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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
| <!----------------------------------------------------------- | | <!----------------------------------------------------------- |
| * SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | | * SHIP ATTRIBUTES SECTION (last update : 10/15/2019) |
| ------------------------------------------------------------- | | ------------------------------------------------------------- |
| * on editing the attributes, please make sure that you don't | | * on editing the attributes, please make sure that you don't |
| * leave/misstype any tags required. please follow the same | | * leave/mistype any tags required. please follow the same |
| * format below and edit only the values (after the = sign). | | * format below and edit only the values (after the = sign). |
| -------------------------------------------------------------> | | -------------------------------------------------------------> |
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| | shipimg=Maller.jpg | | | shipimg=Maller.jpg |
| | shipname=Maller | | | shipname=Maller |
| | caption=Maller
| |
| | class=Cruiser | | | class=Cruiser |
| | grouping=Standard Cruisers | | | grouping=Standard Cruisers |
| | hulltype=Maller Class | | | hulltype=Maller Class |
| | faction=Amarr Empire | | | faction=Amarr Empire |
| | race=Amarr
| |
| | roles=Combat Cruiser
| |
| | variations={{Ship|Devoter}},{{Ship|Sacrilege}} | | | variations={{Ship|Devoter}},{{Ship|Sacrilege}} |
| | tech= | | | tech= |
| | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| |
| | powergrid=1,150 MW | | | powergrid=1,150 MW |
| | cpu=300 tf | | | cpu=300 tf |
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| | lows=6 | | | lows=6 |
| | mass=13,150,000 kg | | | mass=13,150,000 kg |
| | volume=118,000 m³ | | | volume=118,000 m³ |
| | cargohold=480 m³ | | | cargohold=480 m³ |
| | extrahold= | | | extrahold= |
| | extraholdtype= | | | extraholdtype= |
| | dronebay=15 m³ | | | dronebay=15 m³ |
| | bandwidth=15 Mbit/sec | | | bandwidth=15 Mbit/sec |
| | info=<b>Development</b><br>Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. | | | quote=In troubled times, conviction is your best armor. |
| | | quote_attribution=Emperor Heideran Kador VII |
| | | info=Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. |
| | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret damage<br>4% bonus to all armor resistances<br> | | | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret damage<br>4% bonus to all armor resistances<br> |
| | structurehp=1,700 HP | | | structurehp=1,700 HP |
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| | maxvelocity=205 m/sec | | | maxvelocity=205 m/sec |
| | inertia=0.476 | | | inertia=0.476 |
| | warpspeed=3 AU/s | | | warpspeed=4 AU/s |
| | warptime=8.68 s | | | warptime=8.68 s |
| | targetrange=47.50 km | | | targetrange=47.50 km |
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| | scanres=280 mm | | | scanres=280 mm |
| | reqskills=*{{RequiredSkill|Amarr Cruiser|I}} | | | reqskills=*{{RequiredSkill|Amarr Cruiser|I}} |
| **{{RequiredSkill|Spaceship Command|II}} | | ** {{RequiredSkill|Spaceship Command|II}} |
| **{{RequiredSkill|Amarr Destroyer|III}} | | ** {{RequiredSkill|Amarr Destroyer|III}} |
| ***{{RequiredSkill|Amarr Frigate|III}} | | *** {{RequiredSkill|Amarr Frigate|III}} |
| ****{{RequiredSkill|Spaceship Command|I}} | | **** {{RequiredSkill|Spaceship Command|I}} |
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| |
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| | totaltraintime=19h 15m 30s | | | totaltraintime=19h 15m 30s |
| | forumlinks= | | | forumlinks= |
| | wikireferences= | | | wikireferences= |
| | externallinks=[http://wiki.eveonline.com/en/wiki/Maller Maller on Eve Online Wiki] | | | externallinks= |
| | highlights1= | | | highlights1= |
| | highlights2= | | | highlights2= |
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| -------------------------------------------------------------------------------------------> | | -------------------------------------------------------------------------------------------> |
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| ==Summary== | | == Summary == |
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| The Maller is the toughest T1 Cruiser, bar none, with a tank equal to or better than most HAC or battlecruisers. It is however fairly slow, and even more than most Amarr ships, difficult to fit when starting in Eve. With its armor resist and medium laser damage bonuses, it is best suited for a role as a Heavy Tackle, relieving frigates and interceptors that have pointed or scrambled the opponent and do not have the tank to withstand damage for long. It can also be used as a bait ship, jumping first through a gate to get an opponent to aggress. | | The Maller is the toughest Tech 1 Cruiser, bar none, capable of mounting a tank equal to or better than [[HAC]]s or [[battlecruisers]]. It is, however, fairly slow, and even more than most Amarr ships, difficult to fit for a new pilot. For Level 2 security missions or basic PvP damage dealing the [[Omen]] might sometimes be an easier choice. |
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| In comparison with other Amarr cruisers, the Maller is tankier, slower and harder to fit than the [[Omen]] and especially the [[Omen Navy Issue]]. The [[Augoror Navy Issue]] can be used as an upgraded version of the Maller. The [[Arbitrator]] is rarely flown and is generally considered the worst Amarr cruiser in terms of DPS and tank.
