Difference between revisions of "Thanatos"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
+
  * SHIP ATTRIBUTES SECTION (last update : 2024-07-06)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
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  | shipimg=Thanatos.jpg
 
  | shipimg=Thanatos.jpg
 
  | shipname=Thanatos
 
  | shipname=Thanatos
| caption=Thanatos
 
 
  | class=Carrier
 
  | class=Carrier
 
  | grouping=Carriers
 
  | grouping=Carriers
 
  | hulltype=Thanatos Class
 
  | hulltype=Thanatos Class
  | faction=Gallente Federation
+
  | faction=Gallente Federation  
| race=Gallente
+
  | variations=  
| roles=unspecified
+
  | tech=  
  | variations=<i>none</i>
+
 
  | tech=
 
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=700,000 MW
 
  | powergrid=700,000 MW
 
  | cpu=725 tf
 
  | cpu=725 tf
  | capacitor=60,000 GJ
+
  | capacitor=55,000 GJ
 +
 
 
  | highs=5
 
  | highs=5
 
  | turrets=0
 
  | turrets=0
Line 28: Line 26:
 
  | mediums=5
 
  | mediums=5
 
  | lows=6
 
  | lows=6
  | mass=1,163,250,000 kg
+
 
  | volume=13,095,000 m&#179;
+
  | mass=1,220,000,000 kg
  | cargohold=875 m&#179;
+
  | volume=13,095,000
| extrahold=3,000 m&#179;
+
 
 +
  | cargohold=875
 
  | extraholdtype=Fuel
 
  | extraholdtype=Fuel
  | dronebay=100,000 m&#179;
+
  | extrahold=3,000
  | bandwidth=375 Mbit/sec
+
| extrahold2type=Ship Maintenance Bay
  | info=Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
+
| extrahold2=1,000,000 m³
  | bonuses=<b>Gallente Carrier bonuses (per skill level):</b><br>50% bonus to Capital Remote Armor Repairer and Capital Remote Shield Booster range<br>5% bonus to Fighter damage<br>&bull;&nbsp;Can deploy 1 additional Drone or Fighter<br><b>Role Bonus:</b><br>200% bonus to Fighter control range<br>&bull;&nbsp;Can fit Warfare Link modules<br>&bull;&nbsp;Can fit Triage modules<br>
+
| extrahold3type=Fleet Hangar
  | structurehp=150,000 HP
+
| extrahold3=10,000 m³
  | shieldhp=100,000 HP
+
 
 +
| fighterbay=70,000 m³
 +
| fightertubes=3
 +
| lightfightersquadlimit=3
 +
| supportfightersquadlimit=1
 +
 
 +
| quote= The best pilots deserve the best support.
 +
  | quote_attribution= CreoDron marketing division
 +
  | info= Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
 +
 
 +
The Thanatos is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
 +
  | bonuses= <b>Gallente Carrier bonuses (per skill level):</b><br>
 +
5% bonus to Fighter damage<br>
 +
2.5% bonus to Fighter hitpoints<br>
 +
5% bonus to Siren Support Fighter warp disruption range<br>
 +
1% bonus to Armored Command and Skirmish Command burst strength and duration<br>
 +
'''Role Bonus:'''<br>
 +
•&nbsp;Can fit Networked Sensor Array<br>
 +
•&nbsp;Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator<br>
 +
•&nbsp;Can use two Command Burst modules<br>
 +
200% bonus to Command Burst area of effect range<br>
 +
&nbsp;Can launch Light and Support Fighters<br>
 +
&nbsp;Can lock at extended ranges<br>
 +
&nbsp;Conduit Jump Capable<br>
 +
5x penalty to Entosis Link duration
 +
 
 +
  | structurehp=83,500 HP
 +
 
 +
| armorhp=69,500 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=35
 +
| armorexp=10
 +
 
 +
  | shieldhp=55,500 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
+
  | maxvelocity=80 m/sec
| armorhp=125,000 HP
+
  | inertia=0.039
| armorem=50
 
| armorexp=10
 
| armorkin=35
 
| armortherm=35
 
  | maxvelocity=75 m/sec
 
  | inertia=0.046
 
 
  | warpspeed=1.5 AU/s
 
  | warpspeed=1.5 AU/s
  | warptime=74.18 s
+
  | warptime=65.960 s
  | targetrange=100.00 km
+
 
  | sigradius=2,960 m
+
  | targetrange=3670.00 km
  | maxlockedtargets=6
+
| maxlockedtargets=14
 +
  | sigradius=9,960 m
 +
  | scanres=65 mm
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=76 points
 
