Difference between revisions of "Naga"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
* SHIP ATTRIBUTES SECTION (last update : 03.28.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
+
------------------------------------------------------------->
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| shipid=4306
+
| shipimg=Naga.jpg
|shipid=4306
+
| shipname=Naga
|shipimg=Naga.jpg
+
| class=Attack Battlecruiser
|shipname=Naga
+
| grouping=Standard Battlecruisers
|caption=Naga
+
| hulltype=Naga Class
|class=Battlecruiser
+
| faction=Caldari State  
|grouping=Standard Battlecruisers
+
| variations=<i>none</i>
|hulltype=Naga Class
+
| tech=
|faction=Caldari State
+
| powergrid=875 MW
|race=Caldari
+
| cpu=425 tf
|roles=unspecified
+
| capacitor=2,900 GJ
+
| highs=8
|ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| turrets=8
+
| launchers=0
|powergrid=875 MW
+
| mediums=6
|cpu=425 tf
+
| lows=3
|capacitor=2,900 GJ
+
| mass=15,000,000 kg
|highs=8
+
| volume=252,000
|turrets=8
+
| cargohold=575
|launchers=0
+
| extrahold=
|mediums=6
+
| extraholdtype=
|lows=3
+
| dronebay=0
+
| bandwidth=0 Mbit/sec
|mass=15,000,000 kg
 
|volume=252,000 m&#179;
 
|cargohold=575 m&#179;
 
 
|dronebay=0 m&#179;
 
|bandwidth=0 Mbit/sec
 
 
|info=The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.<br>The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.<br>The Naga is effective in any campaign where fast, mobile firepower is required.
 
  
+
| quote= Our legacy is one of strength.
|bonuses=<b>Traits:</b><br><b>Battlecruisers skill bonus per level:</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Large Hybrid Turret optimal range<br><br><b>Role Bonus:</b><br>95% reduction in the powergrid need of Large Hybrid Turrets<br>50% reduction in the CPU need of Large Hybrid Turrets<br>50% reduction in the capacitor need of Large Hybrid Turrets
+
| quote_attribution= CEO Ahtonen Osmon
 +
| info=The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.<br><br>The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series <i>CPF Blue</i>). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.<br><br>The Naga is effective in any campaign where fast, mobile firepower is required.
 +
| bonuses=<b>Caldari Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Large Hybrid Turret optimal range<br><b>Role Bonus:</b><br>95% reduction in Large Hybrid Turret powergrid requirement<br>50% reduction in Large Hybrid Turret CPU requirement<br>50% reduction in Large Hybrid Turret activation cost<br>
 +
| structurehp=1,755 HP
 +
| shieldhp=2,160 HP
 +
| shieldem=0
 +
| shieldexp=50
 +
| shieldkin=40
 +
| shieldtherm=20
 +
| armorhp=1,575 HP
 +
| armorem=50
 +
| armorexp=10
 +
| armorkin=25
 +
| armortherm=45
 +
| maxvelocity=195 m/sec
 +
| inertia=0.525
 +
| warpspeed=3.5 AU/s
 +
| warptime=10.92 s
 +
| targetrange=75.00 km
 +
| sigradius=215 m
 +
| maxlockedtargets=8
 +
| sensortype=Gravimetric
 +
| sensorvalue=21 points
 +
| scanres=200 mm
 +
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|I}}
 +
** {{RequiredSkill|Spaceship Command|III}}
 +
** {{RequiredSkill|Caldari Cruiser|III}}
 +
*** {{RequiredSkill|Spaceship Command|II}}
 +
*** {{RequiredSkill|Caldari Destroyer|III}}
 +
**** {{RequiredSkill|Caldari Frigate|III}}
 +
***** {{RequiredSkill|Spaceship Command|I}}
  
+
| totaltraintime=1d 21h 16m 40s
|structurehp=1,755 HP
+
| forumlinks=
|shieldhp=2,160 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
| wikireferences=
|armorhp=1,575 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
+
| externallinks=
+
| highlights1=
|maxvelocity=195 m/s
+
| highlights2=
|inertia=0.485
+
| highlights3=
|warpspeed=3 AU/s
+
| highlights4=
|warptime=10.09 s
+
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
|targetrange=75 km
 
|sigradius=190 m
 
|maxlockedtargets=8
 
|sensortype=Gravimetric
 
|sensorvalue=21 points
 
|scanres=200 mm
 
 
|reqskills=*CaldariCruiser III<small>22h 13m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Caldari Frigate IV<small>2d 2h 17m</small>
 
*Battlecruisers III<small>1d 2h 40m</small>
 
**Spaceship Command IV<small>1d 1h 8m</small>
 
|totaltraintime=5d 4h 18m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Naga Naga on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
+
== Summary ==
 +
The '''Naga''' is the Caldari Navy's entry in the "see who can fit the biggest stick on the smallest ship" competition, and it certainly makes an impression. As with the other attack battlecruisers, the Naga has a tissue paper tank, but reaps the benefits of Battleship-grade weaponry (of which range is the most important to the fragile ship). Of the four, the Naga is by far the easiest to fit for sniper combat due to the natural range of railguns coupled with the optimal range hull bonus. With [[Tech 2]] railguns and good skills, the Naga can reach ranges of upwards of 200km.
 +
 
 +
== Skills ==
 +
* {{Sk|Sharpshooter}} to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for [[Tech 2]] large railguns.
 +
* {{Sk|Micro Jump Drive Operation}} is not critical, but helpful, as a micro jump drive will significantly help with range control.
 +
* Unlike other ships of this size, the Naga usually sacrifices all tank in favour of range, so Tech 2 tanking skills are not required.
 +
 
 +
== Tactics ==
 +
Range control is the most important tactic for the fragile Naga. A micro jump drive or microwarpdrive is ideal for keeping enemies outside of their weapon ranges. With a range of over 200km, the Naga can out snipe most ships provided it can keep them from getting under its guns, where the naturally poor tracking of railguns will afford them near complete safety.
  
==Summary==
+
== Notes ==
The Naga is the Caldari Navy's entry in the "see who can fit the biggest stick on the smallest ship" competition, and it certainly makes an impression. As with the other Tier 3 Battlecruiser, the Naga has a tissue paper tank, but reaps the benefits of Battleship-grade weaponry (of which range is the most important to the fragile ship). Of the four, the Naga is by far the easiest to get fit for sniper combat due to the natural range of railguns coupled with the optimal range hull bonus.
+
Naga/Nagi are supernatural half-human, half-serpent beings common across the legends of many south and southeast Asian cultures, and incorporated into some forms of Buddhism, Hinduism, Jainism, and more local religious practices. The word ''naga'' in Sanskrit (नाग) means "snake" or "cobra", and descends from the same Proto-Indo-European ancestor-word as English ''snake''.
  
==Skills==
+
[https://www.eveonline.com/news/view/ship-troduction-the-caldari-naga The Naga was a contestant in the create-a-starship contest].
''Further information about additional or recommended skills to pilot Naga for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
== Patch History ==
{{ShipFitting|
+
{{Expansion past|
ship=Naga|
+
'''October 2019 Release - 2019-10-15.1'''
shipTypeID=4306|
 
fitName=PvE Fleet (non-agro member)|
 
fitID=PvE-Fleet-(non-agro-member)|
 
high1name=Neutron Blaster Cannon II|
 
high1typeID=3186|
 
high2name=Neutron Blaster Cannon II|
 
high2typeID=3186|
 
high3name=Neutron Blaster Cannon II|
 
high3typeID=3186|
 
high4name=Neutron Blaster Cannon II|
 
high4typeID=3186|
 
high5name=Neutron Blaster Cannon II|
 
high5typeID=3186|
 
high6name=Neutron Blaster Cannon II|
 
high6typeID=3186|
 
high7name=Neutron Blaster Cannon II|
 
high7typeID=3186|
 
high8name=Neutron Blaster Cannon II|
 
high8typeID=3186|
 
mid1name=10MN Afterburner II|
 
mid1typeID=12058|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=Large Shield Extender II|
 