| | The Maller's armor resist and medium laser damage bonuses suit it for "heavy tackle" roles, in which it holds the enemy down to relieve lighter tackle that do not have the tank to withstand damage for long. It can also perform well as a brawling damage-dealing ship, especially if supported by [[logistics]] ships such as its sibling the [[Augoror]]. |
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| ==Skills==
| | Thanks to its tanking potential, the Maller has often been used as a bait ship, getting enemies to aggress on gates or stations so that its allies can catch them. Its only substantial drawback in this role is its obviousness, and foes might be more willing to engage less well-tanked but less notorious bait ships. |
| ''Further information about additional or recommended skills to pilot Maller for a specific or it's common role(s) can be written here.''
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| ==Fitting== | | == Skills == |
| {{ShipFitting|
| | ''Further information about additional or recommended skills to pilot Maller for a specific or its common role(s) can be written here.'' |
| ship=Maller|
| | |
| shipTypeID=624|
| | == Tactics == |
| fitName=PvE Mission Basic|
| | |
| fitID=PvE-Mission-Basic|
| | A typical sticky tackle Maller fit mounts a Damage Control, armor plating, and modules to boost further its already-impressive armor resistances in its low slots. With decent skills, the Maller can achieve well over 50,000 effective hit points. |
| high1name=Focused Medium Beam Laser I|
| | |
| high1typeID=457|
| | Some kind of tackle module must go in the mid slots, and with only two other slots available there is a trade-off to be made between propulsion, dual propulsion, dual tackle (i.e. point and scram), and a web. |
| high2name=Focused Medium Beam Laser I|
| | |
| high2typeID=457|
| | One or two Nosferatus in the high slots provide some help against enemies with neuts. |
| high3name=Focused Medium Beam Laser I|
| | |
| high3typeID=457|
| | == Notes == |
| high4name=Focused Medium Beam Laser I|
| | ''You can add notes here.'' |
| high4typeID=457|
| | |
| high5name=Focused Medium Beam Laser I|
| | == Patch History == |
| high5typeID=457|
| | {{Expansion past| |
| mid1name=10MN Afterburner I|
| | '''October 2019 Release - 2019-10-15.1''' |
| mid1typeID=12056|
| |
| mid2name=Cap Recharger I|
| |
| mid2typeID=1195|
| |
| mid3name=Cap Recharger I|
| |
| mid3typeID=1195|
| |
| low1name=Damage Control I|
| |
| low1typeID=2046|
| |
| low2name=Medium Armor Repairer I|
| |
| low2typeID=3528|
| |
| low3name=Armor EM Hardener I|
| |
| low3typeID=11301|
| |
| low4name=Armor Thermic Hardener I|
| |
| low4typeID=11277|
| |
| low5name=Capacitor Power Relay I|
| |
| low5typeID=1445|
| |
| low6name=Heat Sink I|
| |
| low6typeID=2363|
| |
| drone1name=Hobgoblin I x3|
| |
| drone1typeID=2454|
| |
| drone2name=open|
| |
| drone3name=open|
| |
| drone4name=open|
| |
| drone5name=open|
| |
| charge1name=Standard M x5|
| |
| charge1typeID=250|
| |
| charge2name=open|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=open|
| |
| rig2name=open|
| |
| rig3name=open|
| |
| difficulty=0|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=PHOEBE 1.0|
| |
| shipDNA=624:457;5:1195;2:12056;1:1445;1:2046;1:2363;1:3528;1:11277;1:11301;1:2454;3:250;5::|
| |
| skills=|
| |
| notes=This is a barebone/starter fit. Based on your actual fitting skills you might have to pick smaller guns.</li><li>Don't run the armor repairer all the time. Learn to pulse.</li><li>Replace the active hardeners based on the enemy you're going to fight. You can sacrifice some resistances to gain some more Power Grid by using passive hardeners.</li><li>Once you're more proficient with your capacitor usage and skills, you can drop the Capacitor Power Relay for a second Heat Sink to further improve your damage.</li><li>Try to upgrade the capacitor mods to T2 first. This will grant you more flexibility by also opening up more slots for damage mods.}}{{ShipFitting
| |
| | ship=Maller
| |
| | shipTypeID=624
| |
| | fitName=Armor Fleet AB
| |
| | fitID=Armor-Fleet-AB
| |
| | low1name=Damage Control II
| |
| | low1typeID=2048
| |
| | low2name=1600mm Reinforced Steel Plates II
| |
| | low2typeID=20353
| |
| | low3name=Energized Adaptive Nano Membrane II
| |
| | low3typeID=11269
| |
| | low4name=Adaptive Nano Plating II
| |
| | low4typeID=1306
| |
| | low5name=Heat Sink II
| |
| | low5typeID=2364
| |
| | low6name=Heat Sink II
