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Rifter: Difference between revisions

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m Spelled out Jan 2016
Added quote introduced in the Revenant expansion (2024-11-12).
 
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  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2022-11-08)
  -------------------------------------------------------------
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  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  | shipimg=Rifter.jpg
  | shipimg=Rifter.jpg
  | shipname=Rifter
  | shipname=Rifter
| caption=Rifter
  | class=Frigate
  | class=Frigate
  | grouping=Standard Frigates
  | grouping=Standard Frigates
  | hulltype=Rifter Class
  | hulltype=Rifter Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic  
| race=Minmatar
| roles=unspecified
  | variations={{Ship|Wolf}},{{Ship|Jaguar}}
  | variations={{Ship|Wolf}},{{Ship|Jaguar}}
  | tech=
  | tech=   
  | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=41 MW
  | powergrid=41 MW
  | cpu=130 tf
  | cpu=130 tf
  | capacitor=250 GJ
  | capacitor=250 GJ
  | highs=4
  | highs=3
  | turrets=3
  | turrets=3
  | launchers=2
  | launchers=2
  | mediums=3
  | mediums=3
  | lows=3
  | lows=4
  | mass=1,067,000 kg
  | mass=1,067,000 kg
  | volume=27,289 m&#179;
  | volume=27,289
  | cargohold=140 m&#179;
  | cargohold=140
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=
  | dronebay=
  | bandwidth=
  | bandwidth=
| quote=Our pride, our liberation, our legacy.
| quote_attribution=Unknown citizen recalling the first Rifters above Matar
  | info=The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.
  | info=The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>10% bonus to Small Projectile Turret falloff<br>
  | bonuses= <b>Minmatar Frigate bonuses (per skill level):</b><br>
7.5% bonus to Small Projectile Turret rate of fire<br>
10% bonus to Small Projectile Turret falloff<br>
  | structurehp=350 HP
  | structurehp=350 HP
  | shieldhp=450 HP
  | shieldhp=450 HP
Line 59: Line 59:
  | scanres=660 mm
  | scanres=660 mm
  | reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
  | reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
**{{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|I}}


  | totaltraintime=25m 0s
  | totaltraintime=25m 0s
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==Summary==
== Summary ==
The Rifter is the primary damage frigate for Minmatar. For tackling a [[Slasher]] or [[Merlin]] is by far better. While the Rifter used to be considered the best T1 frigate (leading to many memes surrounding it), it has been nerfed to be similar in abilities to the others.  In January, 2016, it is now widely considered one of the weakest solo frigates, along with the punisher.
The '''Rifter''' is the primary Minmatar damage-dealing frigate. For [[tackling]], a [[Slasher]] is a safer bet, as it has tackling bonuses.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Rifter for a specific or it's common role(s) can be written here.''
As a basic Tech 1 frigate, the Rifter is a forgiving and undemanding ship. New pilots will get more out of it, though, if they train at least a few levels of relevant [[Skills:Gunnery|gunnery skills]] to back up its bonuses for projectile turrets.


==Fittings==
== Tactics ==
For more info on fittings, please click [[Rifter/Fittings|here]]
The Rifter is not an outstanding frigate, but it does have a balanced 3/3/4 slot layout, which allows pilots some tactical flexibility.


==Tactics==
'''PvE'''
For [[Tackling_Guide|tackling]] in a Rifter, spiralling is key. The ship is agile and fast enough that you can use a standard spiral with a [[MicroWarp Drive]] (MWD). Your only concern will be on final approach (30 km or so) to pulse the MWD so that the increased signature radius doesn't come in to play as much, as the MWD's signature bloom only applies while the MWD is activated. If the ship is [[Afterburner]] (AB) fit, the pilot may consider tightening the spiral slightly. Afterburners [[Afterburner Details|do not have a signature radius penalty]], so you can risking a little more (but still tankable) damage in order to decrease closing time.


==Roles==
With no need to tackle the kind of enemies faced in new-player PvE combat and Level 1 missions, Rifter pilots can try mounting a small shield tank and putting a Damage Control and Gyrostabilizers (for more damage) in the low slots. The Rifter is a perfectly good ship for most or all Level 1 mission work, but pilots will probably soon move on from the Rifter to the [[Thrasher]] and then (for Level 2 missions) the [[Rupture]].


===Solo PVP===
'''PvP'''


The Rifter sees some use in small-scale Faction Warfare battles. With its speed and its falloff bonus (and especially with T2 autocannon, which can use the falloff-boosting Barrage ammo), the Rifter can try to kite at the edge of warp scrambler range. Artillery fits are a squeeze, but can attempt kiting beyond scram range and within point range.


