Difference between revisions of "Naglfar"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 21/06/2016) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| tech= | | tech= | ||
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | | powergrid= | + | | powergrid=460,000 MW |
− | | cpu= | + | | cpu=740 tf |
− | | capacitor= | + | | capacitor=50,000 GJ |
− | | highs= | + | | highs=4 |
| turrets=2 | | turrets=2 | ||
| launchers=0 | | launchers=0 | ||
| mediums=6 | | mediums=6 | ||
| lows=6 | | lows=6 | ||
− | | mass=1, | + | | mass=1,260,000,000 kg |
| volume=15,500,000 m³ | | volume=15,500,000 m³ | ||
| cargohold=2,900 m³ | | cargohold=2,900 m³ | ||
| extrahold=8,000 m³ | | extrahold=8,000 m³ | ||
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | | + | | extrahold2=1,000,000 m³ |
− | | | + | | extrahold2type=Ship Maintenance Bay |
+ | | extrahold3=10,000 m³ | ||
+ | | extrahold3type=Fleet Hangar | ||
| info=The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.<br><br>Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.<br><br> | | info=The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.<br><br>Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.<br><br> | ||
− | | bonuses=<b>Minmatar Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Projectile Turret damage<br>5% bonus to Capital Projectile Turret rate of fire<br><b>Role Bonus:</b><br>50% bonus to Capital Projectile Turret damage<br>• Can fit Siege modules<br> | + | | bonuses=<b>Minmatar Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Projectile Turret damage<br>5% bonus to Capital Projectile Turret rate of fire<br>5% bonus to Shield Booster cycle time<br><b>Role Bonus:</b><br>50% bonus to Capital Projectile Turret damage<br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration<br> |
− | | structurehp= | + | | structurehp=95,500 HP |
− | | shieldhp= | + | | shieldhp=95,500 HP |
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=95,500 HP |
| armorem=60 | | armorem=60 | ||
| armorexp=10 | | armorexp=10 | ||
| armorkin=25 | | armorkin=25 | ||
| armortherm=35 | | armortherm=35 | ||
− | | maxvelocity= | + | | maxvelocity=80 m/sec |
− | | inertia=0. | + | | inertia=0.045 |
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
− | | warptime= | + | | warptime=78.603 s |
| targetrange=92.50 km | | targetrange=92.50 km | ||
− | | sigradius= | + | | sigradius=11,000 m |
| maxlockedtargets=7 | | maxlockedtargets=7 | ||
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=39 points | | sensorvalue=39 points | ||
− | | scanres= | + | | scanres=85 mm |
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
**{{RequiredSkill|Advanced Spaceship Command|V}} | **{{RequiredSkill|Advanced Spaceship Command|V}} |
Revision as of 22:29, 21 June 2016
RELATED UNI-WIKI REFERENCES
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The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend. SHIP BONUSES
Minmatar Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
The Naglfar is the Minmatar dreadnought. Previously it had split weapons, making it very unpopular, however it has since been redesigned as a pure projectile turret ship, but some of the stigma still remains. While the Naglfar only has two turrets, each weapon has a 50% damage bonus that gives it functionally identical damage to other dreads. On the plus side, it's the tallest ship in the game!
Skills
Further information about additional or recommended skills to pilot Naglfar for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Naglfar roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Naglfar here.