mid4typeID=3841|
 
mid5name=Large Shield Extender II|
 
mid5typeID=3841|
 
mid6name=Large Shield Extender II|
 
mid6typeID=3841|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Damage Control II|
 
low3typeID=2048|
 
rig1name=Medium Core Defense Field Extender I|
 
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Ancillary Current Router I|
 
rig3typeID=31360|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=4306:3186;8:2281;2:3841;3:12058;1:2048;1:10190;2:31360;1:31790;2::|
 
skills=|
 
notes=Meta 4 weapons or modules can be substituted if unable to mount Tech 2.</li><li>A T2 shield tank is a must as this ship is fragile even with a T2 tank.</li><li>The lack of drones makes handling Frigates difficult.</li><li>Best used in missions with groups where another ship can handle all aggression. With tanking support, this setup provides a high DPS damage dealer that can tear through Cruisers, Battlecruisers, and Battleships very quickly. </li><li>It is possible to quickly destroy Frigates if they are beyond orbiting range as well by using a Microwarp Drive and having a low Transversal Velocity (preferably below 100m/s).</li><li>Not recommended for use in solo PvE as a majority of missions will not be possible solo due to issues with targeting frigates.}}{{ShipFitting|
 
ship=Naga|
 
shipTypeID=4306|
 
fitName=PvE Recharge Naga|
 
fitID=PvE-Recharge-Naga|
 
high1name=Modal Mega Neutron Particle Accelerator I|
 
high1typeID=7783|
 
high2name=Modal Mega Neutron Particle Accelerator I|
 
high2typeID=7783|
 
high3name=Modal Mega Neutron Particle Accelerator I|
 
high3typeID=7783|
 
high4name=Modal Mega Neutron Particle Accelerator I|
 
high4typeID=7783|
 
high5name=Modal Mega Neutron Particle Accelerator I|
 
high5typeID=7783|
 
high6name=Modal Mega Neutron Particle Accelerator I|
 
high6typeID=7783|
 
high7name=Modal Mega Neutron Particle Accelerator I|
 
high7typeID=7783|
 
high8name=Modal Mega Neutron Particle Accelerator I|
 
high8typeID=7783|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
mid5name=Thermic Dissipation Field II|
 
mid5typeID=2303|
 
mid6name=10MN Afterburner II|
 
mid6typeID=12058|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
charge1name=Antimatter Charge L x1|
 
charge1typeID=238|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Purger I|
 
rig1typeID=31802|
 
rig2name=Medium Core Defense Field Purger I|
 
rig2typeID=31802|
 
rig3name=Medium Core Defense Field Purger I|
 
rig3typeID=31802|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=4306:7783;8:2281;1:2301;1:2303;1:3841;2:12058;1:2048;1:10190;2:31802;3:238;1::|
 
skills=|
 
notes=Doesn't tank a ton, but kills things really fast</li><li>Swap out EM/Therm hardeners for resists specific to the PvE you are running</li><li>3rd mag stab will add more dps once you are more comfortable in using it}}    {{ShipFitting|
 
ship=Naga|
 
shipTypeID=4306|
 
fitName=Uni Alpha T1|
 
fitID=Uni-Alpha-T1|
 
high1name=425mm Compressed Coil Gun I|
 
high1typeID=7453|
 
high2name=425mm Compressed Coil Gun I|
 
high2typeID=7453|
 
high3name=425mm Compressed Coil Gun I|
 
high3typeID=7453|
 
high4name=425mm Compressed Coil Gun I|
 
high4typeID=7453|
 
high5name=425mm Compressed Coil Gun I|
 
high5typeID=7453|
 
high6name=425mm Compressed Coil Gun I|
 
high6typeID=7453|
 
high7name=425mm Compressed Coil Gun I|
 
high7typeID=7453|
 
high8name=425mm Compressed Coil Gun I|
 
high8typeID=7453|
 
mid1name=Phased Weapon Navigation Array Generation Extron|
 
mid1typeID=19814|
 
mid2name=Tracking Computer II|
 
mid2typeID=1978|
 
mid3name=Tracking Computer II|
 
mid3typeID=1978|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid5name=Large Shield Extender II|
 
