Difference between revisions of "Orthrus"

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(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
+
  * SHIP ATTRIBUTES SECTION (last update : 15/10/2019)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
 
  | shipid=33818
 
  | shipid=33818
  | shipimg=Orthrus.png
+
  | shipimg=Orthrus.jpg
 
  | shipname=Orthrus
 
  | shipname=Orthrus
| caption=Orthrus
 
 
  | class=Cruiser
 
  | class=Cruiser
  | grouping=Pirate Faction Ships
+
  | grouping= Pirate Faction Cruisers
 
  | hulltype=Orthrus Class
 
  | hulltype=Orthrus Class
  | faction=Mordu's Legion
+
  | faction=Mordu's Legion  
| race=Caldari
+
  | variations=  
| roles=unspecified
+
  | tech=F  
  | variations=<i>none</i>
+
 
  | tech=F
+
  | powergrid=800 MW
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
  | powergrid=900 MW
 
 
  | cpu=460 tf
 
  | cpu=460 tf
 
  | capacitor=1,550 GJ
 
  | capacitor=1,550 GJ
 +
 
  | highs=6
 
  | highs=6
 
  | turrets=0
 
  | turrets=0
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  | mediums=5
 
  | mediums=5
 
  | lows=4
 
  | lows=4
 +
 
  | mass=9,362,000 kg
 
  | mass=9,362,000 kg
  | volume=101,000 m&#179;
+
  | volume=101,000
  | cargohold=380 m&#179;
+
 
 +
  | cargohold=380
 +
| extraholdtype=
 
  | extrahold=
 
  | extrahold=
| extraholdtype=
+
 
  | dronebay=25 m&#179;
+
  | dronebay=25
 
  | bandwidth=25 Mbit/sec
 
  | bandwidth=25 Mbit/sec
  | info=<b>Development</b><br>In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.<br><br>The Orthrus is at the core of the Legion’s new strike formations and provides the mercenary pilots with superior projection of high damage missiles while executing rapid attack maneuvers.
+
 
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>10% bonus to warp scrambler and warp disruptor maximum range<br><b>Caldari Cruiser bonuses (per skill level):</b><br>20% bonus to missile damage<br><b>Role Bonus:</b><br>200% bonus to missile velocity<br>50% penalty to missile flight time<br>
+
| quote=Sometimes maintaining order requires stepping beyond the limits of the law.
 +
| quote_attribution=Muriya Mordu
 +
  | info=In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
 +
 
 +
The Orthrus is at the core of the Legion’s new strike formations and provides the mercenary pilots with superior projection of high damage missiles while executing rapid attack maneuvers.
 +
  | bonuses= <b>Gallente Cruiser bonuses (per skill level):</b><br>
 +
10% bonus to Warp Scrambler and Warp Disruptor maximum range<br>
 +
'''Caldari Cruiser bonuses (per skill level):'''<br>
 +
15% bonus to missile damage<br>
 +
'''Role Bonus:'''<br>
 +
200% bonus to missile velocity<br>
 +
50% penalty to missile flight time
 +
 
 
  | structurehp=2,100 HP
 
  | structurehp=2,100 HP
 +
 +
| armorhp=2,280 HP
 +
| armorem=50
 +
| armortherm=45
 +
| armorkin=25
 +
| armorexp=10
 +
 
  | shieldhp=2,950 HP
 
  | shieldhp=2,950 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
+
  | maxvelocity=230 m/sec
| armorhp=2,280 HP
 
| armorem=50
 
| armorexp=10
 
| armorkin=25
 
| armortherm=45
 
  | maxvelocity=245 m/sec
 
 
  | inertia=0.48
 
  | inertia=0.48
  | warpspeed=3 AU/s
+
  | warpspeed=4 AU/s
 
  | warptime=6.23 s
 
  | warptime=6.23 s
  | targetrange=50.00 km
+
 
| sigradius=120 m
+
  | targetrange=50 km
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
 +
| sigradius=135 m
 +
| scanres=300 mm
 
