|
|
| (52 intermediate revisions by 29 users not shown) |
| Line 1: |
Line 1: |
| {{Cleanup}}
| |
| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
|
| | <!----------------------------------------------------------- |
| <!-----------------------------------------------------------
| | * SHIP ATTRIBUTES SECTION (last update : 2024-11-16) |
| * SHIP ATTRIBUTES SECTION (last update : 03.27.2013)
| | ------------------------------------------------------------- |
| -------------------------------------------------------------
| | * on editing the attributes, please make sure that you don't |
| * on editing the attributes, please make sure that you don't
| | * leave/mistype any tags required. please follow the same |
| * leave/misstype any tags required. please follow the same
| | * format below and edit only the values (after the = sign). |
| * format below and edit only the values (after the = sign).
| | -------------------------------------------------------------> |
| ------------------------------------------------------------->
| | | shipid=603 |
|
| | | shipimg=Merlin.jpg |
| |shipid=603
| | | shipname=Merlin |
| |shipimg=Merlin.jpg
| | | class=Frigate |
| |shipname=Merlin
| | | grouping=Standard Frigates |
| |caption=Merlin
| | | hulltype=Merlin Class |
| |class=Frigate
| | | faction=Caldari State |
| |grouping=Standard Frigates
| | | variations=[[Hawk]],[[Harpy]],[[Worm]],[[Cambion]] |
| |hulltype=Merlin Class
| | | tech= |
| |faction=Caldari State
| | | powergrid=40 MW |
| |race=Caldari
| | | cpu=180 tf |
| |roles=unspecified
| | | capacitor=350 GJ |
| |variations={{Ship|Hawk}}, {{Ship|Harpy}}
| | | highs=3 |
|
| | | turrets=3 |
| |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| | | launchers=0 |
|
| | | mediums=4 |
| |powergrid=40 MW
| | | lows=3 |
| |cpu=180 tf
| | | mass=997,000 kg |
| |capacitor=350 GJ
| | | volume=16,500 m³ |
| |highs=3
| | | cargohold=150 m³ |
| |turrets=3
| | | extrahold= |
| |launchers=0
| | | extraholdtype= |
| |mediums=4
| | | dronebay= |
| |lows=3
| | | bandwidth= |
|
| |
| |mass=997,000 kg
| |
| |volume=16,500 m³
| |
| |cargohold=150 m³
| |
|
| |
| |dronebay=0 m³
| |
| |bandwidth=0 Mbit/sec
| |
|
| |
| |info=The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.
| |
|
| |
| |bonuses=<b>Traits:</b><br><b>Caldari Frigate skill bonus per level:</b><br>4% bonus to shield resistances<br>5% bonus to Small Hybrid Turret damage
| |
|
| |
| |structurehp=400 HP
| |
| |shieldhp=500 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| |
| |armorhp=350 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
| |
|
| |
| |maxvelocity=310 m/s
| |
| |inertia=3.6
| |
| |warpspeed=6 AU/s
| |
| |warptime=4.98 s
| |
|
| |
| |targetrange=50 km
| |
| |sigradius=39 m
| |
| |maxlockedtargets=5
| |
| |sensortype=Gravimetric
| |
| |sensorvalue=11 points
| |
| |scanres=580 mm
| |
|
| |
| |reqskills=*Caldari Frigate I<small>16m</small>
| |
| **Spaceship Command I<small>8m</small>
| |
| |totaltraintime=0d 0h 24m
| |
|
| |
| |forumlinks=
| |
| |wikireferences=
| |
| |externallinks=[http://wiki.eveonline.com/en/wiki/Merlin Merlin on Eve Online Wiki]<br>
| |
|
| |
| |highlights1=
| |
| |highlights2=
| |
| |highlights3=
| |
| |highlights4=
| |
|
| |
|
| | | quote= Grant your enemy the honor of a swift end. |
| | | quote_attribution= Excerpt from Meditations on the Way: Book of Storms |
| | | info=The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls. |
| | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>4% bonus to all shield resistances<br> |
| | | structurehp=400 HP |
| | | shieldhp=500 HP |
| | | shieldem=0 |
| | | shieldexp=50 |
| | | shieldkin=40 |
| | | shieldtherm=20 |
| | | armorhp=350 HP |
| | | armorem=50 |
| | | armorexp=10 |
| | | armorkin=25 |
| | | armortherm=45 |
| | | maxvelocity=310 m/sec |
| | | inertia=3.6 |
| | | warpspeed=5 AU/s |
| | | warptime=4.98 s |
| | | targetrange=50.00 km |
| | | sigradius=39 m |
| | | maxlockedtargets=5 |
| | | sensortype=Gravimetric |
| | | sensorvalue=11 points |
| | | scanres=580 mm |
| | | reqskills=*{{RequiredSkill|Caldari Frigate|I}} |
| | ** {{RequiredSkill|Spaceship Command|I}} |
| | |
| | | totaltraintime=25m 0s |
| | | forumlinks= |
| | | wikireferences= |
| | | externallinks= |
| | | highlights1= |
| | | highlights2= |
| | | highlights3= |
| | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
|
| |
|
| Line 79: |
Line 74: |
| -------------------------------------------------------------------------------------------> | | -------------------------------------------------------------------------------------------> |
|
| |
|
| ==Summary== | | == Summary == |
| The changes brought to the Merlin in Inferno (found [http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=72746 here]) have made it one of the best- if not ''the'' best- Tech 1 frigates in the game, especially for running Level I combat missions. Pilots may fit this ship to fulfill almost any need, whether it be a swift shield tanked tackler, a very tough shield tank or an above-average damage dealer. | | The Merlin is a Caldari [[Frigates#Damage Dealer|Combat Frigate]]. It is the slowest of all Tech I frigates, but also one of the toughest, in terms of both tank and damage output. As a result, the Merlin is a very popular damage dealer in small-ship fleet compositions. The ship can also be used as a “[[Tackling#Types of tackle|second tackle]]” frigate in mixed fleets, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. The Merlin is an outstanding PvE frigate for Level 1 missions and for the Sisters of EVE epic arc. Given its versatility, the Merlin is an excellent first ship for new Caldari pilots. |
|
| |
|
| ==Skills==
| | You may fit this ship to fulfill almost any need, whether it be a swift shield tanked tackler, a very tough shield tank, or an above-average damage dealer. The Merlin has a bonus to shield resistances, and so the ship is frequently fit with a buffer shield tank (including extenders and/or additional resistance modules). Maybe more than any other Tech I frigate, the Merlin’s buffer tank bonuses pair well with shield logistics fleetmates (like the [[Bantam]]). The Merlin is also typically fit with small blasters to take advantage of its bonuses to hybrid turret damage. In solo PvP, the Merlin is too slow to dictate range in most fights and is almost always fit with dual webs, though these may be paired with either blasters or railguns. New Caldari pilots interested in solo frigate PvP might also be interested in the [[Kestrel]] which similarly uses two webs to make up for speed but most commonly uses rockets. In fleet PvP the Merlin's speed matters less. It is fast enough to catch up or warp to the first tackler once they get scram. |
| ''Further information about additional or recommended skills to pilot Merlin for a specific or it's common role(s) can be written here.''
| |
|
| |
|
| ==Fitting== | | == Skills == |
| {{:Caldari Basic Ship and Skill Guide|Merlin}}
| | ''Further information about additional or recommended skills to pilot Merlin for a specific or its common role(s) can be written here.'' |
|
| |
|
| {{ShipFitting|
| | == Tactics == |
| ship=Merlin|
| | The Merlin is a powerful frigate in that it can be fit for either DPS or tackle, whilst maintaining a respectable tank for a T1 frigate (thanks to its shield resist bonus). A common EUni doctrine fit can put out 134 DPS with the guns overheated with only the [[Short Skill Plan]] trained. |
| shipTypeID=603|
| |
| fitName=Low Skill Gate Tackle|
| |
| fitID=Low-Skill-Gate-Tackle|
| |
| high1name=200mm AutoCannon I|
| |
| high1typeID=486|
| |
| high2name=200mm AutoCannon I|
| |
| high2typeID=486|
| |
| high3name=200mm AutoCannon I|
| |
| high3typeID=486|
| |
| mid1name=1MN Microwarpdrive I|
| |
| mid1typeID=434|
| |
| mid2name=Sensor Booster I|
| |
| mid2typeID=1973|
| |
| mid3name=Cap Recharger I|
| |
| mid3typeID=1195|
| |
| mid4name=Warp Disruptor I|
| |
| mid4typeID=3242|
| |
| low1name=Damage Control I|
| |
| low1typeID=2046|
| |
| low2name=Nanofiber Internal Structure I|
| |
| low2typeID=2603|
| |
| low3name=Overdrive Injector System I|
| |
| low3typeID=1244|
| |
| charge1name=Scan Resolution Script x1|
| |
| charge1typeID=29011|
| |
| charge2name=Republic Fleet Fusion S x1|
| |
| charge2typeID=21906|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=open|
| |
| rig2name=open|
| |
| rig3name=open|
| |
| difficulty=0|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=603:486;3:434;1:1195;1:1973;1:3242;1:1244;1:2046;1:2603;1:21906;1:29011;1::|
| |
| skills=|
| |
| notes=This fit is primarily used to fast lock targets during a gate camp.</li><li>Orbit the gate at 2km or less with sensor booster running and scripted for Scan Resolution.</li><li>When a target appears, targetlock it and get closer using Microwarp.</li><li>Then warp disrupt and shut off microwarp once within 20 km.</li><li>Capacitor is an issue, but should last at least a minute.}} {{ShipFitting|
| |
| ship=Merlin|
| |
| shipTypeID=603|
| |
| fitName=Close Range Tackle T1|
| |
| fitID=Close-Range-Tackle-T1|
| |
| high1name=75mm Gatling Rail I|
| |
| high1typeID=561|
| |
| high2name=75mm Gatling Rail I|
| |
| high2typeID=561|
| |
| high3name=75mm Gatling Rail I|
| |
| high3typeID=561|
| |
| mid1name=1MN Microwarpdrive I|
| |
| mid1typeID=434|
| |
| mid2name=Warp Scrambler I|
| |
| mid2typeID=447|
| |
| mid3name=Stasis Webifier I|
| |
| mid3typeID=526|
| |
| mid4name=Medium Shield Extender I|
| |
| mid4typeID=3829|
| |
| low1name=Damage Control I|
| |
| low1typeID=2046|
| |
| low2name=Micro Auxiliary Power Core I|
| |
| low2typeID=11563|
| |
| low3name=Overdrive Injector System I|
| |
| low3typeID=1244|
| |
| charge1name=Antimatter Charge S x1|
| |
| charge1typeID=222|
| |
| charge2name=open|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Anti-EM Screen Reinforcer I|
| |
| rig1typeID=31716|
| |
| rig2name=Small Anti-Thermal Screen Reinforcer I|
| |
| rig2typeID=31752|
| |
| rig3name=Small Anti-Kinetic Screen Reinforcer I|
| |
| rig3typeID=31740|
| |
| difficulty=0|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=603:561;3:434;1:447;1:526;1:3829;1:1244;1:2046;1:11563;1:31716;1:31740;1:31752;1:222;1::|
| |
| skills=|
| |
| notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}}
| |
|
| |
|
| {{ShipFitting|
| | When flying a blaster Merlin, get in close. Your minuscule optimal ranges mean you basically have to face hug your enemies. Unless you are faster than your opponent this will fail, so in solo PvP Merlins are usually fit with dual webs or overdrive injector systems to make up for the speed gap. In fleet PvP a group of Merlins can apply a large number of webs to targets making this less important. Remember to turn off your MWD once you get in close to the opponent in a fleet - it's easy to overshoot the enemy when you have the MWD on. |
| ship=Merlin|
| |
| shipTypeID=603|
| |
| fitName=Close Range Tackle T2|
| |
| fitID=Close-Range-Tackle-T2|
| |
| high1name=Light Ion Blaster II|
| |
| high1typeID=3170|
| |
| high2name=Light Ion Blaster II|
| |
| high2typeID=3170|
| |
| high3name=Light Ion Blaster II|
| |
| high3typeID=3170|
| |
| mid1name=Limited 1MN Microwarpdrive I|
| |
| mid1typeID=5973|
| |
| mid2name=Faint Epsilon Warp Scrambler I|
| |
| mid2typeID=5443|
| |
| mid3name=Fleeting Propulsion Inhibitor I|
| |
| mid3typeID=4027|
| |
| mid4name=Medium Shield Extender II|
| |
| mid4typeID=3831|
| |
| low1name=Damage Control II|
| |
| low1typeID=2048|
| |
| low2name=Micro Auxiliary Power Core II|
| |
| low2typeID=4254|
| |
| low3name=Overdrive Injector System II|
| |
| low3typeID=1236|
| |
| charge1name=Void S x1|
| |
| charge1typeID=12612|
| |
| charge2name=open|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Anti-EM Screen Reinforcer I|
| |
| rig1typeID=31716|
| |
| rig2name=Small Core Defense Field Extender I|
| |
| rig2typeID=31788|
| |
| rig3name=Small Core Defense Field Extender I|
| |
| rig3typeID=31788|
| |
| difficulty=2|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=603:3170;3:3831;1:4027;1:5443;1:5973;1:1236;1:2048;1:4254;1:31716;1:31788;2:12612;1::|