  | sensorvalue=76 points
| scanres=50 mm
+
 
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
+
** {{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
+
*** {{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Gallente Carrier|I}}
+
* {{RequiredSkill|Gallente Carrier|I}}
**{{RequiredSkill|Capital Ships|IV}}
+
** {{RequiredSkill|Capital Ships|IV}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
+
*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
+
**** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Gallente Battleship|III}}
+
** {{RequiredSkill|Gallente Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
+
*** {{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Gallente Battlecruiser|III}}
+
*** {{RequiredSkill|Gallente Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
+
**** {{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Gallente Cruiser|III}}
+
**** {{RequiredSkill|Gallente Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
+
***** {{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Gallente Destroyer|III}}
+
***** {{RequiredSkill|Gallente Destroyer|III}}
******{{RequiredSkill|Gallente Frigate|III}}
+
****** {{RequiredSkill|Gallente Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
+
******* {{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Drone Interfacing|V}}
+
** {{RequiredSkill|Drone Interfacing|V}}
***{{RequiredSkill|Drones|V}}
+
*** {{RequiredSkill|Drones|V}}
**{{RequiredSkill|Jump Fuel Conservation|IV}}
+
** {{RequiredSkill|Jump Fuel Conservation|IV}}
***{{RequiredSkill|Jump Drive Operation|III}}
+
*** {{RequiredSkill|Jump Drive Operation|III}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
**{{RequiredSkill|Jump Drive Calibration|III}}
+
** {{RequiredSkill|Jump Drive Calibration|III}}
***{{RequiredSkill|Jump Drive Operation|V}}
+
*** {{RequiredSkill|Jump Drive Operation|V}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
 +
| totaltraintime=147d 13h 43m 40s
  
| totaltraintime=147d 13h 43m 40s
 
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Thanatos Thanatos on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=10,000 m³ Fleet Hangar
 
  | highlights1=10,000 m³ Fleet Hangar
 
  | highlights2=1,000,000 m³ Ship Maintenance Bay
 
  | highlights2=1,000,000 m³ Ship Maintenance Bay
Line 103: Line 134:
 
------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
The Thanatos is the Gallente carrier. It is one of the most versatile carriers due to having bonuses to both armor and shield repair, and is the only carrier with a damage bonus, though it doesn't particularly excel at any role.
+
The Thanatos is the Gallente [[carrier]]. Like the other carriers, the Thanatos was rebalanced in the April 2016 update to become a mobile long-range damage dealer with squadrons of launched fighters. Its 6 low slots allow the Thanatos to field a respectable armor tank, though not on par with the [[Archon]]. The Thanatos is popular in PvE due to its high fighter damage bonus, allowing players to quickly complete missions and combat anomalies. In PvP, the Thanatos reigns supreme as the standard armor carrier, as its larger fighter bay and more damaging, highly survivable fighters allot it the high damage expected from carriers.
With a 5/6 mid/low slot layout the thanatos is normally armor tanked.
 
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Thanatos for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Thanatos for a specific or its common role(s) can be written here.''
  
==Fitting==
+
== Tactics ==
{{ShipFitting
+
The Thanatos is often used for ratting NPCs in lowsec and nullsec space. For that reason, fleets that are large enough will often try an hunt a Thanatos if seen on D-scan. For that reason, the Thanatos is sometimes used as bait to lure in a fleet so that a larger or more capable fleet can then cyno in and destroy the fleet that has been successfully baited.
| ship=Thanatos
 
| shipTypeID=23911
 
| fitName=Ratting
 
| fitID=Ratting
 
| low1name=Signal Amplifier II
 
| low1typeID=1987
 
| low2name=Signal Amplifier II
 
| low2typeID=1987
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Drone Damage Amplifier II
 
| low4typeID=4405
 
| low5name=Drone Damage Amplifier II
 
| low5typeID=4405
 
| low6name=Damage Control II
 
| low6typeID=2048
 
| mid1name=Adaptive Invulnerability Field II
 
| mid1typeID=2281
 
| mid2name=Adaptive Invulnerability Field II
 
| mid2typeID=2281
 
| mid3name=Omnidirectional Tracking Link II, Tracking Speed Script
 
| mid3typeID=24438
 
| charge1name=Tracking Speed Script x1
 
| charge1typeID=29001
 
| mid4name=Omnidirectional Tracking Link II, Tracking Speed Script
 
| mid4typeID=24438
 
| mid5name=Omnidirectional Tracking Link II, Tracking Speed Script
 
| mid5typeID=24438
 
| high1name=Capital Remote Shield Booster I
 
| high1typeID=3616
 
| high2name=Drone Control Unit I
 
| high2typeID=24283
 
| high3name=Drone Control Unit I
 
| high3typeID=24283
 
| high4name=Drone Control Unit I
 
| high4typeID=24283
 
| high5name=Drone Control Unit I
 
| high5typeID=24283
 
| rig1name=Capital Anti-EM Screen Reinforcer I
 
| rig1typeID=31720
 
| rig2name=Capital Core Defense Field Extender I
 
| rig2typeID=31792
 
| rig3name=Capital Core Defense Field Extender I
 
| rig3typeID=31792
 
| drone1name=Einherji x20
 
| drone1typeID=23061
 
| charge2name=Optimal Range Script x3
 
| charge2typeID=28999
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Never Rat with a carrier without scouts giving plenty of warning (3+ systems)</li><li>Always rat while aligned to a safe spot/POS</li>
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=23911:1987;2:4405;3:2048;1:2281;2:24438;3:29001;1:3616;1:24283;4:31720;1:31792;2:23061;20:28999;3::
 
