Difference between revisions of "Nyx"

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m (misstype to mistype; cosmetic changes)
(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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  | shipimg=Nyx.jpg
 
  | shipimg=Nyx.jpg
 
  | shipname=Nyx
 
  | shipname=Nyx
| caption=Nyx
 
 
  | class=Supercarrier
 
  | class=Supercarrier
 
  | grouping=Supercarriers
 
  | grouping=Supercarriers
 
  | hulltype=Nyx Class
 
  | hulltype=Nyx Class
  | faction=Gallente Federation
+
  | faction=Gallente Federation  
| race=Gallente
 
| roles=unspecified
 
 
  | variations={{Ship|Vendetta}}
 
  | variations={{Ship|Vendetta}}
  | tech=
+
  | tech=  
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
 
 
  | powergrid=825,000 MW
 
  | powergrid=825,000 MW
 
  | cpu=800 tf
 
  | cpu=800 tf
 
  | capacitor=81,000 GJ
 
  | capacitor=81,000 GJ
 +
 
  | highs=6
 
  | highs=6
 
  | turrets=0
 
  | turrets=0
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  | mediums=5
 
  | mediums=5
 
  | lows=7
 
  | lows=7
 +
 
  | mass=1,600,000,000 kg
 
  | mass=1,600,000,000 kg
 
  | volume=58,200,000 m³
 
  | volume=58,200,000 m³
 +
 
  | cargohold=1,750 m³
 
  | cargohold=1,750 m³
 +
| extraholdtype=Fuel
 
  | extrahold=5,000 m³
 
  | extrahold=5,000 m³
  | extraholdtype=Fuel
+
  | extrahold2type=Ship Maintenance Bay
 
  | extrahold2=5,000,000 m³
 
  | extrahold2=5,000,000 m³
  | extrahold2type=Ship Maintenance Bay
+
  | extrahold3type=Fleet Hangar
 
  | extrahold3=50,000 m³
 
  | extrahold3=50,000 m³
| extrahold3type=Fleet Hangar
+
 
 
  | fighterbay=110,000 m³
 
  | fighterbay=110,000 m³
 
  | fightertubes=5
 
  | fightertubes=5
 
  | lightfightersquadlimit=3
 
  | lightfightersquadlimit=3
 
  | heavyfightersquadlimit=4
 
  | heavyfightersquadlimit=4
 +
 +
| quote=Let them witness the glory of our enlightenment.
 +
| quote_attribution=King Doule dos Rouvenor III
 
  | info=The Nyx is a gigantic homage to a figure much loved in Gallente society.  The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since.  Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.
 
  | info=The Nyx is a gigantic homage to a figure much loved in Gallente society.  The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since.  Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.
  | bonuses=<b>Gallente Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter hitpoints<br>5+ bonus to ship warp core strength<br>5% reduction in Sensor Dampening Burst Projector cycle time<br>2% bonus to Armored Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>•&nbsp;Can fit Networked Sensor Array<br>•&nbsp;Can fit Burst Projectors<br>•&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>•&nbsp;Can launch Light and Heavy Fighters<br>•&nbsp;Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
+
  | bonuses= <b>Gallente Carrier bonuses (per skill level):</b><br>
 +
10% bonus to Fighter damage<br>
 +
5% bonus to Fighter hitpoints<br>
 +
5+ bonus to ship warp core strength<br>
 +
5% reduction in Sensor Dampening Burst Projector cycle time<br>
 +
2% bonus to Armored Command and Skirmish Command burst strength and duration<br>
 +
'''Role Bonus:'''<br>
 +
•&nbsp;Can fit Networked Sensor Array<br>
 +
•&nbsp;Can fit Burst Projectors<br>
 +
•&nbsp;Can use two Command Burst modules<br>
 +
200% bonus to Command Burst area of effect range<br>
 +
•&nbsp;Can launch Light and Heavy Fighters<br>
 +
•&nbsp;Can lock at extended ranges<br>
 +
200% bonus to Armor Plates and Shield Extenders<br>
 +
50% bonus to Remote Sensor Dampener resistance<br>
 +
50% bonus to Stasis effect resistance<br>
 +
50% increase to Remote Electronic Assistance impedance<br>
 +
5x penalty to Entosis Link duration
 +
 
