Difference between revisions of "Imperial Navy Slicer"
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==Skills== | ==Skills== | ||
− | * | + | * {{Sk|Amarr Frigate}} to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. |
− | *With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit. | + | * With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit. |
Prerequisite Skills: | Prerequisite Skills: | ||
− | * | + | * {{Sk|Propulsion Jamming}} Level II is necessary for Tech 2 points, and level 4 allows T2 webs. |
− | * | + | * {{Sk|High Speed Maneuvering}} Level III for T2 MWDs. Level 4 is recommended. |
− | * | + | * {{Sk|Hull Upgrades}} Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP. |
Helpful Skills: | Helpful Skills: | ||
− | * | + | * {{Sk|Hull Upgrades}}, {{Sk|CPU Management}} and {{Sk||Power Grid Management}} should be at level V (they are important for any ship you fly). |
− | * | + | * {{Sk|Navigation}} 5% bonus to sub-warp speed per level. Level V is recommended. |
− | * | + | * {{Sk|Acceleration Control}} 5% bonus to afterburner and MWD speed per level. Level IV is recommended. |
− | * | + | * {{Sk|Evasive Maneuvering}} 4% to ship agility per level. Level V is recommended. |
− | * | + | * {{Sk|Signature Analysis}} 5% scan resolution per level; getting this to level V will greatly boost your target locking speed. |
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{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
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[[Category:Ship Database]][[Category:Faction Frigates]] | [[Category:Ship Database]][[Category:Faction Frigates]] |
Revision as of 12:42, 1 October 2022
RELATED UNI-WIKI REFERENCES
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The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.
Skills
- Amarr Frigate to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill.
- With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 Small Energy Turret with supporting Gunnery skills to maximize the benefit.
Prerequisite Skills:
- Propulsion Jamming Level II is necessary for Tech 2 points, and level 4 allows T2 webs.
- High Speed Maneuvering Level III for T2 MWDs. Level 4 is recommended.
- Hull Upgrades Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP.
Helpful Skills:
- Hull Upgrades, CPU Management and [[Skills: Power Grid Management]] should be at level V (they are important for any ship you fly).
- Navigation 5% bonus to sub-warp speed per level. Level V is recommended.
- Acceleration Control 5% bonus to afterburner and MWD speed per level. Level IV is recommended.
- Evasive Maneuvering 4% to ship agility per level. Level V is recommended.
- Signature Analysis 5% scan resolution per level; getting this to level V will greatly boost your target locking speed.
Tactics
No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Imperial Navy Slicer here.