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Providence: Difference between revisions

From EVE University Wiki
Recategorising
Updated to account for the Surgical Strike changes. Added Patch History.
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 11/4/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2020-04-15)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world.  While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.<br><br>
  | info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world.  While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.<br><br>
  | bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br>
  | bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br>
  | structurehp=100,000 HP
  | structurehp=120,000 HP
  | shieldhp=10,000 HP
  | shieldhp=12,000 HP
  | shieldem=0
  | shieldem=0
  | shieldexp=50
  | shieldexp=50
  | shieldkin=40
  | shieldkin=40
  | shieldtherm=20
  | shieldtherm=20
  | armorhp=46,000 HP
  | armorhp=55,200 HP
  | armorem=50
  | armorem=50
  | armorexp=20
  | armorexp=20
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==Notes==
==Notes==
''You can add notes here.''
''You can add notes here.''
==Patch History==
{{expansion past|
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
:'''''Suicide Ganking and the Void buff'''
:''This topic is more complicated to untangle but it is certainly not our intention to make suicide ganking easier or cheaper. While divorcing damage increases from suicide ganking is not simple, we are planning to increase freighter hp while we do some investigation on the current state of high sec ganks. Depending on results from those investigations we will look at further changes if necessary.'' -CCP Rise, [https://forums.eveonline.com/t/surgical-strike-update-follow-up/231061 Surgical Strike Update Follow-up]
* Structure HP increased from 100,000 to 120,000 (+20,000 HP, +20%)
* Armor HP increased from 46,000 to 55,200 (+9,200 HP, +20%)
* Shield HP increased from 10,000 to 12,000 (+2,000 HP, +20%)
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Freighters]]
[[Category:Ship Database]][[Category:Freighters]]