  | sensortype=Gravimetric
 
  | sensortype=Gravimetric
 
  | sensorvalue=21 points
 
  | sensorvalue=21 points
| scanres=300 mm
 
| reqskills=*{{RequiredSkill|Caldari Cruiser|II}}
 
**{{RequiredSkill|Spaceship Command|II}}
 
**{{RequiredSkill|Caldari Destroyer|III}}
 
***{{RequiredSkill|Caldari Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
*{{RequiredSkill|Gallente Cruiser|II}}
 
**{{RequiredSkill|Spaceship Command|II}}
 
**{{RequiredSkill|Gallente Destroyer|III}}
 
***{{RequiredSkill|Gallente Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
  
 +
| reqskills= * {{RequiredSkill|Caldari Cruiser|II}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Caldari Destroyer|III}}
 +
*** {{RequiredSkill|Caldari Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Gallente Cruiser|II}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Gallente Destroyer|III}}
 +
*** {{RequiredSkill|Gallente Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 
  | totaltraintime=1d 20h 12m 10s
 
  | totaltraintime=1d 20h 12m 10s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Orthrus Orthrus on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
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------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
The Orthrus is the faction cruiser for [[Mordu's Legion]], introduced in Kronos. It is primarily focused on [[Missile Launchers|missiles]], however it also features a 25 m3 drone bay, and 25 mbps bandwidth, enabling it to fit a full flight of light drones. It can also function as a heavy tackler, with a 50% bonus to tackle range at Gallente Cruiser V. It also deals double (!) missile damage at Caldari Cruiser V, and its role bonus causes its missiles to fly twice as fast, enabling them to catch extremely fast frigates, such as [[Dramiel|Dramiels]]. The Orthrus was designed as a fast skirmishing cruiser, thus many are fitting the Orthrus with Light Missile Launchers or Rapid Light Missile Launchers, although some are taking advantage of the excellent missile damage bonus from Caldari Cruiser V and fitting Heavy Missile Launchers for large amounts of alpha damage.
+
The '''Orthrus''' is the faction cruiser for [[Mordu's Legion]], introduced in the Kronos expansion. Like the other Mordu's Legion ships, it has bonuses for the range of [[Tackling|tackle]] modules, for missile damage, and for missile range.
==Skills==
+
 
''Further information about additional or recommended skills to pilot Orthrus for a specific or it's common role(s) can be written here.''
+
== Skills ==
 +
As the Orthrus is an expensive pirate cruiser, pilots will want to have excellent [[support skills]] and [[fitting skills]] before they risk their investment in PvP. Navigation support skills, missile supports, and shield tanking skills will be especially important. Both Gallente and Caldari Cruiser skills should be at IV at minimum, and V in both is desirable given the ship's rarity and value.
 +
 
 +
As a ship conventionally used to kite, the Orthrus also puts a premium on player (not character) skill. Pilots might want to log time kiting in relatively cheaper hulls such as the [[Osprey Navy Issue]] to hone their abilities for the Orthrus.
 +
 
 +
== Tactics ==
 +
Like the other Mordu's Legion ships, the bonuses on the Orthrus combine to make it an excellent kiting ship in PvP combat, able to tackle targets from long ranges and pepper them with missile DPS while staying out of their own tackle range. Fitted with Rapid Light Missile Launchers, it can kill almost anything that can keep up with it, and flee from almost anything that can kill it. Fitted with heavier missiles, it can muster impressive DPS at range.
 +
 
 +
The Orthrus's main limitations are its relative fragility and its considerable cost.
 +
 
 +
== Notes ==
 +
In ancient Greek mythology, Orthrus was a two-headed dog eventually killed by Herakles. Orthrus was the brother of [[Cerberus]].
 +
 
 +
== Patch History ==
 +
{{expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
  
==Fitting==
+
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
  
{{ShipFitting
+
'''March 2018 v.1.0 - Released 2018-03-20'''
| ship=Orthrus
+
 
| shipTypeID=33818
+
''The Orthrus has been a small and medium scale powerhouse since its release and it’s time to bring it down a notch. With more pressure on the tank through reduced fitting room, slightly less speed and a bigger sig we hope it will feel less oppressive. It may take a few visits to get the Orthrus in the right place, but this should be a good start.''
| fitName=Orthrus
+
* Powergrid reduced from 900 MW to 800 MW (-100 MW)
| fitID=Orthrus
+
* Maximum velocity reduced from 245 m/s to 230 m/s (-15 m/s)
| low1name=Damage Control II
+
* Signature radius increased from 120 m to 135 m (+15 m)
| low1typeID=2048
+
 
| low2name=Nanofiber Internal Structure II
+
'''Kronos v.1.0 - Build: 797363 - Released 2014-06-03'''
| low2typeID=2605
+
 