| fleetup=
 
}}
 
  
==Tactics==
+
== Notes ==
''No sub-article about Thanatos roles or piloting tactics. You can write them here.''
+
In ancient Greek mythology, Thanatos was a personification of death; the word itself (''Θάνατος'') was also simply the ancient Greek word for death in general. Some writers grouped Thanatos with other personifications of negative experiences and emotions as siblings, treating him as a brother of (among others) [[Eris]], [[Moros]], [[Nemesis]] and [[Charon]]; in some accounts, Thanatos was distinguished, as peaceful death, from the [[Keres]], associated with violent death.
  
==Notes==
+
== Patch History ==
''You can write additional notes for Thanatos here.''
+
{{expansion past
 +
|'''Equinox expansion''' - [https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships Equinox in Focus: New Upwell Ships]
 +
* Carriers will now have the capability of using a Conduit jump to take 5-30 players in the jump tunnel with them. The Number of players which are passengers for the jump is increased by a new skill, Capital Jump Portal Generation, which increases the limit by 5 per level. This is built into Carriers and does not require a module to be fitted.
 +
* Carriers will gain the ability to fit new capital sized versions of the Micro Jump Drive and the Micro Jump Drive Field Generator, both of these modules will require a new skill, Capital Micro Jump Drive Operation.
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Carriers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Carriers]]

Latest revision as of 05:36, 18 November 2024

EVE University Database
 
Ship Database
Thanatos
Thanatos
Gallente Federation
Gallente Federation
Carriers
Thanatos Class
Highlight
10,000 m³ Fleet Hangar
HIGHLIGHTS
Highlight
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
The best pilots deserve the best support.
– CreoDron marketing division


Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.

The Thanatos is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.

SHIP BONUSES

Gallente Carrier bonuses (per skill level):
5% bonus to Fighter damage
2.5% bonus to Fighter hitpoints
5% bonus to Siren Support Fighter warp disruption range
1% bonus to Armored Command and Skirmish Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Support Fighters
• Can lock at extended ranges
• Conduit Jump Capable
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
700,000 MW
CPU
cpu output
725 tf
Capacitor
capacitor
55,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.039
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
65.960 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
70,000 m³
Fighter Squad Tubes
fighter squad tubes
3
Light Fighter Squad Limit
light fighter squad limit
3
Support Fighter Squad Limit
support fighter squad limit
1
Targeting
Max Tgt. Range
max. targeting range
3670.00 km
Max Locked Targets
max. locked targets
14
Magnetometric Sensor
Magnetometric sensor strength
76 points
Sig. Radius
signature radius
9,960 m
Scan Res.
scan resolution
65 mm
Structure
Structure Hitpoints
structure hitpoints
83,500 HP
Mass
ship mass
1,220,000,000 kg
Volume
ship volume
13,095,000 m³
Cargo Capacity
cargo capacity
875 m³
Fuel Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
69,500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
55,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Thanatos is the Gallente carrier. Like the other carriers, the Thanatos was rebalanced in the April 2016 update to become a mobile long-range damage dealer with squadrons of launched fighters. Its 6 low slots allow the Thanatos to field a respectable armor tank, though not on par with the Archon. The Thanatos is popular in PvE due to its high fighter damage bonus, allowing players to quickly complete missions and combat anomalies. In PvP, the Thanatos reigns supreme as the standard armor carrier, as its larger fighter bay and more damaging, highly survivable fighters allot it the high damage expected from carriers.

Skills

Further information about additional or recommended skills to pilot Thanatos for a specific or its common role(s) can be written here.

Tactics

The Thanatos is often used for ratting NPCs in lowsec and nullsec space. For that reason, fleets that are large enough will often try an hunt a Thanatos if seen on D-scan. For that reason, the Thanatos is sometimes used as bait to lure in a fleet so that a larger or more capable fleet can then cyno in and destroy the fleet that has been successfully baited.

Notes

In ancient Greek mythology, Thanatos was a personification of death; the word itself (Θάνατος) was also simply the ancient Greek word for death in general. Some writers grouped Thanatos with other personifications of negative experiences and emotions as siblings, treating him as a brother of (among others) Eris, Moros, Nemesis and Charon; in some accounts, Thanatos was distinguished, as peaceful death, from the Keres, associated with violent death.

Patch History