Difference between revisions of "Vulture"
Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
Chris Halsky (talk | contribs) (Quote update) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-17) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Vulture.jpg | | shipimg=Vulture.jpg | ||
| shipname=Vulture | | shipname=Vulture | ||
− | |||
| class=Command Ship | | class=Command Ship | ||
| grouping=Command Ships | | grouping=Command Ships | ||
| hulltype=Ferox Class | | hulltype=Ferox Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | | | + | | variations= {{Ship|Ferox}}, {{Ship|Ferox Navy Issue}} |
− | + | | tech=2 | |
− | |||
− | | tech=2 | ||
− | |||
| powergrid=1,275 MW | | powergrid=1,275 MW | ||
| cpu=545 tf | | cpu=545 tf | ||
Line 29: | Line 25: | ||
| lows=4 | | lows=4 | ||
| mass=14,000,000 kg | | mass=14,000,000 kg | ||
− | | volume=252,000 | + | | volume=252,000 m³ |
− | | cargohold=400 | + | | cargohold=400 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
+ | |||
+ | | quote= Though the bird falls, the flock feasts. | ||
+ | | quote_attribution= CEO Mens Reppola | ||
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else. | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else. | ||
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to shield hitpoints<br>10% bonus to Medium Hybrid Turret damage<br>3% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range |
| structurehp=3,900 HP | | structurehp=3,900 HP | ||
| shieldhp=5,300 HP | | shieldhp=5,300 HP | ||
Line 57: | Line 56: | ||
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=23 points | | sensorvalue=23 points | ||
− | | scanres= | + | | scanres=234 mm |
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | | reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Caldari Cruiser|III}} | + | ** {{RequiredSkill|Caldari Cruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|II}} | + | *** {{RequiredSkill|Spaceship Command|II}} |
− | ***{{RequiredSkill|Caldari Destroyer|III}} | + | *** {{RequiredSkill|Caldari Destroyer|III}} |
− | ****{{RequiredSkill|Caldari Frigate|III}} | + | **** {{RequiredSkill|Caldari Frigate|III}} |
− | *****{{RequiredSkill|Spaceship Command|I}} | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Command Ships|I}} | + | * {{RequiredSkill|Command Ships|I}} |
− | **{{RequiredSkill|Command Burst Specialist|IV}} | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Wing Command|IV}} | + | ** {{RequiredSkill|Wing Command|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=104d 20h 51m 23s ? | | totaltraintime=104d 20h 51m 23s ? | ||
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− | ==Summary== | + | == Summary == |
− | The '''Vulture''' is | + | The '''Vulture''' is the Caldari fleet command ship, designed as a railgun platform. With its second optimal range bonus replaced with a shield HP bonus, it has worse range and similar damage to its Tech 1 basis, the [[Ferox]]. In exchange, it is the tankiest shield command ship by far, making it the preferred booster for providing command bursts to large shield fleets. Its missile-using counterpart, the [[Nighthawk]], has a higher damage potential. |
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− | |||
− | |||
− | == | + | == Skills == |
− | + | ''Further information about additional or recommended skills to pilot Vulture for a specific or its common role(s) can be written here.'' | |
− | ==Tactics== | + | == Tactics == |
''No sub-article about Vulture roles or piloting tactics. You can write them here.'' | ''No sub-article about Vulture roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Vulture here.'' | ''You can write additional notes for Vulture here.'' | ||
− | ==Patch History== | + | == Patch History == |
− | {{Expansion past| | + | {{Expansion past|1= |
+ | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | ||
+ | |||
+ | :''[Every command ship] except the Sleipnir and Damnation is basically getting some kind of change to try and pull it into a higher amount of use.'' | ||
+ | |||
+ | :''We're going to try and split the two sets of command ships a little more deliberately. [...] The fleet variations are generally going to move to being even more survivable and more long range focused so they actually have a chance at staying on field if they're not a Damnation. The Vulture is going to get a shield HP bonus to match the Damnation HP bonus. | ||
+ | :-CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link) | ||
+ | |||
+ | * Command ship skill bonus to hybrid optimal range (10%/level) changed to 10% shield hp per level | ||
+ | * Scan resolution increased from 195 to 234 (+39 mm, +20%) | ||
+ | |||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
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}} | }} | ||
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup=battlecruisers}} |
− | [[Category:Ship Database]][[Category:Command Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Command Ships]] |
Latest revision as of 16:18, 17 November 2024
RELATED UNI-WIKI REFERENCES
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Though the bird falls, the flock feasts.
SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Vulture is the Caldari fleet command ship, designed as a railgun platform. With its second optimal range bonus replaced with a shield HP bonus, it has worse range and similar damage to its Tech 1 basis, the Ferox. In exchange, it is the tankiest shield command ship by far, making it the preferred booster for providing command bursts to large shield fleets. Its missile-using counterpart, the Nighthawk, has a higher damage potential.
Skills
Further information about additional or recommended skills to pilot Vulture for a specific or its common role(s) can be written here.
Tactics
No sub-article about Vulture roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vulture here.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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