| low3name=Ballistic Control System II
+
Ship introduced.
| low3typeID=22291
+
 
| low4name=Ballistic Control System II
+
Caldari Cruiser Bonus per level:
| low4typeID=22291
+
* 20% bonus to missile damage
| mid1name=10MN Microwarpdrive II
+
 
| mid1typeID=12076
+
Gallente Cruiser Bonus per level:
| mid2name=Warp Scrambler II
+
* 10% bonus to warp scrambler and warp disruptor range
| mid2typeID=448
+
Role Bonus:
| mid3name=Warp Disruptor II
+
* 200% bonus to missile velocity
| mid3typeID=3244
+
* 50% penalty to missile flight time
| mid4name=Large Shield Extender II
+
 
| mid4typeID=3841
+
* Slot layout: 6H, 5M, 4L; 0 turrets, 5 launchers
| mid5name=Large Shield Extender II
+
* Fittings: 900 PWG, 460 CPU
| mid5typeID=3841
+
* Defense (shields / armor / hull) : 2950 / 2280 / 2100
| high1name=Rapid Light Missile Launcher II, Scourge Fury Light Missile
+
* Capacitor (amount / cap/sec) : 1550 / 3.16
| high1typeID=1877
+
* Mobility (max velocity / agility / mass / align time): 245 / .48 / 9362000 / 6.23s
| charge1name=Scourge Fury Light Missile x1
+
* Drones (bandwidth / bay): 25 / 25
| charge1typeID=24495
+
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 300 / 7
| high2name=Rapid Light Missile Launcher II, Scourge Fury Light Missile
+
* Sensor strength: 21
| high2typeID=1877
+
* Signature radius: 120
| high3name=Rapid Light Missile Launcher II, Scourge Fury Light Missile
 
| high3typeID=1877
 
| high4name=Medium Energy Neutralizer II
 
| high4typeID=12267
 
| high5name=Rapid Light Missile Launcher II, Scourge Fury Light Missile
 
| high5typeID=1877
 
| high6name=Rapid Light Missile Launcher II, Scourge Fury Light Missile
 
| high6typeID=1877
 
| rig1name=Medium Warhead Flare Catalyst I
 
| rig1typeID=31634
 
| rig2name=Medium Polycarbon Engine Housing I
 
| rig2typeID=31179
 
| rig3name=Medium Warhead Calefaction Catalyst I
 
| rig3typeID=31622
 
| drone1name=Hobgoblin II x5
 
| drone1typeID=2456
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=Pyfa exported plan for "All 0"</li><li>===============================================================================</li><li></li><li>-------------------------------------------------------------------------------</li><li>Skills required for Hobgoblin II:</li><li>    Light Drone Operation: 5</li><li>        Drones: 3</li><li>    Gallente Drone Specialization: 1</li><li>        Drones: 5</li><li>    Drones: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Orthrus:</li><li>    Caldari Cruiser: 2</li><li>        Caldari Destroyer: 3</li><li>            Caldari Frigate: 3</li><li>                Spaceship Command: 1</li><li>        Spaceship Command: 2</li><li>    Gallente Cruiser: 2</li><li>        Gallente Destroyer: 3</li><li>            Gallente Frigate: 3</li><li>                Spaceship Command: 1</li><li>        Spaceship Command: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Damage Control II:</li><li>    Hull Upgrades: 4</li><li>        Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Shield Extender II:</li><li>    Shield Upgrades: 4</li><li>        Science: 1</li><li>        Power Grid Management: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Medium Warhead Calefaction Catalyst I:</li><li>    Launcher Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Warp Scrambler II:</li><li>    Propulsion Jamming: 2</li><li>        CPU Management: 3</li><li>        Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Medium Polycarbon Engine Housing I:</li><li>    Astronautics Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Warp Disruptor II:</li><li>    Propulsion Jamming: 2</li><li>        CPU Management: 3</li><li>        Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Nanofiber Internal Structure II:</li><li>    Hull Upgrades: 2</li><li>        Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Scourge Fury Light Missile:</li><li>    Light Missiles: 5</li><li>        Missile Launcher Operation: 2</li><li>    Light Missile Specialization: 1</li><li>        Missile Launcher Operation: 1</li><li>        Light Missiles: 5</li><li>            Missile Launcher Operation: 2</li><li>    Missile Launcher Operation: 5</li><li>-------------------------------------------------------------------------------</li><li>Skills required for 10MN Microwarpdrive II:</li><li>    High Speed Maneuvering: 4</li><li>        Afterburner: 3</li><li>            Navigation: 1</li><li>        Navigation: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Medium Warhead Flare Catalyst I:</li><li>    Launcher Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Ballistic Control System II:</li><li>    Weapon Upgrades: 4</li><li>        Gunnery: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Rapid Light Missile Launcher II:</li><li>    Missile Launcher Operation: 3</li><li>    Light Missile Specialization: 1</li><li>        Missile Launcher Operation: 1</li><li>        Light Missiles: 5</li><li>            Missile Launcher Operation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Medium Unstable Power Fluctuator I:</li><li>    Capacitor Emission Systems: 2</li><li>        Science: 2</li><li>        Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>
 
