Difference between revisions of "Revelation"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 03/06/2016)
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  * SHIP ATTRIBUTES SECTION (last update : 21/06/2016)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
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  | shipimg=Revelation.jpg
 
  | shipimg=Revelation.jpg
 
  | shipname=Revelation
 
  | shipname=Revelation
| caption=Revelation
 
 
  | class=Dreadnought
 
  | class=Dreadnought
 
  | grouping=Dreadnoughts
 
  | grouping=Dreadnoughts
 
  | hulltype=Revelation Class
 
  | hulltype=Revelation Class
  | faction=Amarr Empire
+
  | faction=Amarr Empire  
  | race=Amarr
+
  | variations= {{Ship|Bane}}, {{Ship|Revelation Navy Issue}}, {{Ship|Chemosh}}
| roles=unspecified
+
  | tech=  
| variations=<i>none</i>
+
 
  | tech=
+
  | powergrid=700,000 MW
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
  | cpu=650 tf
  | powergrid=780,000 MW
 
  | cpu=615 tf
 
 
  | capacitor=60,000 GJ
 
  | capacitor=60,000 GJ
 +
 
  | highs=5
 
  | highs=5
 
  | turrets=3
 
  | turrets=3
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  | mediums=4
 
  | mediums=4
 
  | lows=8
 
  | lows=8
  | mass=1,350,000,000 kg
+
 
  | volume=18,500,000 m&#179;
+
  | mass=1,290,000,000 kg
  | cargohold=2,175 m&#179;
+
  | volume=18,500,000
  | extrahold=8,000 m&#179;
+
 
  | extraholdtype=Fuel;
+
  | cargohold=2,175
  | extrahold=10,000 m&#179;
+
| extraholdtype=Fuel
  | extraholdtype=Fleet Hangar
+
  | extrahold=8,000
  | dronebay=0 m&#179;
+
  | extrahold2type=Ship Maintenance Bay
| bandwidth=0 Mbit/sec
+
  | extrahold2=1,000,000
 +
  | extrahold3type=Fleet Hangar
 +
  | extrahold3=10,000 m³
 +
 
 
  | info=The Revelation represents the pinnacle of Amarrian military technology.  Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.<br><br>Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one.  When extended sieges are the order of the day, this is the ship you call in.
 
  | info=The Revelation represents the pinnacle of Amarrian military technology.  Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.<br><br>Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one.  When extended sieges are the order of the day, this is the ship you call in.
  | bonuses=<b>Amarr Dreadnought bonuses (per skill level):</b><br>10% reduction in Capital Energy Turret activation cost<br>5% bonus to Capital Energy Turret damage<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Siege modules<br>&bull;&nbsp;5x penalty to Entosis Link duration<br>
+
  | bonuses= <b>Amarr Dreadnought bonuses (per skill level):</b><br>
 +
10% reduction in Capital Energy Turret activation cost<br>
 +
5% bonus to Capital Energy Turret damage<br>
 +
4% bonus to all armor resistances<br>
 +
<b>Role Bonus:</b><br>&nbsp;Can fit Siege modules<br>
 +
&nbsp;5x penalty to Entosis Link duration
 +
 
 
  | structurehp=113,000 HP
 
  | structurehp=113,000 HP
 +
 +
| armorhp=113,000 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=25
 +
| armorexp=20
 +
 
  | shieldhp=78,100 HP
 
  | shieldhp=78,100 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=113,000 HP
 
