Difference between revisions of "Armageddon"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-14) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Armageddon.jpg | | shipimg=Armageddon.jpg | ||
| shipname=Armageddon | | shipname=Armageddon | ||
− | |||
| class=Battleship | | class=Battleship | ||
| grouping=Standard Battleships | | grouping=Standard Battleships | ||
| hulltype=Armageddon Class | | hulltype=Armageddon Class | ||
− | | faction=Amarr Empire | + | | faction=Amarr Empire |
− | |||
− | |||
| variations= {{Ship|Redeemer}},<br> | | variations= {{Ship|Redeemer}},<br> | ||
{{Ship|Armageddon Navy Issue}},<br> | {{Ship|Armageddon Navy Issue}},<br> | ||
{{Ship|Bhaalgorn}},<br> | {{Ship|Bhaalgorn}},<br> | ||
{{Ship|Armageddon Imperial Issue}} | {{Ship|Armageddon Imperial Issue}} | ||
− | | tech= | + | | tech= |
− | |||
| powergrid=13,500 MW | | powergrid=13,500 MW | ||
| cpu=550 tf | | cpu=550 tf | ||
Line 32: | Line 28: | ||
| lows=7 | | lows=7 | ||
| mass=105,200,000 kg | | mass=105,200,000 kg | ||
− | | volume= 470,000 | + | | volume= 470,000 m³ |
− | | cargohold=750 | + | | cargohold=750 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=375 | + | | dronebay=375 m³ |
| bandwidth=125 Mbit/sec | | bandwidth=125 Mbit/sec | ||
+ | |||
+ | | quote= Only unbelievers fear the end. | ||
+ | | quote_attribution= Royal Heir Arim Ardishapur | ||
| info=The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance. | | info=The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance. | ||
| bonuses= <b>Amarr Battleship bonuses (per skill level):</b><br> | | bonuses= <b>Amarr Battleship bonuses (per skill level):</b><br> | ||
Line 43: | Line 42: | ||
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br> | 10% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br> | ||
5% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br> | 5% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br> | ||
− | + | '''Role Bonus:'''<br> | |
100% bonus to Shield Extender hitpoints<br> | 100% bonus to Shield Extender hitpoints<br> | ||
50% bonus to Armor Plate hitpoints<br> | 50% bonus to Armor Plate hitpoints<br> | ||
− | 5% Additional | + | 5% Additional bonus to Reinforced Bulkhead hitpoints |
| structurehp=8,800 HP | | structurehp=8,800 HP | ||
| shieldhp=7,480 HP | | shieldhp=7,480 HP | ||
Line 69: | Line 68: | ||
| scanres=143 mm | | scanres=143 mm | ||
| reqskills=*{{RequiredSkill|Amarr Battleship|I}} | | reqskills=*{{RequiredSkill|Amarr Battleship|I}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Amarr Battlecruiser|III}} | + | ** {{RequiredSkill|Amarr Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Amarr Cruiser|III}} | + | *** {{RequiredSkill|Amarr Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Amarr Destroyer|III}} | + | **** {{RequiredSkill|Amarr Destroyer|III}} |
− | *****{{RequiredSkill|Amarr Frigate|III}} | + | ***** {{RequiredSkill|Amarr Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
| totaltraintime=3d 20h 55m 10s | | totaltraintime=3d 20h 55m 10s | ||
Line 92: | Line 91: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The '''Armageddon''' (or "'Geddon") is a Tech 1 Amarr battleship with bonuses for drones and for the range of [[capacitor warfare]] modules. | + | The '''Armageddon''' (or "'Geddon") is a Tech 1 Amarr battleship with bonuses for drones and for the range of [[capacitor warfare]] modules. It is the final entry in the Amarr line of Ewar droneboats after the [[Dragoon]], [[Arbitrator]], and [[Prophecy]]. |
− | The Armageddon's capacitor warfare bonuses increase the range but ''not'' the power of energy neutralizers, so for raw neutralizing power to drain really large capacitors the (more expensive) [[Bhaalgorn]] is often preferred. The Armageddon can, though, be a capable damage-dealing ship with additional and affordable neuting capability. Tech 2 heavy neutralizers on an Armageddon can have a range of 30 km, roughly corresponding to very costly [[ | + | The Armageddon's capacitor warfare bonuses increase the range but ''not'' the power of energy neutralizers, so for raw neutralizing power to drain really large capacitors the (more expensive) [[Bhaalgorn]] is often preferred. The Armageddon can, though, be a capable damage-dealing ship with additional and affordable neuting capability. Tech 2 heavy neutralizers on an Armageddon can have a range of 30 km, roughly corresponding to very costly [[Faction modules#Deadspace|deadspace]] heavy neuts mounted on an unbonused hull. |
With bonused drones and long-range heavy neuts, the Armageddon can be more dangerous than most battleships to small and medium-sized targets. It also has the bandwidth to control a full flight of five heavy or sentry drones, offering strong DPS against large targets. Compared to the other notable Tech 1 drone battleship, the [[Dominix]], the Armageddon has the same bandwidth and drone bay sizes, but lacks the Dominix's additional bonus to drone tracking and range which helps to apply its damage and to snipe with sentries. | With bonused drones and long-range heavy neuts, the Armageddon can be more dangerous than most battleships to small and medium-sized targets. It also has the bandwidth to control a full flight of five heavy or sentry drones, offering strong DPS against large targets. Compared to the other notable Tech 1 drone battleship, the [[Dominix]], the Armageddon has the same bandwidth and drone bay sizes, but lacks the Dominix's additional bonus to drone tracking and range which helps to apply its damage and to snipe with sentries. | ||