 
  | structurehp=280,000 HP
 
  | structurehp=280,000 HP
 +
 +
| armorhp=470,000 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=35
 +
| armorexp=10
 +
 
  | shieldhp=240,000 HP
 
  | shieldhp=240,000 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=470,000 HP
 
| armorem=50
 
| armorexp=10
 
| armorkin=35
 
| armortherm=35
 
 
  | maxvelocity=80 m/sec
 
  | maxvelocity=80 m/sec
 
  | inertia=0.036
 
  | inertia=0.036
 
  | warpspeed=1.5 AU/s
 
  | warpspeed=1.5 AU/s
  | warptime=79.851 s
+
  | warptime=79.85 s
  | targetrange=4,600.00 km
+
 
| sigradius=19,000 m
+
  | targetrange=4,600 km
 
  | maxlockedtargets=14
 
  | maxlockedtargets=14
 +
| sigradius=19,010 m
 +
| scanres=60 mm
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=162 points
 
  | sensorvalue=162 points
| scanres=60 mm
+
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
+
  | reqskills= * {{RequiredSkill|Capital Ships|I}}
 
** {{RequiredSkill|Advanced Spaceship Command|V}}
 
** {{RequiredSkill|Advanced Spaceship Command|V}}
 
*** {{RequiredSkill|Spaceship Command|V}}
 
*** {{RequiredSkill|Spaceship Command|V}}
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***** {{RequiredSkill|Navigation|I}}
 
***** {{RequiredSkill|Navigation|I}}
 
**** {{RequiredSkill|Science|V}}
 
**** {{RequiredSkill|Science|V}}
 +
| totaltraintime=147d 13h 43m 40s
  
| totaltraintime=147d 13h 43m 40s
 
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
Line 113: Line 140:
  
 
== Skills ==
 
== Skills ==
''Due to skill bonuses, it's recommended to have Gallente Supercarrier trained to at least III, and getting IV/V could be high priority for any Nyx pilot.''
+
''Due to skill bonuses, it's recommended to have {{Sk|Gallente Carrier}} trained to at least III, and getting IV/V could be high priority for any Nyx pilot.''
  
 
== Tactics ==
 
== Tactics ==
 
''No sub-article about Nyx roles or piloting tactics. You can write them here.''
 
''No sub-article about Nyx roles or piloting tactics. You can write them here.''
 +
 +
== Notes ==
 +
In Greek mythology, Nyx was the goddess of night, consort of [[Erebus]], and mother of [[Thanatos]], [[Moros]], and [[Nemesis]], among others.
  
 
== Patch History ==
 
== Patch History ==
 
{{Expansion past|
 
{{Expansion past|
'''Version 18.11 - Build: 1842315 - 2020-11-10.1''' - ''"Dynamic Frontiers" / "Vat Out of Hel" Update'' ([https://www.eveonline.com/article/qjkugs/patch-notes-for-version-18-11 Patch Notes])
+
'''Version 18.11 - Build: 1842315 - 2020-11-10.1''' - ''"Dynamic Frontiers" / "Vat Out of Hel" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-11 Patch Notes])
  
''As part of the Phoenix Quadrant, a big update to Supercarriers is coming to EVE Online on 10 November, introducing the new Tactical Capsuleer Recloner, stunning new visuals, and added ship balance for these behemoths of New Eden! - [https://www.eveonline.com/article/qinppf/vat-out-of-hel CCP Convict, Vat Out of Hel news article]''
+
''As part of the Phoenix Quadrant, a big update to Supercarriers is coming to EVE Online on 10 November, introducing the new Tactical Capsuleer Recloner, stunning new visuals, and added ship balance for these behemoths of New Eden! - [https://www.eveonline.com/news/view/vat-out-of-hel CCP Convict, Vat Out of Hel news article]''
  
 
* Increased Supercarrier Ship Maintenance Bay capacity from 2,500,000 m³ to 5,000,000 m³ (+2,500,000 m³, +100%)
 