| armorem=50
 
| armorexp=20
 
| armorkin=25
 
| armortherm=35
 
 
  | maxvelocity=75 m/sec
 
  | maxvelocity=75 m/sec
  | inertia=0.042
+
  | inertia=0.044
 
  | warpspeed=1.5 AU/s
 
  | warpspeed=1.5 AU/s
  | warptime=78.6 s
+
  | warptime=78.686 s
 +
 
 
  | targetrange=97.50 km
 
  | targetrange=97.50 km
 +
| maxlockedtargets=7
 
  | sigradius=11,100 m
 
  | sigradius=11,100 m
  | maxlockedtargets=7
+
  | scanres=80 mm
 
  | sensortype=RADAR
 
  | sensortype=RADAR
 
  | sensorvalue=41 points
 
  | sensorvalue=41 points
| scanres=80 mm
 
| reqskills=*{{RequiredSkill|Capital Ships|I}}
 
**{{RequiredSkill|Advanced Spaceship Command|V}}
 
***{{RequiredSkill|Spaceship Command|V}}
 
*{{RequiredSkill|Amarr Dreadnought|I}}
 
**{{RequiredSkill|Capital Ships|III}}
 
***{{RequiredSkill|Advanced Spaceship Command|V}}
 
****{{RequiredSkill|Spaceship Command|V}}
 
**{{RequiredSkill|Amarr Battleship|III}}
 
***{{RequiredSkill|Spaceship Command|IV}}
 
***{{RequiredSkill|Amarr Battlecruiser|III}}
 
****{{RequiredSkill|Spaceship Command|III}}
 
****{{RequiredSkill|Amarr Cruiser|III}}
 
*****{{RequiredSkill|Spaceship Command|II}}
 
*****{{RequiredSkill|Amarr Destroyer|III}}
 
******{{RequiredSkill|Amarr Frigate|III}}
 
*******{{RequiredSkill|Spaceship Command|I}}
 
**{{RequiredSkill|Tactical Weapon Reconfiguration|I}}
 
***{{RequiredSkill|Advanced Weapon Upgrades|V}}
 
****{{RequiredSkill|Weapon Upgrades|V}}
 
*****{{RequiredSkill|Gunnery|II}}
 
*{{RequiredSkill|Jump Drive Operation|I}}
 
**{{RequiredSkill|Navigation|V}}
 
**{{RequiredSkill|Warp Drive Operation|V}}
 
***{{RequiredSkill|Navigation|I}}
 
**{{RequiredSkill|Science|V}}
 
  
 +
| reqskills= * {{RequiredSkill|Capital Ships|I}}
 +
** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
*** {{RequiredSkill|Spaceship Command|V}}
 +
* {{RequiredSkill|Amarr Dreadnought|I}}
 +
** {{RequiredSkill|Capital Ships|III}}
 +
*** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
**** {{RequiredSkill|Spaceship Command|V}}
 +
** {{RequiredSkill|Amarr Battleship|III}}
 +
*** {{RequiredSkill|Spaceship Command|IV}}
 +
*** {{RequiredSkill|Amarr Battlecruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|III}}
 +
**** {{RequiredSkill|Amarr Cruiser|III}}
 +
***** {{RequiredSkill|Spaceship Command|II}}
 +
***** {{RequiredSkill|Amarr Destroyer|III}}
 +
****** {{RequiredSkill|Amarr Frigate|III}}
 +
******* {{RequiredSkill|Spaceship Command|I}}
 +
** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}
 +
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
 +
**** {{RequiredSkill|Weapon Upgrades|IV}}
 +
***** {{RequiredSkill|Gunnery|II}}
 +
* {{RequiredSkill|Jump Drive Operation|I}}
 +
** {{RequiredSkill|Navigation|V}}
 +
** {{RequiredSkill|Warp Drive Operation|V}}
 +
*** {{RequiredSkill|Navigation|I}}
 +
** {{RequiredSkill|Science|V}}
 
  | totaltraintime=107d 18h 28m 50s
 
  | totaltraintime=107d 18h 28m 50s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Revelation Revelation on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=High Amount of Low Slots
 
  | highlights1=High Amount of Low Slots
 
  | highlights2=
 
  | highlights2=
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==Summary==
+
== Summary ==
The Revelation is the Amarr Dreadnought-class capital ship and is designed for dealing damage to structures and other capitals. The Revelation is usually considered to be a substandard dreadnought compared to the Gallente [[Moros]] and Minmatar [[Naglfar]], but better than the Caldari [[Phoenix]]. Its main benefit comes from consuming no ammunition and being able to instantly switch ranges. Its weaknesses are its substandard damage and average tank.
+
* The Revelation is the Amarr Dreadnought-class capital ship and is designed for dealing damage to structures, larger subcaps and other capitals. The Revelation used to be considered a inferior dreadnought compared to the Gallente [[Moros]] and Minmatar [[Naglfar]]. This is no longer the case as of the Citadel release (May 2016), as it now has a much larger base capacitor, the guns drain less than [[Moros]] at max level and the new 4% bonus armor resistance is very useful. Its main benefit over the other dreadnaughts now comes from consuming no ammunition (if using T1 lasers), being able to instantly switch ranges and having the largest range with "short range" guns (Scorch XL can hit out to 80km).
 +
 
 +
* Fitted with high tracking guns and a tracking module or two this ship can track Battlecruisers and Battleships with ease, dealing between 1500 and 3200 dps to its targets. It can still hit Cruisers for a fraction of that.
 +
 
 +
* The addition of a Fleet Hangar and a Ship Maintenence hangar has made Dreadnought-class capital ships very well suited for use as a suitcase capital. A perfect traveling "suitcase" for nomadic groups.
  
