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Magus: Difference between revisions

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Warp speed reduced. Add incomplete patch history section. (Edited using AutoWikiBrowser)
 
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{{Work in Progress}}
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  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * format below and edit only the values (after the = sign).
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  | shipimg=Magus.jpg
  | shipimg=Magus.jpg
  | shipname=Magus
  | shipname=Magus
| caption=Magus
  | class=Destroyer
  | class=Destroyer
  | grouping=Command Destroyers
  | grouping=Command Destroyers
  | hulltype=Algos Class
  | hulltype=Algos Class
  | faction=Gallente Federation
  | faction=Gallente Federation  
| race=Gallente
| roles=Support/Command
  | variations={{ship|Algos}}
  | variations={{ship|Algos}}
  | tech=2
  | tech=2  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=59 MW
  | powergrid=59 MW
  | cpu=210 tf
  | cpu=210 tf
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  | lows=4
  | lows=4
  | mass=1,115,000 kg
  | mass=1,115,000 kg
  | volume=55,000 m&#179;
  | volume=55,000
  | cargohold=350 m&#179;
  | cargohold=350
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=60 m&#179;
  | dronebay=60
  | bandwidth=35 Mbit/sec
  | bandwidth=35 Mbit/sec
| quote=The difference between an opportunity and a disaster is relative positioning.
| quote_attribution=Old Man Daireux
  | info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
  | info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
  | bonuses=<b>Command Destroyers bonuses (per skill level):</b><br>5% reduction in Micro Jump Field Generator spool up time<br>2% bonus to Armored Warfare and Skirmish Warfare Links effectiveness<br><b>Gallente Destroyer bonuses (per skill level):</b><br>10% bonus to Drone hitpoints and damage<br>4% bonus to all armor resistances<br><b>Role Bonus:</b> <br>95% Reduction in Powergrid Requirements for Warfare Links
  | bonuses=<b>Gallente Destroyer bonuses (per skill level):</b>
<br>50% Reduction in MWD Penalty Signature Bloom
<br>10% bonus to Drone hitpoints and damage
<br>• Can fit Micro Jump Field Generators
<br>4% bonus to all armor resistances
<br>• Can fit one Warfare Link<br><br>
<br>'''Command Destroyers bonuses (per skill level):'''
<br>5% reduction in Micro Jump Field Generator spool up time
<br>2% bonus to Armored Command and Skirmish Command Burst effect strength and duration
<br>'''Role Bonus:'''
<br>95% reduction in powergrid requirements for Command Bursts
<br>50% reduction in Microwarpdrive signature radius penalty
<br>•Can fit Micro Jump Field Generators
<br>•Can use one Command Burst module
  | structurehp=830 HP
  | structurehp=830 HP
  | shieldhp=650 HP
  | shieldhp=650 HP
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  | maxvelocity=325 m/sec
  | maxvelocity=325 m/sec
  | inertia=3.2
  | inertia=3.2
  | warpspeed=5.5 AU/s
  | warpspeed=4.5 AU/s
  | warptime=5.1 s
  | warptime=5.1 s
  | targetrange=55.00 km
  | targetrange=55.00 km
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  | scanres=500 mm
  | scanres=500 mm
  | reqskills=*{{RequiredSkill|Gallente Destroyer|V}}
  | reqskills=*{{RequiredSkill|Gallente Destroyer|V}}
**{{RequiredSkill|Gallente Frigate|III}}
** {{RequiredSkill|Gallente Frigate|III}}
***{{RequiredSkill|Spaceship Command|I}}
*** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Command Destroyers|I}}
* {{RequiredSkill|Command Destroyers|I}}
**{{RequiredSkill|Warfare Link Specialist|IV}}
** {{RequiredSkill|Command Burst Specialist|IV}}
***{{RequiredSkill|Leadership|V}}
*** {{RequiredSkill|Leadership|V}}
**{{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Spaceship Command|V}}


  | totaltraintime=30d 9h 34m
  | totaltraintime=30d 9h 34m
  | forumlinks=
  | forumlinks=
  | wikireferences=
  | wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Magus Magus on Eve Online Wiki]
  | highlights1=Can use Command Burst module
  | highlights1=Can fit Warfare Links
  | highlights2=Can fit a Micro Jump Field Generator
  | highlights2=Can fit a Micro Jump Field Generator
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==Summary==
== Summary ==
{{Cleanup|needs updating after Frostline Patch}}
The Magus is the Gallente [[Command Destroyer]]. Following the Gallente design principles, it has bonuses to armor and skirmish [[Command Bursts]]. In its role to armor bursts it competes with the [[Pontifex]] which has more tank.
This makes the Pontifex preferable.
In regard to skirmish bursts it competes with the [[Bifrost]] (and to lesser extend with the [[Draugur]]). If you have shield logi support you choose the Bifrost, if armor logi the Magus. In fleets without logi, the Magus is usually passed over in favour of the Bifrost, because of its better speed.
On the other hand, the Magus is probably the Command Destroyer most suited for solo PvP as the four midslots allow for a dual prop and tackle plus either web for range control or a cap booster. The bigger drone bandwidth also means it deals more damage than the Pontifex.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Magus for a specific or its common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Magus for a specific or its common role(s) can be written here.''


==Fittings==
== Tactics ==
For more info on fittings, please go [[Magus/Fittings|here]]
Like all [[Command Destroyer]]s, the Magus provides [[Command Bursts]] and can use a [[Micro Jump Field Generator]]. See the respective pages for the tactics involved.
 
== Notes ==
The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch.
 
''Magus'' means, in general, "magician" or "sorcerer"; English borrowed it with this meaning from Latin, which had previously borrowed it with this meaning from Greek. It is a cousin of the more commonly-used word ''mage''. However, given the tendency of Gallente ships to draw on ancient religion and myth, it is possible that the Magus takes its name from its more specific use in Greek sources to mean a Zoroastrian priest.


==Tactics==
== Patch history ==
{{Cleanup|needs updating after Frostline Patch}}
{{expansion past|
"Warp to 20" - this is the Algos' pilot motto. Take the official description of this destroyer to heart and fly it that way. You might have more EHP and tank than a frigate but you are still not a brawler and not as nimble as a frigate. In PVE and PVP your damage is best done at range where you can tactically evaluate the situation and direct your drones to where they are most needed and manage your ship's propulsion mods and defense mods as necessary.
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])


PvP: Fit a Microwarpdrive, Cap Boosters or anything that will keep your cap topped off in combat. If you happen to be squad/wing/fleet warped right on top of the enemy - turn and burn away, set your drones to do their thing on the Primary and make sure they are set to Passive mode. This means they will not agress anything that you don't purposefully tell them to. (This applies to PvE as well). Keeping your situational awareness as a droneboat pilot is doubly as important as for a gunboat pilot; he won't lose his primary dps if the FC orders a fast retreat and you're forced to leave your drones behind. It doesn't hurt to keep a flight of spare drones (or different variants) in your cargo hold to swap out if you dock up.
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''


PVE: Level 1 missions are a breeze with the Algos. Level 2 are more of a challenge, but still possible once you have experience and EVE Survival website opened on your ingame browser and start fitting for specific missions. Level 3, you will need to fleet up with big friends - these are meant for Cruisers and Cruiser gangs. If you are at this point, leave the Algos behind and graduate to the Vexor.
* Warp speed reduced from 5.5 AU/s to 4.5 AU/s
}}


==Notes==
{{ShipsMatrix|expgroup=destroyers}}
''You can add notes here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Command Destroyers]]
[[Category:Command Destroyers]]