mid5typeID=3841|
 
mid6name=Experimental 10MN Microwarpdrive I|
 
mid6typeID=5975|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
charge1name=Tracking Speed Script x2|
 
charge1typeID=29001|
 
charge2name=Federation Navy Antimatter Charge L x2000|
 
charge2typeID=22993|
 
charge3name=Federation Navy Lead Charge L x2000|
 
charge3typeID=23001|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Ancillary Current Router I|
 
rig1typeID=31360|
 
rig2name=Medium Ionic Field Projector I|
 
rig2typeID=31276|
 
rig3name=Medium Hybrid Collision Accelerator I|
 
rig3typeID=31540|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=4306:7453;8:1978;2:2281;1:3841;1:5975;1:19814;1:2048;1:10190;2:31276;1:31360;1:31540;1:22993;2000:29001;2::|
 
skills=|
 
notes=Meta 4 Tracking Computers can be substituted if you lack the skills for T2.</li><li>Meta 4 guns are too expensive to use on PvP fleets where you expect to lose your ship. Meta 3 guns are used here.</li><li>Your goal is to kite and snipe and under no circumstances get caught.}}
 
  
==Tactics==
+
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''No sub-article about Naga roles or piloting tactics. You can write them here.''
 
  
==Notes==
+
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
+
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battlecruisers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Battlecruisers]]

Latest revision as of 19:27, 16 November 2024

EVE University Database
 
Ship Database
Naga
Naga
Caldari State
Caldari State
Standard Battlecruisers
Naga Class
RELATED UNI-WIKI REFERENCES
Our legacy is one of strength.
– CEO Ahtonen Osmon


The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.

The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.

The Naga is effective in any campaign where fast, mobile firepower is required.

SHIP BONUSES

Caldari Battlecruiser bonuses (per skill level):
5% bonus to Large Hybrid Turret damage
10% bonus to Large Hybrid Turret optimal range
Role Bonus:
95% reduction in Large Hybrid Turret powergrid requirement
50% reduction in Large Hybrid Turret CPU requirement
50% reduction in Large Hybrid Turret activation cost

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
875 MW
CPU
cpu output
425 tf
Capacitor
capacitor
2,900 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
8
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
195 m/sec
Inertia Modifier
inertia modifier (agility)
0.525
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
10.92 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
21 points
Sig. Radius
signature radius
215 m
Scan Res.
scan resolution
200 mm
Structure
Structure Hitpoints
structure hitpoints
1,755 HP
Mass
ship mass
15,000,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
575 m³
Armor
Armor Hitpoints
armor hitpoints
1,575 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,160 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Naga is the Caldari Navy's entry in the "see who can fit the biggest stick on the smallest ship" competition, and it certainly makes an impression. As with the other attack battlecruisers, the Naga has a tissue paper tank, but reaps the benefits of Battleship-grade weaponry (of which range is the most important to the fragile ship). Of the four, the Naga is by far the easiest to fit for sniper combat due to the natural range of railguns coupled with the optimal range hull bonus. With Tech 2 railguns and good skills, the Naga can reach ranges of upwards of 200km.

Skills

  • Sharpshooter to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for Tech 2 large railguns.
  • Micro Jump Drive Operation is not critical, but helpful, as a micro jump drive will significantly help with range control.
  • Unlike other ships of this size, the Naga usually sacrifices all tank in favour of range, so Tech 2 tanking skills are not required.

Tactics

Range control is the most important tactic for the fragile Naga. A micro jump drive or microwarpdrive is ideal for keeping enemies outside of their weapon ranges. With a range of over 200km, the Naga can out snipe most ships provided it can keep them from getting under its guns, where the naturally poor tracking of railguns will afford them near complete safety.

Notes

Naga/Nagi are supernatural half-human, half-serpent beings common across the legends of many south and southeast Asian cultures, and incorporated into some forms of Buddhism, Hinduism, Jainism, and more local religious practices. The word naga in Sanskrit (नाग) means "snake" or "cobra", and descends from the same Proto-Indo-European ancestor-word as English snake.

The Naga was a contestant in the create-a-starship contest.

Patch History