| |
| skills=|
| |
| notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}} {{ShipFitting|
| |
| ship=Merlin|
| |
| shipTypeID=603|
| |
| fitName=Dual Prop T2|
| |
| fitID=Dual-Prop-T2|
| |
| high1name=Light Ion Blaster II|
| |
| high1typeID=3170|
| |
| high2name=Light Ion Blaster II|
| |
| high2typeID=3170|
| |
| high3name=Light Ion Blaster II|
| |
| high3typeID=3170|
| |
| mid1name=Limited 1MN Microwarpdrive I|
| |
| mid1typeID=5973|
| |
| mid2name=Faint Epsilon Warp Scrambler I|
| |
| mid2typeID=5443|
| |
| mid3name=Fleeting Propulsion Inhibitor I|
| |
| mid3typeID=4027|
| |
| mid4name=1MN Afterburner II|
| |
| mid4typeID=438|
| |
| low1name=Damage Control II|
| |
| low1typeID=2048|
| |
| low2name=Micro Auxiliary Power Core II|
| |
| low2typeID=4254|
| |
| low3name=Magnetic Field Stabilizer II|
| |
| low3typeID=10190|
| |
| charge1name=Void S x1|
| |
| charge1typeID=12612|
| |
| charge2name=open|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Ancillary Current Router I|
| |
| rig1typeID=31358|
| |
| rig2name=Small Core Defense Field Extender I|
| |
| rig2typeID=31788|
| |
| rig3name=Small Core Defense Field Extender I|
| |
| rig3typeID=31788|
| |
| difficulty=2|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=603:3170;3:438;1:4027;1:5443;1:5973;1:2048;1:4254;1:10190;1:31358;1:31788;2:12612;1::|
| |
| skills=|
| |
| notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}}
| |
|
| |
|
| {{ShipFitting|
| | When flying a rail Merlin, stay just outside your opponents' range. It's uncommon to see rail MWD kiting Merlins given the lack of a range bonus for the ship. Usually, they are fit with two webs, an afterburner, and a warp scrambler or disruptor. The two webs help prevent an opponent from getting in a close orbit under your guns. |
| ship=Merlin|
| |
| shipTypeID=603|
| |
| fitName=MASB T2|
| |
| fitID=MASB-T2|
| |
| high1name=Light Ion Blaster II|
| |
| high1typeID=3170|
| |
| high2name=Light Ion Blaster II|
| |
| high2typeID=3170|
| |
| high3name=Light Ion Blaster II|
| |
| high3typeID=3170|
| |
| mid1name=Limited 1MN Microwarpdrive I|
| |
| mid1typeID=5973|
| |
| mid2name=J5b Phased Prototype Warp Scrambler I|
| |
| mid2typeID=5439|
| |
| mid3name=Medium Ancillary Shield Booster|
| |
| mid3typeID=32772|
| |
| mid4name=Medium Ancillary Shield Booster|
| |
| mid4typeID=32772|
| |
| low1name=Pseudoelectron Containment Field I|
| |
| low1typeID=5837|
| |
| low2name=Micro Auxiliary Power Core II|
| |
| low2typeID=4254|
| |
| low3name=Overdrive Injector System II|
| |
| low3typeID=1236|
| |
| charge1name=Cap Booster 50 x1|
| |
| charge1typeID=264|
| |
| charge2name=Void S x1|
| |
| charge2typeID=12612|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Anti-EM Screen Reinforcer I|
| |
| rig1typeID=31716|
| |
| rig2name=Small Core Defense Operational Solidifier I|
| |
| rig2typeID=31816|
| |
| rig3name=Small Core Defense Operational Solidifier I|
| |
| rig3typeID=31816|
| |
| difficulty=2|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=603:3170;3:5439;1:5973;1:32772;2:1236;1:4254;1:5837;1:31716;1:31816;2:264;1:12612;1::|
| |
| skills=|
| |
| notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}}
| |
|
| |
|
| ==Tactics==
| | Because Merlins are slow but tough, tackle Merlins usually serve as second tackle, applying a scram and web to hold a target still after faster frigates secure the initial point. Their significant DPS is a bonus in this role. |
| ''No sub-article about Merlin roles or piloting tactics. You can write them here.''
| |
|
| |
|
| ==Notes== | | == Notes == |
| This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
| | Given the avian theme of Caldari ship names, the Merlin is probably named after the [https://en.wikipedia.org/wiki/Merlin_(bird) merlin], a common small falcon, rather than after the legendary wizard. |
|
| |
|
| {{ShipsMatrix}} | | {{ShipsMatrix}} |
| [[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
| | |
| | [[Category:Ship Database]] |
| | [[Category:Standard Frigates]] |