Difference between revisions of "Wolf"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-17) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Wolf.jpg | | shipimg=Wolf.jpg | ||
| shipname=Wolf | | shipname=Wolf | ||
− | |||
| class=Assault Frigate | | class=Assault Frigate | ||
| grouping=Assault Frigates | | grouping=Assault Frigates | ||
| hulltype=Rifter Class | | hulltype=Rifter Class | ||
− | | faction=Minmatar Republic | + | | faction=Minmatar Republic |
− | |||
− | |||
| variations={{Ship|Jaguar}},{{Ship|Rifter}} | | variations={{Ship|Jaguar}},{{Ship|Rifter}} | ||
− | | tech=2 | + | | tech=2 |
− | |||
| powergrid=48 MW | | powergrid=48 MW | ||
| cpu=135 tf | | cpu=135 tf | ||
Line 29: | Line 25: | ||
| lows=5 | | lows=5 | ||
| mass=1,178,100 kg | | mass=1,178,100 kg | ||
− | | volume=27,289 | + | | volume=27,289 m³ |
− | | cargohold=165 | + | | cargohold=165 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
+ | |||
+ | | quote= Dogs sniff, wolves hunt. | ||
+ | | quote_attribution= From the Wisdoms of Elder Brute | ||
| info=Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential. | | info=Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential. | ||
− | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>7.5% bonus to Small Projectile Turret tracking speed<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Small Projectile Turret falloff<br>5% bonus to Small Projectile Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br> | + | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>7.5% bonus to Small Projectile Turret tracking speed<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Small Projectile Turret falloff<br>5% bonus to Small Projectile Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>• Can fit Assault Damage Controls<br> |
| structurehp=774 HP | | structurehp=774 HP | ||
| shieldhp=422 HP | | shieldhp=422 HP | ||
Line 59: | Line 58: | ||
| scanres=700 mm | | scanres=700 mm | ||
| reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | | reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | ||
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Assault Frigates|I}} | + | * {{RequiredSkill|Assault Frigates|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Power Grid Management|V}} | + | ** {{RequiredSkill|Power Grid Management|V}} |
− | **{{RequiredSkill|Mechanics|V}} | + | ** {{RequiredSkill|Mechanics|V}} |
| totaltraintime=23d 21h 53m 20s | | totaltraintime=23d 21h 53m 20s | ||
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− | ==Summary== | + | == Summary == |
− | With 5 high slots and 5 low slots, the '''Wolf''' is a brute of a frigate. Its 2 mid slots means it is not well suited to [[ | + | With 5 high slots and 5 low slots, the '''Wolf''' is a brute of a damage-dealing frigate. Its 2 mid slots means it is not well suited to [[tackling]], as it has very little space for tackle and utility modules. The same slot limitation hampers any really serious shield tanking, which requires mid slots. Consequently, when compared to its brother the [[Jaguar]] the Wolf has more firepower but less speed and less utility beyond its core purpose of dealing damage. |
− | + | == Skills == | |
− | + | Like other Tech 2 ships, the Wolf has tight fitting requirements, which are eased by [[fitting skills]], and also benefits from excellent [[support skills]] in general. As a turret-focused damage-dealer, the Wolf deserves Tech 2 small projectile turrets, and the best gunnery support skills you can supply. | |
− | |||
− | ==Tactics== | + | == Tactics == |
− | |||
− | ==Patch History== | + | Within the broad activity of damage-dealing, the Wolf has many valid fits, from an armor-tanked autocannon brawler, through a balanced mid-range kiting autocannon fit, to a fast long-range kiting artillery fit. Most fits will mount an Assault Damage Control for brief bursts of near-immunity to damage; this can work especially well when supported by fast, agile frigate-sized armour logistics ships. Artillery fits fighting at long range can sometimes do without the ADC, if their primary defensive plan is to warp out. |
+ | |||
+ | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | ||
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− | ==Notes== | + | == Notes == |
* The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships | * The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships | ||
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{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
− | [[Category:Ship Database]][[Category:Assault Frigates]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Assault Frigates]] |
Latest revision as of 15:19, 17 November 2024
RELATED UNI-WIKI REFERENCES
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Dogs sniff, wolves hunt.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
With 5 high slots and 5 low slots, the Wolf is a brute of a damage-dealing frigate. Its 2 mid slots means it is not well suited to tackling, as it has very little space for tackle and utility modules. The same slot limitation hampers any really serious shield tanking, which requires mid slots. Consequently, when compared to its brother the Jaguar the Wolf has more firepower but less speed and less utility beyond its core purpose of dealing damage.
Skills
Like other Tech 2 ships, the Wolf has tight fitting requirements, which are eased by fitting skills, and also benefits from excellent support skills in general. As a turret-focused damage-dealer, the Wolf deserves Tech 2 small projectile turrets, and the best gunnery support skills you can supply.
Tactics
Within the broad activity of damage-dealing, the Wolf has many valid fits, from an armor-tanked autocannon brawler, through a balanced mid-range kiting autocannon fit, to a fast long-range kiting artillery fit. Most fits will mount an Assault Damage Control for brief bursts of near-immunity to damage; this can work especially well when supported by fast, agile frigate-sized armour logistics ships. Artillery fits fighting at long range can sometimes do without the ADC, if their primary defensive plan is to warp out.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
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Notes
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships