Difference between revisions of "Deimos"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=12023 | |
− | + | | shipimg=Deimos.jpg | |
− | + | | shipname=Deimos | |
− | + | | caption=Deimos | |
− | + | | class=Heavy Assault Cruiser | |
− | + | | grouping=Heavy Assault Cruisers | |
− | + | | hulltype=Thorax Class | |
− | + | | faction=Gallente Federation | |
− | + | | race=Gallente | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Phobos}},{{Ship|Vigilant}},{{Ship|Thorax}} | |
− | + | | tech=2 | |
− | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=1,050 MW | |
− | + | | cpu=360 tf | |
− | + | | capacitor=1,400 GJ | |
− | + | | highs=5 | |
− | + | | turrets=5 | |
− | + | | launchers=0 | |
− | + | | mediums=4 | |
− | + | | lows=6 | |
− | + | | mass=11,460,000 kg | |
− | + | | volume=112,000 m³ | |
− | + | | cargohold=315 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=50 m³ | |
− | + | | bandwidth=50 Mbit/sec | |
− | + | | info=<b>Development</b><br>Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. <br><br>Developer: Duvolle Labs <br>Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered. | |
− | + | | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Armor Repairer amount<br><b>Heavy Assault Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret falloff<br>5% bonus to Medium Hybrid Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br> | |
− | + | | structurehp=2,550 HP | |
− | + | | shieldhp=1,200 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=85 | |
− | + | | shieldtherm=60 | |
− | + | | armorhp=2,100 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=83.75 | |
− | + | | armortherm=67.5 | |
− | + | | maxvelocity=230 m/sec | |
− | + | | inertia=0.475 | |
− | + | | warpspeed=3.3 AU/s | |
− | + | | warptime=7.55 s | |
− | + | | targetrange=85.00 km | |
− | + | | sigradius=150 m | |
− | + | | maxlockedtargets=6 | |
− | + | | sensortype=Magnetometric | |
− | + | | sensorvalue=22 points | |
− | + | | scanres=270 mm | |
− | + | | reqskills=*{{RequiredSkill|Gallente Cruiser|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|II}} | |
− | + | **{{RequiredSkill|Gallente Destroyer|III}} | |
− | + | ***{{RequiredSkill|Gallente Frigate|III}} | |
− | **Spaceship Command II | + | ****{{RequiredSkill|Spaceship Command|I}} |
− | **Gallente Destroyer III | + | *{{RequiredSkill|Heavy Assault Cruisers|I}} |
− | ***Gallente Frigate III | + | **{{RequiredSkill|Energy Grid Upgrades|V}} |
− | *Heavy Assault Cruisers I | + | ***{{RequiredSkill|Power Grid Management|II}} |
− | **Energy Grid Upgrades V | + | ***{{RequiredSkill|Science|I}} |
− | ***Power Grid Management II | + | **{{RequiredSkill|Weapon Upgrades|V}} |
− | ***Science I | + | ***{{RequiredSkill|Gunnery|II}} |
− | **Weapon Upgrades V | + | **{{RequiredSkill|Spaceship Command|V}} |
− | ***Gunnery II | + | **{{RequiredSkill|Capacitor Management|IV}} |
− | **Spaceship Command V | + | ***{{RequiredSkill|Power Grid Management|III}} |
− | **Capacitor Management IV | ||
− | ***Power Grid Management | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=63d 9h 37m 40s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Deimos Deimos on Eve Online Wiki] | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 07:12, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Gallente Cruiser bonuses (per skill level):
Ship Attributes
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Summary
A logical progression of the Thorax, the Deimos is designed as a hybrid turret (blasters and rails) boat. It can fit a Microwarpdrive and burn towards the enemy to melts them at close range, or it can use its considerable speed and MWD bonus to kite enemies.
Skills
Further information about additional or recommended skills to pilot Deimos for a specific or it's common role(s) can be written here.
Fitting
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Balmer Series Tracking Disruptor I
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Current Router I
Medium Hybrid Collision Accelerator I
Hammerhead II x5
Tracking Speed Disruption Script x1
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Tungsten Charge M x1
- A brawling PvP fit. Updated for Odyssey 1.1.
- As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.
- Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.
- The fourth mid slot can be switched to other modules to taste such as a second web to slow down frigs that get under your guns slow down faster cruisers/BCs that will try to get out of your blaster range.
Tactics
No sub-article about Deimos roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Deimos here.