− | ==Skills== | + | == Skills == |
The Armageddon benefits even more than most Amarr battleships from strong capacitor [[support skills]]. Good drone skills are obviously important to its damage potential. | The Armageddon benefits even more than most Amarr battleships from strong capacitor [[support skills]]. Good drone skills are obviously important to its damage potential. | ||
− | ==Tactics== | + | == Tactics == |
− | The Armageddon has five launcher and turret hardpoints and seven high slots in total. Often it is fitted with five Rapid Heavy Missile Launchers (RHMLs) and two heavy neutralizers. RHMLs don’t require capacitor and | + | The Armageddon has five launcher and turret hardpoints and seven high slots in total. Often it is fitted with five Rapid Heavy Missile Launchers (RHMLs) and two heavy neutralizers. RHMLs don’t require capacitor and take up relatively little powergrid and CPU, making it easier to make the overall fit work. |
− | ==Notes== | + | == Notes == |
Although in present-day English "armageddon" has come to be used for any grand, apocalyptic, annihilating event, the word comes from the Hebrew place-name given in the Greek text of Revelation 16:16 for a place where armies will assemble for a battle at the world's end. Interpreters differ on whether the verse refers to a real place or is using a metaphor. | Although in present-day English "armageddon" has come to be used for any grand, apocalyptic, annihilating event, the word comes from the Hebrew place-name given in the Greek text of Revelation 16:16 for a place where armies will assemble for a battle at the world's end. Interpreters differ on whether the verse refers to a real place or is using a metaphor. | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
'''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | ||
− | * | + | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. |
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
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− | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/ | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
* T1, Faction and Pirate Battleship base hp increased by 10% | * T1, Faction and Pirate Battleship base hp increased by 10% | ||
* T1, Faction and Pirate Battleship base scan resolution increased 30% | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Standard Battleships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Standard Battleships]] |
Latest revision as of 17:23, 14 November 2024
RELATED UNI-WIKI REFERENCES
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Only unbelievers fear the end.
SHIP BONUSES
Amarr Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Armageddon (or "'Geddon") is a Tech 1 Amarr battleship with bonuses for drones and for the range of capacitor warfare modules. It is the final entry in the Amarr line of Ewar droneboats after the Dragoon, Arbitrator, and Prophecy.
The Armageddon's capacitor warfare bonuses increase the range but not the power of energy neutralizers, so for raw neutralizing power to drain really large capacitors the (more expensive) Bhaalgorn is often preferred. The Armageddon can, though, be a capable damage-dealing ship with additional and affordable neuting capability. Tech 2 heavy neutralizers on an Armageddon can have a range of 30 km, roughly corresponding to very costly deadspace heavy neuts mounted on an unbonused hull.
With bonused drones and long-range heavy neuts, the Armageddon can be more dangerous than most battleships to small and medium-sized targets. It also has the bandwidth to control a full flight of five heavy or sentry drones, offering strong DPS against large targets. Compared to the other notable Tech 1 drone battleship, the Dominix, the Armageddon has the same bandwidth and drone bay sizes, but lacks the Dominix's additional bonus to drone tracking and range which helps to apply its damage and to snipe with sentries.
Skills
The Armageddon benefits even more than most Amarr battleships from strong capacitor support skills. Good drone skills are obviously important to its damage potential.
Tactics
The Armageddon has five launcher and turret hardpoints and seven high slots in total. Often it is fitted with five Rapid Heavy Missile Launchers (RHMLs) and two heavy neutralizers. RHMLs don’t require capacitor and take up relatively little powergrid and CPU, making it easier to make the overall fit work.
Notes
Although in present-day English "armageddon" has come to be used for any grand, apocalyptic, annihilating event, the word comes from the Hebrew place-name given in the Greek text of Revelation 16:16 for a place where armies will assemble for a battle at the world's end. Interpreters differ on whether the verse refers to a real place or is using a metaphor.
Patch History
A long, long time ago... |
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Version 20.09 Version 2022-10-11.1 Patch notes
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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