==Skills==
+
== Skills ==
* Amarr Dreadnought V
+
* {{sk|Amarr Dreadnought|V}}
* Capital Energy Turret IV
+
* {{sk|Capital Energy Turret|V}}
 +
* Capital Pulse Laser Specialization IV (if using T2 guns, for that lovely Scorch XL)
 
* Perfect gunnery support skills
 
* Perfect gunnery support skills
 
* Perfect tank support skills
 
* Perfect tank support skills
 +
* {{sk|Jump Drive Calibration|V}}
  
==Fitting==
+
== Tactics ==
For more info on fittings, please go [[Revelation/Fittings|here]]
 
 
 
==Tactics==
 
 
''No sub-article about Revelation roles or piloting tactics. You can write them here.''
 
''No sub-article about Revelation roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Notes ==
 
''You can write additional notes for Revelation here.''
 
''You can write additional notes for Revelation here.''
 +
 +
== Patch History ==
 +
{{Expansion past|
 +
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
 +
* Power Grid reduced from 780,000 MW to 700,000 MW
 +
* XL Beam Power need reduced by 10,000 MW
 +
* XL Beam CPU need reduced by 10 tf
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Dreadnoughts]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Dreadnoughts]]

Latest revision as of 19:47, 10 October 2023

EVE University Database
 
Ship Database
Revelation
Revelation
Amarr Empire
Amarr Empire
Dreadnoughts
Revelation Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.

Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.

SHIP BONUSES

Amarr Dreadnought bonuses (per skill level):
10% reduction in Capital Energy Turret activation cost
5% bonus to Capital Energy Turret damage
4% bonus to all armor resistances
Role Bonus:
• Can fit Siege modules
• 5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
107d 18h 28m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Bane
?size=128&.png
CornerT2s.png
Bane
Lancer Dreadnoughts Revelation Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (3/0) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png710,000 MW Icon cpu.png850 tf
Icon velocity.png75 m/s
Icon capacity.png2,925  m3
, Revelation Navy Issue
?size=128&.png
CornerTFs.png
Revelation Navy Issue
Faction Dreadnoughts Revelation Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (0/3) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png825,000 MW Icon cpu.png770 tf
Icon velocity.png75 m/sec
Icon capacity.png2,175 m³
, Chemosh
Chemosh.jpg
CornerTFs.png
Chemosh
Pirate Faction Dreadnoughts Revelation Class
Icon highlights.pngHigh Amount of Medium Slots
Icon highlights.png1,000 m3 Corpse hold
Icon hi slot.png6 (0/3) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png850,000 MW Icon cpu.png715 tf
Icon velocity.png80 m/sec
Icon capacity.png2,400  m3

Ship Attributes

Fittings
Powergrid
powergrid
700,000 MW
CPU
cpu output
650 tf
Capacitor
capacitor
60,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.044
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
78.686 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
97.50 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
41 points
Sig. Radius
signature radius
11,100 m
Scan Res.
scan resolution
80 mm
Structure
Structure Hitpoints
structure hitpoints
113,000 HP
Mass
ship mass
1,290,000,000 kg
Volume
ship volume
18,500,000 m³
Cargo Capacity
cargo capacity
2,175 m³
Fuel Capacity
capacity
8,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
113,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
78,100 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

  • The Revelation is the Amarr Dreadnought-class capital ship and is designed for dealing damage to structures, larger subcaps and other capitals. The Revelation used to be considered a inferior dreadnought compared to the Gallente Moros and Minmatar Naglfar. This is no longer the case as of the Citadel release (May 2016), as it now has a much larger base capacitor, the guns drain less than Moros at max level and the new 4% bonus armor resistance is very useful. Its main benefit over the other dreadnaughts now comes from consuming no ammunition (if using T1 lasers), being able to instantly switch ranges and having the largest range with "short range" guns (Scorch XL can hit out to 80km).
  • Fitted with high tracking guns and a tracking module or two this ship can track Battlecruisers and Battleships with ease, dealing between 1500 and 3200 dps to its targets. It can still hit Cruisers for a fraction of that.
  • The addition of a Fleet Hangar and a Ship Maintenence hangar has made Dreadnought-class capital ships very well suited for use as a suitcase capital. A perfect traveling "suitcase" for nomadic groups.

Skills

Tactics

No sub-article about Revelation roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Revelation here.

Patch History