* Increased Supercarrier Ship Maintenance Bay capacity from 2,500,000 m³ to 5,000,000 m³ (+2,500,000 m³, +100%)
 
* Now has a significantly larger model
 
* Now has a significantly larger model
  
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
+
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
:''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/article/q8f2l8/surgical-strike-coming-15-april Surgical Strike Dev Blog]
+
:''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]
  
 
* Support fighter tubes removed (could previously have up to two support fighter squads active)
 
* Support fighter tubes removed (could previously have up to two support fighter squads active)
Line 135: Line 165:
 
}}
 
}}
  
== Notes ==
+
{{ShipsMatrix|expgroup= carriers}}
In Greek mythology, Nyx was the goddess of night, consort of [[Erebus]], and mother of [[Thanatos]], [[Moros]], and [[Nemesis]], among others.
 
 
 
{{ShipsMatrix|expgroup=carriers}}
 
  
 
[[Category:Ship Database]]
 
[[Category:Ship Database]]
 
[[Category:Supercarriers]]
 
[[Category:Supercarriers]]

Latest revision as of 23:42, 16 November 2024

EVE University Database
 
Ship Database
Nyx
Nyx
Gallente Federation
Gallente Federation
Supercarriers
Nyx Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Let them witness the glory of our enlightenment.
– King Doule dos Rouvenor III


The Nyx is a gigantic homage to a figure much loved in Gallente society. The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since. Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.

SHIP BONUSES

Gallente Carrier bonuses (per skill level):
10% bonus to Fighter damage
5% bonus to Fighter hitpoints
5+ bonus to ship warp core strength
5% reduction in Sensor Dampening Burst Projector cycle time
2% bonus to Armored Command and Skirmish Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can fit Burst Projectors
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Heavy Fighters
• Can lock at extended ranges
200% bonus to Armor Plates and Shield Extenders
50% bonus to Remote Sensor Dampener resistance
50% bonus to Stasis effect resistance
50% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vendetta
Vendetta.jpg
CornerTFs.png
Vendetta
Pirate Faction Supercarriers Nyx Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (0/0) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png907,500 MW Icon cpu.png880 tf
Icon velocity.png85 m/sec
Icon capacity.png1,750 m³

Ship Attributes

Fittings
Powergrid
powergrid
825,000 MW
CPU
cpu output
800 tf
Capacitor
capacitor
81,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
7
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.036
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
79.85 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
110,000 m³
Fighter Squad Tubes
fighter squad tubes
5
Light Fighter Squad Limit
light fighter squad limit
3
Heavy Fighter Squad Limit
heavy fighter squad limit
4
Targeting
Max Tgt. Range
max. targeting range
4,600 km
Max Locked Targets
max. locked targets
14
Magnetometric Sensor
Magnetometric sensor strength
162 points
Sig. Radius
signature radius
19,010 m
Scan Res.
scan resolution
60 mm
Structure
Structure Hitpoints
structure hitpoints
280,000 HP
Mass
ship mass
1,600,000,000 kg
Volume
ship volume
58,200,000 m³
Cargo Capacity
cargo capacity
1,750 m³
Fuel Capacity
capacity
5,000 m³
Ship Maintenance Bay Capacity
capacity
5,000,000 m³
Fleet Hangar Capacity
capacity
50,000 m³
Armor
Armor Hitpoints
armor hitpoints
470,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
240,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Nyx is the Gallente supercarrier. With a damage bonus to fighters and fighter-bombers of the Hel but with two more low slots for damage or maneuverability, it is immensely popular among null-sec and low-sec alliances. This makes it a common sight in null-sec supercapital fleets.

Skills

Due to skill bonuses, it's recommended to have Gallente Carrier trained to at least III, and getting IV/V could be high priority for any Nyx pilot.

Tactics

No sub-article about Nyx roles or piloting tactics. You can write them here.

Notes

In Greek mythology, Nyx was the goddess of night, consort of Erebus, and mother of Thanatos, Moros, and Nemesis, among others.

Patch History