The Rifter is an excellent ship for rookie pilots to learn their trade in due to the ship's endurance and it's low cost.  
In PvP fleets, the Rifter is not a bad choice for a new Minmatar character who wants to bring some small-sized DPS to the table, but it is worth checking with your FC whether or not a tackling Slasher might offer more utility to the fleet.


[http://dl.eve-files.com/media/corp/wensley/The_Rifter_Guide_Solo_PvP.pdf The Rookie Rifter guide] nothing more needs to be said aside from reference to this excellent piece of work.
== Notes ==
For more than a decade of Eve Online's history, the Rifter was the best of all Tech 1 frigates, highly popular for solo PvP and for cheap, low-SP "swarm" fleets. It was regarded as "EVE's AK-47": an affordable and reliable weapon wielded by many. This popularity, and perhaps its iconic silhouette when seen from above, gave it pride of place in publicity material and player memes.


===In Uni blobs===
Since a major frigate rebalancing in the middle of the 2010s, the Rifter has become a significantly weaker ship, and one seen much less often in PvP. Its iconic silhouette is still used in game for the [[Fitting ships|fitting]] window icon and the cargo hold button within the Fitting window, however, and outside the game itself a picture of the Rifter is used as the icon for the popular third-party fitting tool [[PYFA]].


''Mainly used in a tackling role. Focus is therefore on EITHER a MWD or an AB - MWD for sheer speed but at increased sig radius, AB provides a speed boost without the penalty to the increase sig radius, It is much a matter of personal preference but bear in mind that a MWD makes you a whole world easier to target! <br> <br> For more on tackling please see:'' [[Tackling Guide]]
More recently, the 2022 Uprising expansion has attempted to breathe new life into the Rifter with an increase to its firerate with small projectile turrets.


==Notes==
== Patch History ==
''You can add notes here.''
{{expansion past|
'''Version 20.10 - 2022-11-08''' - ''Uprising'' ([https://www.eveonline.com/news/view/patch-notes-version-20-10 Patch Notes])
 
:''The rifter is an iconic ship which has languished a bit too long at the bottom of the kiddie pool. Improving its damage should make it a bit more competitive, particularly in areas such as novice factional warfare complexes.''  
 
:-CCP Aurora, [https://forums.eveonline.com/t/balance-updates-coming-with-uprising/381876 Balance Updates Coming with Uprising], October 2022
 
* Small Projectile Turret rate of fire bonus increased from 5% per level to 7.5% per level
 
'''November 2019 Release v.1.1 - Build: 1617768 - 2019-11-26'''
* 5% damage bonus per level replaced with 5% rate of fire bonus per level
 
'''Lifeblood v.1.0 - Build: 1203953 - 24.10.17'''
 
* High slots reduced from 4 to 3 (-1)
* Low slots increased from 3 to 4 (+1)
 
'''December v.1.0 - Build: 995003 - 08.12.15'''
 
* ''Rifter and Slasher are getting a moderate fittings buff to help artillery fits and to make it easier to use the utility highs.''
* +5 CPU, +3 PWG
'''Rubicon v.1.3 - Build: 761459 - 12.03.14'''
 
* Removed +7.5% Small Projectile Turret tracking bonus per level
* Added +10% Small Projectile Turret falloff bonus per level
* + 10 m/s velocity
* +0.01 inertia
 
'''Odyssey v.1.0 - Build: 584903 - 04.16.13'''
 
* ''Some tech1 frigates and cruisers balanced during Retribution and beforehand have been iterated upon based on player feedback and performance metrics.''
*+1 PWG.
*+50 Armor.
*The rifter's thruster locators have been moved closer to the hull.
 
'''Inferno v.1.0 - Build: 377452 - 22.05.12'''
 
*Rifter: role and bonuses unchanged
*Unchanged Slot layout: 4 High, 3 Mid, 3 Low; 3 turrets and 2 launchers.
*Unchanged fittings: 37 PWG, 125 CPU.
*Defense (shields / armor / hull) : 450 / 400 / 350
*Capacitor (amount / recharge rate / cap per second): 250 / 125 s / 2
*Mobility (max velocity / agility / mass / align time): 355 / 3.19 / 1067000 / 3.19 s
*Drones (bandwidth / bay): 0 / 0
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 22.5km / 660 / 4
*Sensor strength: 8 Ladar
*Signature radius: 35
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Standard Frigates]]
 
[[Category:Ship Database]]
[[Category:Standard Frigates]]