Difference between revisions of "Panther"
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==Summary== | ==Summary== | ||
− | The Panther is a decent middle ground for blops groups. The Panther's combination of damage and RoF-bonused | + | The Panther is a decent middle ground for blops groups. The Panther's combination of damage and RoF-bonused autocannons, along with enough room for a full flight of heavy drones (or Geckos with a mix of mediums and lights) give it decent firepower (slightly below a [[Redeemer]] but above a neut-fit [[Sin]] when fit with traditional 800mm autocannons. With 5 medium and 6 low slots, the Panther can be either armour or shield tanked, although blops groups often fit armour, to give room in the midslots for tackle and utility. The Panther falls slightly behind the [[Redeemer]] but above the [[Sin]] in terms of tank (when fitted with armour buffer). The Panther also has 2 utility highs (more than the [[Redeemer]] but less than the [[Sin]], often filled with a heavy and medium neut to help break active tanked targets. The Panther is also the fastest blops, although this trait isn't as important when dropping with a group of armour blops. |
==Skills== | ==Skills== |
Revision as of 04:38, 11 October 2020
RELATED UNI-WIKI REFERENCES
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Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further. SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Panther is a decent middle ground for blops groups. The Panther's combination of damage and RoF-bonused autocannons, along with enough room for a full flight of heavy drones (or Geckos with a mix of mediums and lights) give it decent firepower (slightly below a Redeemer but above a neut-fit Sin when fit with traditional 800mm autocannons. With 5 medium and 6 low slots, the Panther can be either armour or shield tanked, although blops groups often fit armour, to give room in the midslots for tackle and utility. The Panther falls slightly behind the Redeemer but above the Sin in terms of tank (when fitted with armour buffer). The Panther also has 2 utility highs (more than the Redeemer but less than the Sin, often filled with a heavy and medium neut to help break active tanked targets. The Panther is also the fastest blops, although this trait isn't as important when dropping with a group of armour blops.
Skills
Further information about additional or recommended skills to pilot Panther for a specific or its common role(s) can be written here.
Tactics
No sub-article about Panther roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Panther here.
Patch History
A long, long time ago... |
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18.09 Release - Build: 1810288 - 2020-09-22 - "Rolling Thunder" Update (Patch Notes) Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships. - CCP Dopamine, Rolling Thunder News Post
(stats correspond to a T2 hull resist bonus increase from +10%/+5% EM/Th resists to +37.0%/+21.25% for shield, and +37.5%/+21.54% for armor.) 18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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