| showSKILLS=N
 
| notes=With all level 5:</li><li>- 26.1k ehp</li><li>- 384 dps (No Drones)</li><li>- 483 dps (Hobgoblin IIs)</li><li>- 351 m/s (no mwd)</li><li>- 2643 m/s (with mwd)</li><li>- cap stable without mwd and neut</li><li>- 1:10 with mwd and neut</li><li></li><li>Can swap scram for a medium ancillary shield booster.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=S
 
| warsopReason=Requires Sophomore title or higher.
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=33818:2048;1:2605;1:22291;2:12076;1:448;1:3244;1:3841;2:1877;5:24495;1:12267;1:31634;1:31179;1:31622;1:2456;5::
 
 
}}
 
}}
  
==Tactics==
+
{{ShipsMatrix|expgroup= pirates}}
''No sub-article about Orthrus roles or piloting tactics. You can write them here.''
 
 
 
==Notes==
 
''You can write additional notes for Orthrus here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Pirate Faction Ships]]
+
[[Category:Pirate Faction Ships]]
 +
[[Category:Pirate Faction Cruisers]]

Latest revision as of 23:53, 16 November 2024

EVE University Database
 
Ship Database
Orthrus
CornerTFh.png
Orthrus
Mordu's Legion
Mordu's Legion
Pirate Faction Cruisers
Orthrus Class
RELATED UNI-WIKI REFERENCES
Sometimes maintaining order requires stepping beyond the limits of the law.
– Muriya Mordu


In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.

The Orthrus is at the core of the Legion’s new strike formations and provides the mercenary pilots with superior projection of high damage missiles while executing rapid attack maneuvers.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
10% bonus to Warp Scrambler and Warp Disruptor maximum range
Caldari Cruiser bonuses (per skill level):
15% bonus to missile damage
Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time

Required Skills
Training Time what's this?
1d 20h 12m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
800 MW
CPU
cpu output
460 tf
Capacitor
capacitor
1,550 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
230 m/sec
Inertia Modifier
inertia modifier (agility)
0.48
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
6.23 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
21 points
Sig. Radius
signature radius
135 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
2,100 HP
Mass
ship mass
9,362,000 kg
Volume
ship volume
101,000 m³
Cargo Capacity
cargo capacity
380 m³
Armor
Armor Hitpoints
armor hitpoints
2,280 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,950 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Orthrus is the faction cruiser for Mordu's Legion, introduced in the Kronos expansion. Like the other Mordu's Legion ships, it has bonuses for the range of tackle modules, for missile damage, and for missile range.

Skills

As the Orthrus is an expensive pirate cruiser, pilots will want to have excellent support skills and fitting skills before they risk their investment in PvP. Navigation support skills, missile supports, and shield tanking skills will be especially important. Both Gallente and Caldari Cruiser skills should be at IV at minimum, and V in both is desirable given the ship's rarity and value.

As a ship conventionally used to kite, the Orthrus also puts a premium on player (not character) skill. Pilots might want to log time kiting in relatively cheaper hulls such as the Osprey Navy Issue to hone their abilities for the Orthrus.

Tactics

Like the other Mordu's Legion ships, the bonuses on the Orthrus combine to make it an excellent kiting ship in PvP combat, able to tackle targets from long ranges and pepper them with missile DPS while staying out of their own tackle range. Fitted with Rapid Light Missile Launchers, it can kill almost anything that can keep up with it, and flee from almost anything that can kill it. Fitted with heavier missiles, it can muster impressive DPS at range.

The Orthrus's main limitations are its relative fragility and its considerable cost.

Notes

In ancient Greek mythology, Orthrus was a two-headed dog eventually killed by Herakles. Orthrus was the brother of Cerberus.

Patch History