosters. For example, against a autocannon Cynabal, a dualprop Jaguar would be able to mitigate a significant amount of damage with its afterburner. However, against an Orthrus, the afterburner will be useless, and fitting 3 shield boosters would buy reinforcements a significant amount of time to arrive.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
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Notes
The Jaguar received major change in February 2018
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships