Difference between revisions of "Taranis"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2020-10-27) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11200 | |
− | + | | shipimg=Taranis.jpg | |
− | + | | shipname=Taranis | |
− | + | | class=Interceptor | |
− | + | | grouping=Interceptors | |
− | + | | hulltype=Atron Class | |
− | + | | faction=Gallente Federation | |
− | + | | variations={{Ship|Ares}},{{Ship|Atron}} | |
− | + | | tech=2 | |
− | + | | powergrid=35 MW | |
− | + | | cpu=160 tf | |
− | + | | capacitor=355 GJ | |
− | + | | highs=4 | |
− | + | | turrets=3 | |
− | + | | launchers=0 | |
− | + | | mediums=3 | |
− | + | | lows=3 | |
− | + | | mass=1,060,000 kg | |
− | + | | volume=22,500 m³ | |
− | + | | cargohold=92 m³ | |
− | + | | dronebay=10 m³ | |
− | + | | bandwidth=10 Mbit/sec | |
− | + | | quote=The key to a brief engagement is undeniable force. | |
− | + | | quote_attribution=Joroutte Duvolle | |
− | + | | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. | |
− | + | | bonuses=<b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>7.5% bonus to Small Hybrid Turret tracking speed<br><b>Gallente Frigate bonuses (per skill level):</b><br>15% bonus to Small Hybrid Turret damage<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br> | |
− | + | 100% bonus to the benefits of overheating Afterburners and Microwarpdrives<br> | |
− | + | | structurehp=675 HP | |
− | + | | shieldhp=275 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=50 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=425 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=45 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=420 m/sec | |
− | + | | inertia=3.25 | |
− | + | | warpspeed=8 AU/s | |
− | + | | warptime=4.78 s | |
− | + | | targetrange=22.50 km | |
− | + | | sigradius=36 m | |
− | + | | maxlockedtargets=5 | |
− | + | | sensortype=Magnetometric | |
− | + | | sensorvalue=10 points | |
− | + | | scanres=880 mm | |
− | + | | reqskills=*{{RequiredSkill|Gallente Frigate|V}} | |
− | + | ** {{RequiredSkill|Spaceship Command|I}} | |
− | + | * {{RequiredSkill|Interceptors|I}} | |
− | + | ** {{RequiredSkill|Spaceship Command|III}} | |
− | + | ** {{RequiredSkill|Evasive Maneuvering|V}} | |
− | + | *** {{RequiredSkill|Navigation|II}} | |
− | **Spaceship Command I | ||
− | *Interceptors I | ||
− | **Spaceship Command III | ||
− | **Evasive Maneuvering V | ||
− | ***Navigation II | ||
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+ | | totaltraintime=23d 22h 40m 30s | ||
+ | | externallinks= | ||
+ | | highlights1=Fast Target Locking Time | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of [[EHP]] just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor. | + | The '''Taranis''' is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of [[EHP]] just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor. |
− | ==Skills== | + | == Skills == |
''Required Skills | ''Required Skills | ||
− | *''' | + | * '''{{sk|Gallente Frigate|V}}''' |
− | *''' | + | * '''{{sk|Spaceship Command|III}}''' |
− | *''' | + | * '''{{sk|Interceptors|I}}''' |
− | *''' | + | * '''{{sk|Evasive Maneuvering|V}}''' |
− | *''' | + | * '''{{sk|Navigation|II}}''' |
''Recommended skills: (Medium) | ''Recommended skills: (Medium) | ||
− | * | + | * {{sk|Interceptors|IV}}'''***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***''' |
− | * | + | * {{sk|Power Grid Management|V}} |
+ | * {{sk|Capacitor Management|IV}} (important for capacitor stability) | ||
+ | * {{sk|Capacitor Systems Operation|V}} (important for capacitor stability) | ||
+ | * {{sk|Shield Operation|III}} | ||
+ | * {{sk|Shield Management|III}} | ||
+ | * {{sk|Shield Upgrades|IV}} | ||
− | |||
− | * | + | * {{sk|CPU Management|IV}} |
+ | * {{sk|Propulsion Jamming|III}} | ||
+ | * {{sk|Signature Analysis|V}} | ||
+ | * {{sk|Long Range Targeting|IV}} | ||
− | |||
− | * | + | * {{sk|Mechanics|IV}} |
+ | * {{sk|Hull Upgrades|IV}} | ||
+ | * {{sk|Jury Rigging|III}} | ||
+ | * {{sk|Astronautics Rigging|III}} | ||
+ | * {{sk|Electronic Superiority Rigging|III}} | ||
− | |||
+ | * {{sk|Navigation|V}} | ||
+ | * {{sk|High Speed Maneuvering|IV}} (important for capacitor stability) | ||
+ | * {{sk|Acceleration Control|IV}} | ||
+ | * {{sk|Evasive Maneuvering|V}} | ||
+ | * {{sk|Warp Drive Operation|IV}} | ||
− | |||
− | * | + | * {{sk|Thermodynamics|IV}} (important for sustained overheating of MWD or Point) |
− | + | == Tactics == | |
+ | ''No sub-article about Taranis roles or piloting tactics. You can write them here.'' | ||
− | + | == Patch History == | |
+ | {{expansion past| | ||
+ | '''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes]) | ||
+ | * Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives | ||
− | * | + | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' |
+ | * Gallente Frigate Small Hybrid Turret damage bonus increased from 10%/level to 15%/level (+5%/level) | ||
+ | * CPU increased from 150 tf to 160 tf (+10 tf) | ||
− | * | + | '''October 2018 Release 1.0 - Released 2018-10-18''' |
+ | * No longer has Interdiction Nullification | ||
− | * | + | '''Oceanus v1.0 - Released 2014-10-31''' |
+ | * Mass reduced from 1,070,000kg to 1,060,000kg (-10,000kg) | ||
− | * | + | '''Rubicon v1.1 - Released 2014-01-28''' |
+ | * Agility increased from 3.1 to 3.2 (+0.1) | ||
+ | * Align time increased from 4.51s to 4.66s (+0.15s) | ||
− | + | '''Rubicon v1.0 - Released 2013-11-19''' | |
+ | ''As one of the healthiest current Interceptors, the Gallente Taranis is remaining mostly the same. It benefits from slightly lighter mass and of course, the bubble immunity and warp speed upgrades common to the whole class.'' | ||
− | * | + | * Gallente Frigate Bonuses: 10% Small Hybrid Turret damage per level |
+ | * Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 7.5% Small Hybrid Turret tracking speed per level | ||
+ | * Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction | ||
+ | * Slot layout: 4H, 3M, 3L; 3 turrets, 0 launchers | ||
+ | * Fittings: 35 PWG, 150 CPU | ||
+ | * Defense (shields / armor / hull) : 275(-41) / 425(-32) / 675(-28) | ||
+ | * Capacitor (amount / recharge rate / cap/s) : 355(+11.25) / 266.25s(+8.4) / 1.33 | ||
+ | * Mobility (max velocity / agility / mass / align time): 420 / 3(+0.05) / 1070000(-5000) / 4.45s(-0.17) | ||
+ | * Drones (bandwidth / bay): 10 / 10 | ||
+ | * Targeting (max targeting range / Scan Resolution / Max Locked targets): 22.5km(+2.5) / 880 / 5(+1) | ||
+ | * Sensor strength: 10(+1) Magnetometric | ||
+ | * Signature radius: 36 | ||
+ | * Cargo Capacity: 92(-33) | ||
− | * | + | '''Crucible - Released 2011-11-29''' |
+ | * Gained a 5% bonus to inertia | ||
− | * | + | '''Trinity v1.1 - Released 2008-03-16''' |
+ | * A new role bonus has been added to all interceptors: an 80% reduction in propulsion jamming systems activation cost has been granted. | ||
− | * | + | '''Exodus v??? - Released 2005-02-01''' |
+ | * Interceptor maximum Warp Speed has been increased. | ||
+ | * The bonus to rate of fire for the Taranis has been removed. The bonus has been changed to a damage bonus. | ||
− | * | + | '''Castor v1.0 - Release 2003-12''' |
+ | * Ship introduced. | ||
+ | }} | ||
+ | == Notes == | ||
+ | The Taranis is named after [https://en.wikipedia.org/wiki/Taranis an ancient Celtic thunder god]. | ||
− | + | {{ShipsMatrix|expgroup=frigates}} | |
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− | + | [[Category:Ship Database]] | |
− | + | [[Category:Interceptors]] |
Latest revision as of 05:19, 18 November 2024
RELATED UNI-WIKI REFERENCES
|
The key to a brief engagement is undeniable force.
SHIP BONUSES
Interceptors bonuses (per skill level):
Ship Attributes
|
Summary
The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of EHP just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.
Skills
Required Skills
Recommended skills: (Medium)
- Interceptors IV***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***
- Power Grid Management V
- Capacitor Management IV (important for capacitor stability)
- Capacitor Systems Operation V (important for capacitor stability)
- Shield Operation III
- Shield Management III
- Shield Upgrades IV
- Mechanics IV
- Hull Upgrades IV
- Jury Rigging III
- Astronautics Rigging III
- Electronic Superiority Rigging III
- Navigation V
- High Speed Maneuvering IV (important for capacitor stability)
- Acceleration Control IV
- Evasive Maneuvering V
- Warp Drive Operation IV
- Thermodynamics IV (important for sustained overheating of MWD or Point)
Tactics
No sub-article about Taranis roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
---|
Version 18.10 - 2020-10-27.1 Release - Build: 1832008 - "Howling Interdictors" Update (Patch Notes)
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update
October 2018 Release 1.0 - Released 2018-10-18
Oceanus v1.0 - Released 2014-10-31
Rubicon v1.1 - Released 2014-01-28
Rubicon v1.0 - Released 2013-11-19 As one of the healthiest current Interceptors, the Gallente Taranis is remaining mostly the same. It benefits from slightly lighter mass and of course, the bubble immunity and warp speed upgrades common to the whole class.
Crucible - Released 2011-11-29
Trinity v1.1 - Released 2008-03-16
Exodus v??? - Released 2005-02-01
Castor v1.0 - Release 2003-12
|
Notes
The Taranis is named after an ancient Celtic thunder god.