Difference between revisions of "Nemesis"

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m (Updated clock cpu usage bonus per the nemesis in-game info)
(Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.)
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2020-11-24)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11377
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| shipimg=Nemesis.jpg
|shipid=11377
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| shipname=Nemesis
|shipimg=Nemesis.jpg
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| class=Stealth Bomber
|shipname=Nemesis
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| grouping=Covert Ops
|caption=Nemesis
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| hulltype=Tristan Class
|class=Stealth Bomber
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| faction=Gallente Federation  
|grouping=Covert Ops
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| variations={{Ship|Tristan}}
|hulltype=Tristan Class
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| tech=2  
|faction=Gallente Federation
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| powergrid=38 MW
|race=Gallente
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| cpu=315 tf
|roles=unspecified
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| capacitor=355 GJ
|variations={{Ship|Tristan}}
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| highs=5
|tech=2
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| turrets=2
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| launchers=3
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| mediums=4
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| lows=2
|powergrid=38 MW
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| mass=1,410,000 kg
|cpu=307 tf
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| volume=28,100
|capacitor=293.8 GJ
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| cargohold=270 m³
|highs=5
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| dronebay=
|turrets=2
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| bandwidth=
|launchers=3
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| quote=Sometimes justice is won in the shadows.
|mediums=4
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| quote_attribution=Director of the FIO, Apaset Orviegnoure
|lows=2
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| info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
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| bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>
|mass=1,421,000 kg
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10% bonus to Torpedo flight time<br>
|volume=28,100 m&#179;
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15% bonus to Torpedo max velocity<br>
|cargohold=215 m&#179;
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'''Covert Ops bonuses (per skill level):'''<br>
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5% bonus to thermal Bomb damage<br>
|dronebay=0 m&#179;
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15% bonus to thermal Torpedo damage<br>'''Role Bonus:'''<br>
|bandwidth=0 Mbit/sec
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99.65% reduction in Torpedo Launcher powergrid requirement<br>
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50% reduction in Cloaking Devices CPU requirement<br>
|info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Duvolle Laboratories<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
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•&nbsp;No targeting delay after Cloaking Device deactivation<br>
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•&nbsp;Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br>
|bonuses=<b>Gallente Frigate Skill Bonus:</b><br>10% bonus to torpedo explosion velocity and flight time per level<br>20% bonus to torpedo velocity per level<br><b>Covert Ops Skill Bonus:</b><br>5% bonus to bomb thermal damage per level<br>15% bonus to torpedo thermal damage per level<br><b>Role Bonus:</b><br>-99.65% reduction in Torpedo Launcher powergrid needs<br>-50% reduction in Cloak CPU Use<br>-100% targeting delay after decloaking<br>Note: can fit covert cynosural field generators and bomb launchers
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•&nbsp;Cloak reactivation delay reduced to 15 seconds<br>
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| structurehp=650 HP
|structurehp=422 HP
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| shieldhp=400 HP
|shieldhp=275 HP |shieldem=0 |shieldexp=50 |shieldkin=55 |shieldtherm=30
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| shieldem=0
|armorhp=316 HP |armorem=50 |armorexp=10 |armorkin=51 |armortherm=43
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| shieldexp=50
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| shieldkin=55
|maxvelocity=264 m/s
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| shieldtherm=30
|inertia=4.543
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| armorhp=475 HP
|warpspeed=6 AU/s
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| armorem=50
|warptime=8.95 s
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| armorexp=10
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| armorkin=51.25
|targetrange=65 km
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| armortherm=43.125
|sigradius=37 m
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| maxvelocity=275 m/sec
|maxlockedtargets=6
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| inertia=4.6
|sensortype=Magnetometric
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| warpspeed=4.5 AU/s
|sensorvalue=18 points
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| warptime=8.99 s
|scanres=425 mm
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| targetrange=65.00 km
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| sigradius=42 m
|reqskills=*Gallente Frigate V<small>11d 20h 26m</small>
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| maxlockedtargets=6
**Spaceship Command I<small>8m</small>
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| sensortype=Magnetometric
*Covert Ops I<small>33m</small>
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| sensorvalue=20 points
**Spaceship Command III<small>4h 26m</small>
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| scanres=425 mm
**Electronics Upgrades V<small>11d 20h 26m</small>
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| reqskills=*{{RequiredSkill|Gallente Frigate|V}}
|totaltraintime=23d 22h 1m
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** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Covert Ops|I}}
|forumlinks=
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** {{RequiredSkill|Spaceship Command|III}}
|wikireferences=
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** {{RequiredSkill|Electronics Upgrades|V}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Nemesis Nemesis on Eve Online Wiki]<br>
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*** {{RequiredSkill|CPU Management|II}}
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*** {{RequiredSkill|Power Grid Management|II}}
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=23d 23h 27m 40s
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| wikireferences=[[Stealth Bomber]]<br>[[Bombs]]<br>
 +
| highlights1=Can Use Covert Ops Cloak
 
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==Summary==
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== Summary ==
The Nemesis is the Gallente stealth bomber and one of the most popular. Due to having lower CPU than the [[Manticore]], it's a bit harder to fit the higher-end missle launchers. The Nemesis favors thermal missles, putting it in a position that can't be easily countered for most PvP fits.
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The '''Nemesis''' is the Gallente [[Stealth Bomber]] and the least popular one. It has the same slot layout as the [[Manticore]] but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.
  
==Skills==
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== Skills ==
 
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While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device ({{sk|Cloaking}} IV), or torpedo launchers ({{sk|Torpedoes}} I).
While the skills above will allow you to 'fly' the Nemesis, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers.
 
  
 
Required to function as a Stealth Bomber:
 
Required to function as a Stealth Bomber:
*Cloaking IV
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* {{sk|Cloaking}} IV
*Torpedoes I
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* {{sk|Torpedoes}} I
*Missile Launcher Operation IV
 
*Heavy Missiles III
 
*Light Missiles III
 
  
 
Suggested Skills:
 
Suggested Skills:
*Navigation III
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* {{sk|Navigation}} III
*Acceleration Control III
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* {{sk|Acceleration Control}} III
*Warp Drive Operation III
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* {{sk|Warp Drive Operation}} III
*Spaceships Command IV
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* {{sk|Spaceship Command}} IV
*Evasive Maneuvering III
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* {{sk|Evasive Maneuvering}} III
*Electronics V
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* {{sk|CPU Management}} V
*Engineering V
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* {{sk|Power Grid Management}} V
*Energy Management III
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* {{sk|Capacitor Management}} III
*Target Painting II
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* {{sk|Target Painting}} II
*Electronic Warfare II
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* {{sk|Electronic Warfare}} II
*Sensor Linking II
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* {{sk|Sensor Linking}} II
*Long Range Targeting III
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* {{sk|Long Range Targeting}} III
*Signature Analysis III
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* {{sk|Signature Analysis}} III
*Targeting III
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* {{sk|Target Management}} III
*Shield Management III
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* {{sk|Shield Management}} III
*Shield Operation III
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* {{sk|Shield Operation}} III
*Energy Grid Upgrades III
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* {{sk|Energy Grid Upgrades}} III
*Launcher Rigging II
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* {{sk|Launcher Rigging}} II
*Astronautic Rigging II
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* {{sk|Astronautics Rigging}} II
*Jury Rigging III
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* {{sk|Jury Rigging}} III
*Mechanic IV
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* {{sk|Mechanics}} IV
  
 
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br>
 
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br>
*Missile Bombardment IV
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* {{sk|Missile Bombardment}} IV
*Missile Projection III
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* {{sk|Missile Projection}} III
*Rapid Launch III
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* {{sk|Rapid Launch}} III
*Target Navigation Prediction III
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* {{sk|Target Navigation Prediction}} III
*Warhead Upgrades III
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* {{sk|Warhead Upgrades}} III
*Bomb Deployment I
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* {{sk|Bomb Deployment}} I
*Covert Ops IV
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* {{sk|Covert Ops}} IV
 +
 
 +
== Tactics ==
 +
Like all stealth bombers, the Nemesis is designed for surprise attacks against specific targets. A general guide to stealth bombers is available [[Stealth Bomber|here]].
 +
 
 +
== Notes ==
 +
 
 +
In ancient Greek mythology, Nemesis was a goddess of implacable vengeance, especially against those who displayed arrogance or violated taboos.
  
==Fitting==
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== Patch History ==
{{ShipFitting|
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{{expansion past|
ship=Nemesis|
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'''Version 18.11 - Build: 1852074 - 2020-11-24.1''' - ''Explosive Velocity Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-11 Patch Notes])
shipTypeID=11377|
 
fitName=Bombers' Bar MK II|
 
fitID=Bombers--Bar-MK-II|
 
high1name=Prototype 'Arbalest' Torpedo Launcher|
 
high1typeID=8117|
 
high2name=Prototype 'Arbalest' Torpedo Launcher|
 
high2typeID=8117|
 
high3name=Prototype 'Arbalest' Torpedo Launcher|
 
high3typeID=8117|
 
high4name=Bomb Launcher I|
 
high4typeID=27914|
 
high5name=Covert Ops Cloaking Device II|
 
high5typeID=11578|
 
mid1name=Medium F-S9 Regolith Shield Induction|
 
mid1typeID=8517|
 
mid2name=Warp Disruptor II|
 
mid2typeID=3244|
 
mid3name=Target Painter II|
 
mid3typeID=19806|
 
mid4name=1MN Afterburner II|
 
mid4typeID=438|
 
low1name=Micro Auxiliary Power Core I|
 
low1typeID=11563|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
charge1name=Caldari Navy Inferno Torpedo x48|
 
charge1typeID=27351|
 
charge2name=Scorch Bomb x4|
 
charge2typeID=27916|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Processor Overclocking Unit I|
 
rig1typeID=26929|
 
rig2name=Small Ancillary Current Router I|
 
rig2typeID=31358|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11377:8117;3:11578;1:27914;1:438;1:3244;1:8517;1:19806;1:11563;1:22291;1:26929;1:31358;1:27351;48:27916;4::|
 
skills=|
 
notes=Bombers' Bar Baseline.  Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).</li><li>Uses Scorch Bombs and Inferno Torpedoes.}}
 
  
==Tactics==
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:''Also, as part of this update, Stealth Bombers will be balanced in light of the changes to torpedoes, and will see their bonus to maximum torpedo velocity reduced slightly, and their bonus to explosion velocity removed.'' - [https://www.eveonline.com/news/view/explosive-velocity-new-update CCP Dopamine, announcement post]
''No sub-article about Nemesis roles or piloting tactics. You can write them here.''
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* Removed stealth bomber explosion velocity bonus (was 10% bonus per level)
 +
* Reduced stealth bomber torpedo max velocity bonus to 15%/level (was 20%)
 +
}}
  
==Notes==
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{{ShipsMatrix|expgroup=frigates}}
''You can write additional notes for Nemesis here.''
 
  
{{ShipsMatrix}}
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[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Covert Ops]]
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[[Category:Covert Ops]]

Latest revision as of 23:18, 16 November 2024

EVE University Database
 
Ship Database
Nemesis
CornerT2h.png
Nemesis
Gallente Federation
Gallente Federation
Covert Ops
Tristan Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Sometimes justice is won in the shadows.
– Director of the FIO, Apaset Orviegnoure


Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to Torpedo flight time
15% bonus to Torpedo max velocity
Covert Ops bonuses (per skill level):
5% bonus to thermal Bomb damage
15% bonus to thermal Torpedo damage
Role Bonus:
99.65% reduction in Torpedo Launcher powergrid requirement
50% reduction in Cloaking Devices CPU requirement
• No targeting delay after Cloaking Device deactivation
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Tristan
Tristan.jpg
Tristan
Standard Frigates Tristan Class
Icon hi slot.png3 (0/2) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png35 MW Icon cpu.png130 tf
Icon velocity.png315 m/sec
Icon capacity.png140 m³

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
315 tf
Capacitor
capacitor
355 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
275 m/sec
Inertia Modifier
inertia modifier (agility)
4.6
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
8.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
signature radius
42 m
Scan Res.
scan resolution
425 mm
Structure
Structure Hitpoints
structure hitpoints
650 HP
Mass
ship mass
1,410,000 kg
Volume
ship volume
28,100 m³
Cargo Capacity
cargo capacity
270 m³
Armor
Armor Hitpoints
armor hitpoints
475 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
43.125
KIN
kinetic resistance
51.25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
55
EXP
explosive resistance
50


Summary

The Nemesis is the Gallente Stealth Bomber and the least popular one. It has the same slot layout as the Manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.

Skills

While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).

Required to function as a Stealth Bomber:

Suggested Skills:

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

Tactics

Like all stealth bombers, the Nemesis is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.

Notes

In ancient Greek mythology, Nemesis was a goddess of implacable vengeance, especially against those who displayed arrogance or violated taboos.

Patch History