| |
| | low6typeID=2364
| |
| | mid1name=10MN Afterburner II
| |
| | mid1typeID=12058
| |
| | mid2name=Faint Epsilon Warp Scrambler I
| |
| | mid2typeID=5443
| |
| | mid3name=Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
| |
| | mid3typeID=5011
| |
| | charge1name=Navy Cap Booster 400 x2
| |
| | charge1typeID=32006
| |
| | high1name=Heavy Pulse Laser II, Scorch M
| |
| | high1typeID=3520
| |
| | charge2name=Scorch M x2
| |
| | charge2typeID=12818
| |
| | high2name=Heavy Pulse Laser II, Scorch M
| |
| | high2typeID=3520
| |
| | high3name=Heavy Pulse Laser II, Scorch M
| |
| | high3typeID=3520
| |
| | high4name=Heavy Pulse Laser II, Scorch M
| |
| | high4typeID=3520
| |
| | high5name=Heavy Pulse Laser II, Scorch M
| |
| | high5typeID=3520
| |
| | rig1name=Medium Ancillary Current Router I
| |
| | rig1typeID=31360
| |
| | rig2name=Medium Trimark Armor Pump I
| |
| | rig2typeID=31055
| |
| | rig3name=Medium Trimark Armor Pump I
| |
| | rig3typeID=31055
| |
| | drone1name=Hobgoblin II x3
| |
| | drone1typeID=2456
| |
| | charge3name=Conflagration M x1
| |
| | charge3typeID=12814
| |
| | charge4name=Imperial Navy Multifrequency M x1
| |
| | charge4typeID=23089
| |
| | charge5name=Nanite Repair Paste x1
| |
| | charge5typeID=28668
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Commonly known as the "Panzer Fleet" Maller or "Mallrat". This is for Afterburner fleets only.
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=PHOEBE 1.0
| |
| | showTOC=Y
| |
| | shipDNA=624:2048;1:20353;1:11269;1:1306;1:2364;2:12058;1:5443;1:5011;1:32006;2:3520;5:12818;2:31360;1:31055;2:2456;3:12814;1:23089;1:28668;1::
| |
| | fleetup=
| |
| }}{{ShipFitting
| |
| | ship=Maller | |
| | shipTypeID=624
| |
| | fitName=Armor Fleet MWD
| |
| | fitID=Armor-Fleet-MWD
| |
| | low1name=1600mm Reinforced Rolled Tungsten Plates I
| |
| | low1typeID=11325
| |
| | low2name=Damage Control II
| |
| | low2typeID=2048
| |
| | low3name=Energized Adaptive Nano Membrane II
| |
| | low3typeID=11269
| |
| | low4name=Energized Adaptive Nano Membrane II
| |
| | low4typeID=11269
| |
| | low5name=Heat Sink II
| |
| | low5typeID=2364
| |
| | low6name=Heat Sink II
| |
| | low6typeID=2364
| |
| | mid1name=Experimental 10MN Microwarpdrive I
| |
| | mid1typeID=5975
| |
| | mid2name=Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
| |
| | mid2typeID=5011
| |
| | charge1name=Navy Cap Booster 400 x1
| |
| | charge1typeID=32006
| |
| | mid3name=J5b Phased Prototype Warp Scrambler I
| |
| | mid3typeID=5439
| |
| | high1name=Focused Medium Pulse Laser II, Scorch M
| |
| | high1typeID=3512
| |
| | charge2name=Scorch M x1
| |
| | charge2typeID=12818
| |
| | high2name=Focused Medium Pulse Laser II, Scorch M
| |
| | high2typeID=3512
| |
| | high3name=Focused Medium Pulse Laser II, Scorch M
| |
| | high3typeID=3512
| |
| | high4name=Focused Medium Pulse Laser II, Scorch M
| |
| | high4typeID=3512
| |
| | high5name=Focused Medium Pulse Laser II, Scorch M
| |
| | high5typeID=3512
| |
| | rig1name=Medium Processor Overclocking Unit I
| |
| | rig1typeID=4395
| |
| | rig2name=Medium Trimark Armor Pump I
| |
| | rig2typeID=31055
| |
| | rig3name=Medium Trimark Armor Pump I
| |
| | rig3typeID=31055
| |
| | drone1name=Hobgoblin II x3
| |
| | drone1typeID=2456
| |
| | charge3name=Conflagration M x1
| |
| | charge3typeID=12814
| |
| | charge4name=Imperial Navy Multifrequency M x1
| |
| | charge4typeID=23089
| |
| | charge5name=Nanite Repair Paste x1
| |
| | charge5typeID=28668
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=This would be a good choice for an armor NOP.
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=PHOEBE 1.0
| |
| | showTOC=Y
| |
| | shipDNA=624:11325;1:2048;1:11269;2:2364;2:5975;1:5011;1:32006;1:5439;1:3512;5:12818;1:4395;1:31055;2:2456;3:12814;1:23089;1:28668;1::
| |
| | fleetup=
| |
| }}
| |
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| ==Tactics==
| | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' |
| ''No sub-article about Maller roles or piloting tactics. You can write them here.'' | |
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| ==Notes==
| | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) |
| This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
| | }} |
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| {{ShipsMatrix}} | | {{ShipsMatrix}} |
| [[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
| | |
| | [[Category:Ship Database]] |
| | [[Category:Standard Cruisers]] |