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Naga: Difference between revisions

From EVE University Wiki
ArinBot (talk | contribs)
m Remove roles= attribute
Chris Halsky (talk | contribs)
Quote update
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
  * SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | faction=Caldari State  
  | faction=Caldari State  
  | variations=<i>none</i>
  | variations=<i>none</i>
  | tech=
  | tech=  
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=875 MW
  | powergrid=875 MW
  | cpu=425 tf
  | cpu=425 tf
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  | dronebay=0 m³
  | dronebay=0 m³
  | bandwidth=0 Mbit/sec
  | bandwidth=0 Mbit/sec
| quote= Our legacy is one of strength.
| quote_attribution= CEO Ahtonen Osmon
  | info=The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.<br><br>The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series <i>CPF Blue</i>). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.<br><br>The Naga is effective in any campaign where fast, mobile firepower is required.
  | info=The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.<br><br>The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series <i>CPF Blue</i>). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.<br><br>The Naga is effective in any campaign where fast, mobile firepower is required.
  | bonuses=<b>Caldari Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Large Hybrid Turret optimal range<br><b>Role Bonus:</b><br>95% reduction in Large Hybrid Turret powergrid requirement<br>50% reduction in Large Hybrid Turret CPU requirement<br>50% reduction in Large Hybrid Turret activation cost<br>
  | bonuses=<b>Caldari Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Large Hybrid Turret optimal range<br><b>Role Bonus:</b><br>95% reduction in Large Hybrid Turret powergrid requirement<br>50% reduction in Large Hybrid Turret CPU requirement<br>50% reduction in Large Hybrid Turret activation cost<br>
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* {{Sk|Sharpshooter}} to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for [[Tech 2]] large railguns.
* {{Sk|Sharpshooter}} to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for [[Tech 2]] large railguns.
* {{Sk|Micro Jump Drive Operation}} is not critical, but helpful, as a micro jump drive will significantly help with range control.
* {{Sk|Micro Jump Drive Operation}} is not critical, but helpful, as a micro jump drive will significantly help with range control.
* All of the skills to fit a full Tech 2 tank.
* Unlike other ships of this size, the Naga usually sacrifices all tank in favour of range, so Tech 2 tanking skills are not required.


== Tactics ==
== Tactics ==